- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated variant:threeCheck game"] [Site "https://lichess.org/jMQf0uSW"] [Date "2025.12.03"] [Round "-"] [White "Litmatchess"] [Black "WhyDoIPlayHere"] [Result "0-1"] [GameId "jMQf0uSW"] [UTCDate "2025.12.03"] [UTCTime "12:53:26"] [WhiteElo "1786"] [BlackElo "1767"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+6"] [Variant "Three-check"] [TimeControl "60+2"] [ECO "B00"] [Opening "Nimzowitsch Defense: Franco-Nimzowitsch Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.07] } 1... e6 { [%eval 2.49] } 2. Nf3 { [%eval 2.87] } 2... Nc6 { [%eval 2.75] } { B00 Nimzowitsch Defense: Franco-Nimzowitsch Variation } 3. Be2?? { (2.75 → 0.77) Blunder. Nc3 was best. } { [%eval 0.77] } (3. Nc3 Nf6 4. e5 Ng4 5. d4 Be7 6. h4 Nb4 7. Bg5 h6) 3... Bc5?? { (0.77 → 3.07) Blunder. Nf6 was best. } { [%eval 3.07] } (3... Nf6 4. Nc3 Bd6 5. Bb5 e5 6. Bc4 O-O 7. Ng5 Qe7 8. O-O) 4. O-O { [%eval 2.62] } 4... Nf6?! { (2.62 → 4.04) Inaccuracy. Bxf2+ was best. } { [%eval 4.04] } (4... Bxf2+ 5. Rxf2) 5. Nc3?? { (4.04 → 1.87) Blunder. d4 was best. } { [%eval 1.87] } (5. d4) 5... O-O?? { (1.87 → 4.53) Blunder. Bxf2+ was best. } { [%eval 4.53] } (5... Bxf2+ 6. Rxf2) 6. d3?? { (4.53 → 0.69) Blunder. d4 was best. } { [%eval 0.69] } (6. d4 Nxd4) 6... Bxf2+ { [%eval 0.92] } 7. Rxf2 { [%eval 0.78] } 7... Ng4 { [%eval 0.48] } 8. Rf1? { (0.48 → -1.07) Mistake. Qe1 was best. } { [%eval -1.07] } (8. Qe1 Qf6) 8... Qf6? { (-1.07 → 0.37) Mistake. d5 was best. } { [%eval 0.37] } (8... d5 9. d4) 9. e5?? { (0.37 → Mate in 6) Checkmate is now unavoidable. d4 was best. } { [%eval #-6] } (9. d4) 9... Qg6?? { (Mate in 6 → 6.86) Lost forced checkmate sequence. Ncxe5 was best. } { [%eval 6.86] } (9... Ncxe5 10. Kh1 Nf2+ 11. Rxf2 Ng4 12. Kg1 Nxf2 13. Kf1 Nxd1 14. Nxd1 Qxf3#) 10. Nh4 { [%eval 6.44] } 10... Qh5 { [%eval 5.69] } 11. Bxg4 { [%eval 6.2] } 11... Qxh4 { [%eval 5.37] } 12. Qf3?? { (5.37 → Mate in 4) Checkmate is now unavoidable. d4 was best. } { [%eval #-4] } (12. d4 d5) 12... Nd4 { [%eval #-3] } 13. Qxf7+ { [%eval #-3] } 13... Rxf7 { [%eval #-2] } 14. Rxf7 { [%eval #-2] } 14... Ne2+ { [%eval #-1] } 15. Nxe2 { [%eval #-1] } 15... Qe1# { Game ends by variant rule. } 0-1