FEN
[Event "rated bullet game"]
[Site "https://lichess.org/j2OmZlwc"]
[Date "2025.01.23"]
[Round "-"]
[White "bacoj"]
[Black "Alnebras_Essam"]
[Result "1/2-1/2"]
[GameId "j2OmZlwc"]
[UTCDate "2025.01.23"]
[UTCTime "03:32:15"]
[WhiteElo "1250"]
[BlackElo "1276"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "120+1"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } 4. Nc3 { [%eval 0.05] } 4... Nf6 { [%eval 0.07] } 5. d3 { [%eval 0.08] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... O-O { [%eval 0.13] } 6. Bd2 { [%eval -0.12] } 6... Ng4 { [%eval 0.28] } 7. d4?? { (0.28 → -1.52) Blunder. O-O was best. } { [%eval -1.52] } (7. O-O h6 8. h3 Nf6 9. Na4 Be7 10. a3 d6 11. Nc3 a5) 7... exd4 { [%eval -1.61] } 8. Nxd4?? { (-1.61 → -4.34) Blunder. Nd5 was best. } { [%eval -4.34] } (8. Nd5 Nce5 9. Bb3 c6 10. h3 Nxf2 11. Kxf2 cxd5 12. Bxd5 d6 13. b4 Bb6) 8... Bxd4 { [%eval -4.05] } 9. Qxg4 { [%eval -4.05] } 9... d5 { [%eval -4.01] } 10. Bg5?! { (-4.01 → -5.20) Inaccuracy. Qg3 was best. } { [%eval -5.2] } (10. Qg3 dxc4 11. O-O-O Qe7 12. h4 Qd6 13. f4 h5 14. Be3 Qg6 15. Qf2 Bxc3) 10... Bxc3+ { [%eval -4.78] } 11. bxc3 { [%eval -4.81] } 11... Bxg4 { [%eval -4.7] } 12. Bxd8 { [%eval -4.76] } 12... dxc4 { [%eval -4.55] } 13. Bxc7 { [%eval -4.52] } 13... Rac8 { [%eval -4.59] } 14. h3 { [%eval -5.24] } 14... Rxc7 { [%eval -4.3] } 15. hxg4 { [%eval -4.29] } 15... Re7 { [%eval -4.25] } 16. O-O-O { [%eval -4.9] } 16... Rxe4 { [%eval -4.96] } 17. f3 { [%eval -5.07] } 17... Re5 { [%eval -4.9] } 18. Rh4 { [%eval -5.15] } 18... Ra5 { [%eval -4.67] } 19. Rdh1 { [%eval -5.08] } 19... h6 { [%eval -5.09] } 20. g5 { [%eval -5.32] } 20... f6 { [%eval -4.52] } 21. gxh6 { [%eval -4.47] } 21... gxh6?! { (-4.47 → -3.37) Inaccuracy. g5 was best. } { [%eval -3.37] } (21... g5 22. Re4 Rxa2 23. Kb1 Ra5 24. f4 Kh7 25. Rd1 Rf7 26. g4 gxf4 27. Rxf4) 22. Rxh6 { [%eval -3.38] } 22... Kf7 { [%eval -3.42] } 23. g4 { [%eval -3.8] } 23... Rxa2 { [%eval -3.75] } 24. Kb1 { [%eval -3.79] } 24... Ra5 { [%eval -3.75] } 25. Rd1 { [%eval -4.3] } 25... Rd8 { [%eval -4.19] } 26. Rh7+ { [%eval -4.54] } 26... Kg6 { [%eval -4.53] } 27. Rxd8 { [%eval -4.68] } 27... Nxd8 { [%eval -4.69] } 28. Rd7 { [%eval -4.58] } 28... Ne6 { [%eval -4.44] } 29. Rxb7 { [%eval -4.68] } 29... a6?! { (-4.68 → -3.62) Inaccuracy. Ng5 was best. } { [%eval -3.62] } (29... Ng5 30. f4 Nh3 31. Rc7 Nxf4 32. Rxc4 Kg5 33. Rc6 Re5 34. Rc7 Kxg4 35. Rg7+) 30. Rb6?? { (-3.62 → -10.98) Blunder. Kc1 was best. } { [%eval -10.98] } (30. Kc1 Rb5 31. Re7 Re5 32. Ra7 a5 33. Ra6 Kg5 34. Ra7 Rc5 35. Kd2 Kf4) 30... Rb5+ { [%eval -10.59] } 31. Rxb5 { [%eval -10.52] } 31... axb5 { [%eval -8.23] } 32. Kb2 { [%eval -8.8] } 32... Nc5 { [%eval -6.46] } 33. Ka3 { [%eval -6.43] } 33... Kg5 { [%eval -5.75] } 34. Kb4 { [%eval -5.7] } 34... Nb7 { [%eval -5.42] } 35. Kxb5 { [%eval -6.24] } 35... Kf4 { [%eval -5.71] } 36. Kxc4 { [%eval -5.58] } 36... Kxf3 { [%eval -5.5] } 37. Kd3 { [%eval -5.85] } 37... Kxg4 { [%eval -6.98] } 38. c4 { [%eval -6.9] } 38... f5 { [%eval -6.84] } 39. Kd4 { [%eval -6.75] } 39... f4 { [%eval -6.28] } 40. c5 { [%eval -6.86] } 40... f3 { [%eval -6.02] } 41. c6?? { (-6.02 → Mate in 25) Checkmate is now unavoidable. Kd5 was best. } { [%eval #-25] } (41. Kd5 Nxc5 42. Kxc5 f2 43. Kc4 f1=Q+ 44. Kb4 Kf5 45. Kc3 Ke4 46. Kb4 Qb1+) 41... Nd6 { [%eval -8.37] } 42. Kd5 { [%eval -63.08] } 42... Nc8 { [%eval #-24] } 43. c4 { [%eval #-12] } 43... f2 { [%eval #-16] } 44. c5 { [%eval #-9] } 44... f1=Q { [%eval #-8] } 45. c7 { [%eval #-8] } 45... Qd1+ { [%eval #-8] } 46. Kc6 { [%eval #-8] } 46... Qf3+ { [%eval #-7] } 47. Kb5 { [%eval #-6] } 47... Qd5 { [%eval #-7] } 48. Ka6 { [%eval #-4] } 48... Qxc5 { [%eval #-3] } 49. Kb7 { [%eval #-3] } 49... Nd6+ { [%eval #-2] } 50. Kb8 { [%eval #-2] } 50... Nb5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Qb6+ was best. } { [%eval 0.0] } (50... Qb6+ 51. Ka8 Qb7#) 51. c8=Q+ { [%eval 0.0] } 51... Qxc8+ { [%eval 0.0] } 52. Kxc8 { [%eval 0.0] } { The game is a draw. } 1/2-1/2