FEN
[Event "rated rapid game"]
[Site "https://lichess.org/indpWWVu"]
[Date "2025.07.05"]
[White "epic_gamer_2"]
[Black "littlecoder"]
[Result "0-1"]
[GameId "indpWWVu"]
[UTCDate "2025.07.05"]
[UTCTime "10:00:33"]
[WhiteElo "1574"]
[BlackElo "1524"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+26"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A40"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.17] } { A40 Queen's Pawn Game } 1... c6 { [%eval 0.32] } 2. Nc3 { [%eval 0.26] } 2... d5 { [%eval 0.23] } 3. Bf4 { [%eval 0.18] } 3... Nf6 { [%eval 0.11] } 4. Nf3 { [%eval 0.0] } 4... e6 { [%eval 0.0] } 5. e3 { [%eval 0.0] } 5... Be7 { [%eval 0.28] } 6. Bd3 { [%eval 0.25] } 6... O-O { [%eval 0.32] } 7. e4 { [%eval 0.32] } 7... Nbd7?! { (0.32 → 1.10) Inaccuracy. Nxe4 was best. } { [%eval 1.1] } (7... Nxe4 8. Nxe4 dxe4 9. Bxe4 Nd7 10. Qe2 Nf6 11. Bd3 c5 12. Be5) 8. O-O?! { (1.10 → 0.35) Inaccuracy. e5 was best. } { [%eval 0.35] } (8. e5 Ne8 9. Ne2 f6 10. c3 fxe5 11. dxe5 g6 12. Qd2 Ng7) 8... e5?! { (0.35 → 1.28) Inaccuracy. Nxe4 was best. } { [%eval 1.28] } (8... Nxe4) 9. dxe5 { [%eval 1.41] } 9... dxe4?? { (1.41 → 5.01) Blunder. Nxe4 was best. } { [%eval 5.01] } (9... Nxe4 10. Bxe4 dxe4 11. Nxe4 f6 12. Qe2 Nxe5 13. Nxe5 fxe5 14. Bxe5 Qd5 15. Ng3) 10. Nxe4?? { (5.01 → 0.85) Blunder. exf6 was best. } { [%eval 0.85] } (10. exf6 Nxf6 11. Nxe4 Nxe4 12. Bxe4 Bg4 13. h3 Bh5 14. Qxd8 Raxd8 15. Rfe1 Bc5) 10... Nxe4 { [%eval 0.78] } 11. Bxe4 { [%eval 0.69] } 11... f5?! { (0.69 → 1.83) Inaccuracy. Nc5 was best. } { [%eval 1.83] } (11... Nc5) 12. exf6 { [%eval 1.78] } 12... Bxf6?! { (1.78 → 2.61) Inaccuracy. Nxf6 was best. } { [%eval 2.61] } (12... Nxf6 13. Qxd8 Bxd8 14. Bd3 Bg4 15. Ne5 Nd5 16. Bg3 Bf5 17. Rfe1 a5 18. a3) 13. Bd6 { [%eval 2.11] } 13... Re8 { [%eval 1.99] } 14. Qd3 { [%eval 1.96] } 14... g6? { (1.96 → 3.55) Mistake. Nf8 was best. } { [%eval 3.55] } (14... Nf8) 15. Qc4+?? { (3.55 → 1.34) Blunder. Bxg6 was best. } { [%eval 1.34] } (15. Bxg6 hxg6 16. Qxg6+ Bg7 17. Rad1 Nf6 18. Be5 Bd7 19. Bxf6 Qxf6 20. Qxf6 Bxf6) 15... Kg7 { [%eval 1.44] } 16. c3?? { (1.44 → -1.13) Blunder. Bd3 was best. } { [%eval -1.13] } (16. Bd3 Nb6) 16... Nb6 { [%eval -1.19] } 17. Qb4?? { (-1.19 → -3.16) Blunder. Qd3 was best. } { [%eval -3.16] } (17. Qd3 Rxe4 18. Qxe4 Qxd6 19. Rad1 Qe6 20. Qf4 Qxa2 21. h3 Qf7 22. Rfe1 Nd5) 17... Rxe4?? { (-3.16 → -1.23) Blunder. a5 was best. } { [%eval -1.23] } (17... a5 18. Qc5 Rxe4 19. Rfe1 Bf5 20. Rad1 Nd7 21. Qa3 c5 22. Rxe4 Bxe4 23. Bxc5) 18. Qxe4 { [%eval -1.24] } 18... Qxd6 { [%eval -1.17] } 19. Rad1 { [%eval -1.37] } 19... Qc5 { [%eval -1.18] } 20. Rfe1 { [%eval -1.23] } 20... Bf5 { [%eval -1.13] } 21. Qf4 { [%eval -1.49] } 21... Nd5 { [%eval -1.42] } 22. b4?? { (-1.42 → -4.15) Blunder. Qg3 was best. } { [%eval -4.15] } (22. Qg3) 22... Qxc3 { [%eval -3.95] } 23. Qd6 { [%eval -4.29] } 23... Rd8 { [%eval -3.99] } 24. Qc5 { [%eval -4.33] } 24... Qb2?! { (-4.33 → -2.86) Inaccuracy. b6 was best. } { [%eval -2.86] } (24... b6 25. Qxc3 Bxc3 26. Re7+ Nxe7 27. Rxd8 Bxb4 28. Nd4 Be4 29. Ne6+ Kf6 30. Nf8) 25. Rd2 { [%eval -3.19] } 25... Qa3 { [%eval -3.21] } 26. Nd4 { [%eval -3.26] } 26... Bxd4?? { (-3.26 → -1.23) Blunder. Bd7 was best. } { [%eval -1.23] } (26... Bd7 27. Rdd1 Rf8 28. Nf3 Bg4 29. Rxd5 cxd5 30. Re3 Qb2 31. Re7+ Bxe7 32. Qxe7+) 27. Rxd4?! { (-1.23 → -2.25) Inaccuracy. Qxd4+ was best. } { [%eval -2.25] } (27. Qxd4+ Kg8 28. b5 a5 29. bxc6 bxc6 30. h3 Qb4 31. Rc1 Qxd4 32. Rxd4 Rc8) 27... Qxa2 { [%eval -2.03] } 28. h3 { [%eval -2.27] } 28... Bc2?? { (-2.27 → 3.03) Blunder. Kg8 was best. } { [%eval 3.03] } (28... Kg8 29. Rdd1 Rf8 30. b5 Qa5 31. Re2 Qb6 32. Qc4 Bd7 33. bxc6 bxc6 34. Qa4) 29. Re7+?? { (3.03 → 0.54) Blunder. Rd2 was best. } { [%eval 0.54] } (29. Rd2 Qb3 30. Rxc2 a6 31. Qd4+ Kg8 32. Rd2 Ra8 33. Re4 a5 34. bxa5 Qa3) 29... Kh6?? { (0.54 → Mate in 9) Checkmate is now unavoidable. Kg8 was best. } { [%eval #9] } (29... Kg8 30. Rxb7 Bf5 31. Rxa7 Qc2 32. Qxc2 Bxc2 33. Rc4 Bf5 34. Rxc6 Nxb4 35. Rcc7) 30. Rxb7?? { (Mate in 9 → 4.00) Lost forced checkmate sequence. Rh4+ was best. } { [%eval 4.0] } (30. Rh4+ Kg5 31. f4+ Kf5 32. Qd4 Qa1+ 33. Qxa1 Nc3 34. Qxc3 Rd1+ 35. Kh2 Rh1+) 30... Qb1+ { [%eval 3.83] } 31. Kh2 { [%eval 3.39] } 31... Bf5?? { (3.39 → Mate in 4) Checkmate is now unavoidable. Be4 was best. } { [%eval #4] } (31... Be4 32. Rxa7 Re8 33. Qd6 Qf1 34. Qg3 Qxg2+ 35. Qxg2 Bxg2 36. Kxg2 Rb8 37. Rh4+) 32. Rh4+ { [%eval #3] } 32... Kg5 { [%eval #3] } 33. Rhxh7?? { (Mate in 3 → 2.10) Lost forced checkmate sequence. f4+ was best. } { [%eval 2.1] } (33. f4+ Kf6 34. Qd4+ Ke6 35. Qe5#) 33... Qe4 { [%eval 2.09] } 34. f3?? { (2.09 → 0.00) Blunder. h4+ was best. } { [%eval 0.0] } (34. h4+ Kf4 35. b5 Qb4 36. Qc1+ Ke5 37. bxc6 Qd4 38. Rxa7 Rc8 39. Kg1 Kd6) 34... Qf4+ { [%eval 0.0] } 35. Kh1 { [%eval 0.0] } 35... Ne3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Qe3 was best. } { [%eval #1] } (35... Qe3 36. Qc4 Be6 37. Qh4+ Kf5 38. Qxd8 Qe1+ 39. Kh2 Qe5+ 40. Kg1 Qa1+ 41. Kf2) 36. Qxc6?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qe7# was best. } { [%eval #-1] } (36. Qe7#) 36... Rd1# { Black wins by checkmate. } 0-1