FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/igNM5ueh"]
[Date "2022.05.31"]
[Round "-"]
[White "br1393"]
[Black "razvancc"]
[Result "1-0"]
[GameId "igNM5ueh"]
[UTCDate "2022.05.31"]
[UTCTime "07:55:33"]
[WhiteElo "1268"]
[BlackElo "1706"]
[WhiteRatingDiff "+19"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. f3?? { (0.15 → -4.13) Blunder. e3 was best. } { [%eval -4.13] } (1. e3 e6) 1... Nh6?? { (-4.13 → -0.61) Blunder. d6 was best. } { [%eval -0.61] } (1... d6 2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Ng5) 2. g4 { [%eval -0.92] } 2... Nxg4 { [%eval -0.84] } 3. fxg4 { [%eval -3.39] } 3... f5 { [%eval -2.54] } 4. gxf5 { [%eval -4.08] } 4... g6?! { (-4.08 → -3.16) Inaccuracy. g5 was best. } { [%eval -3.16] } (4... g5 5. fxg6 hxg6 6. Nh3 Rxh3 7. Bxh3 d6 8. Bxc8 Qxc8 9. Kf2) 5. fxg6 { [%eval -0.76] } 5... hxg6 { [%eval -3.35] } 6. Nh3 { [%eval -3.7] } 6... Rxh3 { [%eval -3.35] } 7. Bxh3 { [%eval -3.55] } 7... d6 { [%eval -3.32] } 8. Bxc8 { [%eval -0.58] } 8... Qxc8 { [%eval -0.47] } 9. e3?? { (-0.47 → Mate in 11) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-11] } (9. Kf2 Kf7) 9... g5?? { (Mate in 11 → -1.22) Lost forced checkmate sequence. Qg4 was best. } { [%eval -1.22] } (9... Qg4 10. Qxg4 d5 11. Qxg6 Kf7 12. Qxf7 e6 13. Qxf8 Nd7 14. Qxa8 e5 15. Qxa7 Nf8 16. Qxb7) 10. Qg4 { [%eval -1.37] } 10... Qxg4 { [%eval -1.22] } 11. Rg1 { [%eval -1.5] } 11... Qxg1 { [%eval -1.26] } 12. h4?? { (-1.26 → -4.00) Blunder. Kf1 was best. } { [%eval -4.0] } (12. Kf1 Qxe3) 12... Qxe3?? { (-4.00 → -0.74) Blunder. Qxe1 was best. } { [%eval -0.74] } (12... Qxe1) 13. dxe3?! { (-0.74 → -1.32) Inaccuracy. hxg5 was best. } { [%eval -1.32] } (13. hxg5 Qxg5) 13... gxh4 { [%eval -1.38] } 14. Kf2 { [%eval -1.68] } 14... Nd7 { [%eval -1.56] } 15. Kg3?? { (-1.56 → -6.48) Blunder. Nd2 was best. } { [%eval -6.48] } (15. Nd2 Rd8 16. c4 d5 17. cxd5 e5 18. dxe6 Ba3 19. bxa3 c5 20. exd7 Kxd7 21. Nf1 Kc6) 15... hxg3 { [%eval -6.32] } 16. Nd2 { [%eval -7.59] } 16... Kf7?! { (-7.59 → -4.72) Inaccuracy. e5 was best. } { [%eval -4.72] } (16... e5) 17. Ne4?? { (-4.72 → Mate in 10) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-10] } (17. Nb3 Rc8 18. Nd2 e5 19. Nc4 Rd8 20. Nxe5 Nxe5 21. b4 Ng6 22. Bd2 c6 23. Rc1 a5) 17... d5 { [%eval #-10] } 18. Nxg3 { [%eval #-9] } 18... d4 { [%eval #-9] } 19. exd4 { [%eval #-8] } 19... Ne5 { [%eval #-8] } 20. dxe5 { [%eval #-7] } 20... Kf6?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Bh6 was best. } { [%eval #7] } (20... Bh6 21. Bxh6 Kg7 22. Bxg7 Rf8 23. Bxf8 b5 24. Bxe7 c5 25. Bxc5 b4 26. Bxb4 a5 27. Bxa5#) 21. exf6 { [%eval #7] } 21... exf6 { [%eval #6] } 22. Bg5 { [%eval #7] } 22... fxg5 { [%eval #6] } 23. b4 { [%eval #6] } 23... Bxb4 { [%eval #5] } 24. c3 { [%eval #5] } 24... Bxc3 { [%eval #4] } 25. Ne2?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Re1 was best. } { [%eval 0.0] } (25. Re1 Bxe1 26. a4 Bxg3 27. a5 c5 28. a6 bxa6#) 25... Bxa1 { [%eval 0.0] } 26. Nf4?? { (0.00 → Mate in 19) Checkmate is now unavoidable. a4 was best. } { [%eval #-19] } (26. a4 b5 27. axb5 c6 28. bxc6 a5 29. Nd4 Bxd4 30. c7 Ra7 31. c8=B Ra6 32. Bxa6 g4) 26... gxf4 { [%eval #-19] } 27. a3 { [%eval #-11] } 27... b5?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. a6 was best. } { [%eval #1] } (27... a6 28. a4 c6 29. a5 b6 30. axb6 f3 31. b7 Ra7 32. b8=N a5 33. Nxc6 Rb7 34. Nxa5) 28. a4 { [%eval #1] } 28... bxa4# { Game ends by variant rule. } 1-0