FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/iWNeeKlm"]
[Date "2025.02.28"]
[White "mattredner"]
[Black "PetrMolc"]
[Result "1-0"]
[GameId "iWNeeKlm"]
[UTCDate "2025.02.28"]
[UTCTime "11:33:10"]
[WhiteElo "942"]
[BlackElo "1131"]
[WhiteRatingDiff "+53"]
[BlackRatingDiff "-62"]
[Variant "Antichess"]
[TimeControl "180+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval #-15] } 2. dxe5 { [%eval #-14] } 2... Ba3 { [%eval #-14] } 3. bxa3 { [%eval #-13] } 3... Qg5 { [%eval #-13] } 4. Bxg5 { [%eval #-12] } 4... f5?? { (Mate in 12 → Mate in 15) Lost forced checkmate sequence. Kd8 was best. } { [%eval #15] } (4... Kd8 5. Bxd8 Nc6 6. Bxc7 Nxe5 7. Qxd7 Bxd7 8. Bxe5 a5 9. Bxg7) 5. exf6?? { (Mate in 15 → 1.71) Lost forced checkmate sequence. Qxd7 was best. } { [%eval 1.71] } (5. Qxd7 Kxd7 6. Bd8 Kxd8 7. e4 fxe4 8. g4 Bxg4 9. Kd1 Bxd1 10. a4 Bxc2) 5... Nxf6 { [%eval 2.57] } 6. Bxf6 { [%eval 1.05] } 6... gxf6 { [%eval 2.43] } 7. Qxd7 { [%eval 2.65] } 7... Bxd7?? { (2.65 → Mate in 11) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #11] } (7... Kxd7 8. Nf3) 8. Nf3?? { (Mate in 11 → 1.22) Lost forced checkmate sequence. a4 was best. } { [%eval 1.22] } (8. a4 Bxa4 9. e4 Bxc2 10. Na3 Bxe4 11. Bc4 Bxg2 12. Ke2 Bxh1 13. Bd5 Bxd5) 8... Bh3 { [%eval 0.99] } 9. gxh3 { [%eval 0.62] } 9... f5?? { (0.62 → Mate in 11) Checkmate is now unavoidable. Na6 was best. } { [%eval #11] } (9... Na6 10. Nbd2) 10. e4 { [%eval #11] } 10... fxe4 { [%eval #10] } 11. h4 { [%eval #11] } 11... exf3 { [%eval #10] } 12. Bg2 { [%eval #10] } 12... fxg2 { [%eval #9] } 13. h5?? { (Mate in 9 → -3.11) Lost forced checkmate sequence. Nc3 was best. } { [%eval -3.11] } (13. Nc3 gxh1=Q 14. Kd2 Qxa1 15. Ne4 Qxa2 16. Ke2 Qxa3 17. Nc3 Qxc3 18. h5 Qxc2) 13... gxh1=R?? { (-3.11 → Mate in 9) Checkmate is now unavoidable. gxh1=K was best. } { [%eval #9] } (13... gxh1=K 14. Kf1) 14. c4 { [%eval #9] } 14... Rxe1 { [%eval #7] } 15. c5?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-8] } (15. Nc3 Rxa1 16. Na4 Rxa2 17. Nc3 Rxf2 18. a4 Rxh2 19. a5 Rxh5 20. Na4 Rxa5) 15... Rxb1 { [%eval #-8] } 16. Rxb1 { [%eval #-7] } 16... a5 { [%eval #-7] } 17. Rxb7 { [%eval #-6] } 17... Ra6 { [%eval #-6] } 18. Rxc7 { [%eval #-5] } 18... Ke7 { [%eval #-5] } 19. Rxe7 { [%eval #-4] } 19... Nd7 { [%eval #-5] } 20. Rxh7 { [%eval #-4] } 20... Rxh7?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Nxc5 was best. } { [%eval #5] } (20... Nxc5 21. Rxh8 Rg6 22. hxg6 Nb3 23. axb3 a4 24. bxa4#) 21. h6 { [%eval #5] } 21... Rhxh6 { [%eval #4] } 22. f3 { [%eval #5] } 22... Rxh2 { [%eval #4] } 23. f4 { [%eval #4] } 23... Rxa2 { [%eval #3] } 24. f5 { [%eval #3] } 24... Rxa3 { [%eval #2] } 25. f6?? { (Mate in 2 → -3.23) Lost forced checkmate sequence. c6 was best. } { [%eval -3.23] } (25. c6 Rxc6 26. f6 Rxf6#) 25... Nxf6?? { (-3.23 → Mate in 1) Checkmate is now unavoidable. Nxc5 was best. } { [%eval #1] } (25... Nxc5 26. f7 a4 27. f8=K Nd7 28. Ke7 Nf8 29. Kxf8 Rb6 30. Ke7 Rb1 31. Kd6) 26. c6 { [%eval #1] } 26... Rxc6# { Game ends by variant rule. } 1-0
