- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/iMfHJEIS"] [Date "2025.01.07"] [Round "-"] [White "Morpionman"] [Black "logiclab2"] [Result "0-1"] [GameId "iMfHJEIS"] [UTCDate "2025.01.07"] [UTCTime "18:39:01"] [WhiteElo "1011"] [BlackElo "827"] [WhiteRatingDiff "-8"] [BlackRatingDiff "+122"] [Variant "Standard"] [TimeControl "300+3"] [ECO "D00"] [Opening "Queen's Pawn Game: Accelerated London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.24] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... Nc6 { [%eval 0.39] } 3. e3 { [%eval 0.32] } 3... Nf6 { [%eval 0.28] } 4. Nf3 { [%eval 0.18] } 4... e6 { [%eval 0.39] } 5. Nc3 { [%eval 0.25] } 5... Bb4 { [%eval 0.29] } 6. Nd2 { [%eval -0.03] } 6... O-O { [%eval 0.0] } 7. Nf3? { (0.00 → -1.12) Mistake. a3 was best. } { [%eval -1.12] } (7. a3 Bxc3 8. bxc3 Qe7 9. Bg3 e5 10. Be2 Re8 11. Bh4 Bf5) 7... Ne4 { [%eval -1.15] } 8. a3 { [%eval -1.17] } 8... Bxc3+ { [%eval -0.72] } 9. bxc3 { [%eval -0.59] } 9... Nxc3 { [%eval -0.58] } 10. Qd2 { [%eval -1.03] } 10... Ne4 { [%eval -1.04] } 11. Qd3 { [%eval -1.26] } 11... a6?! { (-1.26 → -0.68) Inaccuracy. Re8 was best. } { [%eval -0.68] } (11... Re8 12. c4 Ne7 13. Nd2 c5 14. Nxe4 dxe4 15. Qd2 cxd4 16. exd4 Ng6 17. Bg3) 12. Nd2 { [%eval -1.1] } 12... f5?! { (-1.10 → -0.37) Inaccuracy. e5 was best. } { [%eval -0.37] } (12... e5 13. Bxe5 Nxe5 14. dxe5 Bf5 15. Nxe4 Bxe4 16. Qd2 Re8 17. f4 f6 18. Bd3) 13. Nxe4 { [%eval -0.28] } 13... fxe4 { [%eval -0.24] } 14. Qd1 { [%eval -0.48] } 14... Qf6 { [%eval -0.51] } 15. Be2?? { (-0.51 → -2.45) Blunder. Bg3 was best. } { [%eval -2.45] } (15. Bg3) 15... e5?? { (-2.45 → -0.02) Blunder. Nxd4 was best. } { [%eval -0.02] } (15... Nxd4 16. O-O Nxe2+ 17. Qxe2 Bd7 18. a4 e5 19. Bg3 Bc6 20. f4 exf3 21. Rxf3) 16. dxe5 { [%eval -0.04] } 16... Nxe5?? { (-0.04 → 1.70) Blunder. Qf7 was best. } { [%eval 1.7] } (16... Qf7 17. O-O Be6 18. f3 exf3 19. Bxf3 Na5 20. Be2 b5 21. a4 Nc4 22. axb5) 17. Bxe5?? { (1.70 → -1.48) Blunder. Qxd5+ was best. } { [%eval -1.48] } (17. Qxd5+ Nf7) 17... Qxe5 { [%eval -1.43] } 18. O-O { [%eval -1.52] } 18... Qg5?! { (-1.52 → -0.62) Inaccuracy. c5 was best. } { [%eval -0.62] } (18... c5 19. Qd2) 19. c4?! { (-0.62 → -1.23) Inaccuracy. h4 was best. } { [%eval -1.23] } (19. h4 Qf5) 19... Bh3?? { (-1.23 → 0.92) Blunder. c6 was best. } { [%eval 0.92] } (19... c6 20. Kh1) 20. g3?? { (0.92 → -4.12) Blunder. Qxd5+ was best. } { [%eval -4.12] } (20. Qxd5+ Qxd5 21. cxd5 Bd7 22. Rfc1 Rfc8 23. f3 exf3 24. gxf3 c6 25. d6 Rf8) 20... Bxf1 { [%eval -4.07] } 21. Bxf1 { [%eval -4.21] } 21... dxc4 { [%eval -4.08] } 22. Bxc4+ { [%eval -4.13] } 22... Kh8 { [%eval -4.15] } 23. Qd7 { [%eval -5.09] } 23... Qf6 { [%eval -5.16] } 24. Rf1 { [%eval -5.07] } 24... Rad8 { [%eval -5.24] } 25. Qxc7 { [%eval -5.61] } 25... Rd2?! { (-5.61 → -4.03) Inaccuracy. Rc8 was best. } { [%eval -4.03] } (25... Rc8 26. Qxc8 Rxc8 27. Bxa6 Qxa6 28. Ra1 Qe2 29. Rf1 Qxf1+ 30. Kxf1 Rc3 31. Ke2) 26. f4?! { (-4.03 → -6.31) Inaccuracy. Qf4 was best. } { [%eval -6.31] } (26. Qf4 Qe7 27. Qg4 Qxa3 28. Qxe4 b5 29. Be6 Qc5 30. g4 a5 31. Bf5 Qd5) 26... exf3 { [%eval -6.15] } 27. Rf2?? { (-6.15 → Mate in 10) Checkmate is now unavoidable. Qc5 was best. } { [%eval #-10] } (27. Qc5 b6 28. Qb4 f2+ 29. Kg2 Qc6+ 30. e4 Qxe4+ 31. Kh3 Qf5+ 32. Kg2 Rdd8) 27... Rxf2 { [%eval #-9] } 28. Kxf2 { [%eval #-9] } 28... Qb2+ { [%eval #-8] } 29. Kg1 { [%eval #-1] } 29... Qg2# { Black wins by checkmate. } 0-1