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[Event "Torneo Martes 25"] [Site "https://lichess.org/iEvipZfv"] [Date "2021.05.25"] [White "Raulmarin08"] [Black "asiersanz2008"] [Result "1-0"] [GameId "iEvipZfv"] [UTCDate "2021.05.25"] [UTCTime "07:38:22"] [WhiteElo "1590"] [BlackElo "1224"] [WhiteRatingDiff "+8"] [BlackRatingDiff "-27"] [Variant "Antichess"] [TimeControl "240+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a4?! { (0.15 → -0.66) Inaccuracy. e3 was best. } { [%eval -0.66] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... b5 { [%eval 0.0] } 2. axb5 { [%eval -0.66] } 2... c6? { (-0.66 → 0.78) Mistake. a6 was best. } { [%eval 0.78] } (2... a6 3. bxa6 Bxa6 4. Rxa6 Rxa6 5. c4 Ra3 6. Nxa3 e6 7. Qc2) 3. bxc6 { [%eval 0.87] } 3... dxc6?? { (0.87 → 3.82) Blunder. Nxc6 was best. } { [%eval 3.82] } (3... Nxc6 4. Rxa7 Rxa7 5. b4 Nxb4 6. h3 Nxc2 7. Qxc2 Ra3 8. Qxh7) 4. Rxa7 { [%eval 2.32] } 4... Rxa7 { [%eval 2.46] } 5. e3?? { (2.46 → 0.05) Blunder. g4 was best. } { [%eval 0.05] } (5. g4 Bxg4) 5... Qxd2 { [%eval 0.65] } 6. Qxd2?? { (0.65 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (6. Kxd2) 6... Ra3 { [%eval #-12] } 7. bxa3 { [%eval #-11] } 7... Kd8?? { (Mate in 11 → 2.90) Lost forced checkmate sequence. Bh3 was best. } { [%eval 2.9] } (7... Bh3 8. Nxh3 Na6 9. Bxa6 Kd8 10. Qxd8 e5 11. Qxf8 Ne7 12. Qxf7 c5 13. Qxe7 h5 14. Qxe5) 8. Qxd8 { [%eval 4.87] } 8... e6?! { (4.87 → 7.82) Inaccuracy. h5 was best. } { [%eval 7.82] } (8... h5 9. Qxe7) 9. Qxc8 { [%eval 8.67] } 9... Bxa3 { [%eval 4.9] } 10. Qxe6?? { (4.90 → 2.36) Blunder. Qxb8 was best. } { [%eval 2.36] } (10. Qxb8) 10... fxe6 { [%eval 2.94] } 11. Bxa3?? { (2.94 → Mate in 7) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-7] } (11. Nxa3 Nd7 12. Kd2 Ne7 13. Ba6 Nb6 14. Bc8 Nexc8 15. Nb1 c5 16. Ne2 Ne7 17. c4 Nxc4) 11... Ne7 { [%eval #-7] } 12. Bxe7 { [%eval #-6] } 12... Rf8 { [%eval #-6] } 13. Bxf8 { [%eval #-5] } 13... h6 { [%eval #-5] } 14. Bxg7 { [%eval #-4] } 14... e5?? { (Mate in 4 → 0.89) Lost forced checkmate sequence. c5 was best. } { [%eval 0.89] } (14... c5 15. Bxh6 c4 16. Bxc4 Nc6 17. Bxe6 Nd4 18. exd4#) 15. Bxh6 { [%eval 0.25] } 15... Nd7?? { (0.25 → 9.43) Blunder. Na6 was best. } { [%eval 9.43] } (15... Na6) 16. Bb5 { [%eval 8.08] } 16... cxb5 { [%eval 9.8] } 17. c4 { [%eval #21] } 17... bxc4 { [%eval #20] } 18. Bf8 { [%eval #20] } 18... Nxf8 { [%eval #19] } 19. f4?? { (Mate in 19 → Mate in 5) Lost forced checkmate sequence. Kd2 was best. } { [%eval #-5] } (19. Kd2 c3 20. Kxc3 Ng6 21. e4 Ne7 22. Ne2 Nd5 23. exd5 e4 24. Kd3 exd3 25. Rd1 dxe2) 19... exf4 { [%eval #-5] } 20. exf4 { [%eval #-4] } 20... c3 { [%eval #-5] } 21. Nxc3 { [%eval #-4] } 21... Ne6?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Nd7 was best. } { [%eval #7] } (21... Nd7 22. f5 Ne5 23. g4 Nxg4 24. h4 Nf2 25. Kxf2#) 22. g4 { [%eval #7] } 22... Nxf4 { [%eval #6] } 23. Nd5?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-5] } (23. Nh3 Nxh3 24. Rg1 Nxg1 25. h3 Nxh3 26. Kf2 Nxf2 27. Nd5 Nxg4 28. Ne3 Nxe3#) 23... Nxd5 { [%eval #-5] } 24. Kd1 { [%eval #-3] } 24... Nf4?? { (Mate in 3 → Mate in 11) Lost forced checkmate sequence. Ne7 was best. } { [%eval #11] } (24... Ne7 25. g5 Nf5 26. h3 Nh6 27. gxh6#) 25. Nh3 { [%eval #11] } 25... Nxh3 { [%eval #11] } 26. Rg1 { [%eval #10] } 26... Nxg1 { [%eval #9] } 27. Ke2?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. h3 was best. } { [%eval #-6] } (27. h3 Nxh3 28. g5 Nxg5 29. Kd2 Ne6 30. Ke2 Nf8 31. Ke3 Nd7 32. Kd3 Nf8 33. Kd4 Nh7) 27... Nxe2 { [%eval #-6] } 28. h3 { [%eval #-4] } 28... Nf4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Ng3 was best. } { [%eval #7] } (28... Ng3 29. g5 Nh5 30. g6 Nf6 31. g7 Ng4 32. hxg4#) 29. g5 { [%eval #7] } 29... Nxh3 { [%eval #6] } 30. g6 { [%eval #6] } 30... Nf4 { [%eval #5] } 31. g7 { [%eval #5] } 31... Ne6 { [%eval #2] } 32. g8=B { [%eval #2] } 32... Nd4 { [%eval #1] } 33. Be6 { [%eval #1] } 33... Nxe6# { Game ends by variant rule. } 1-0