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[Event "Antichess Revolution #2"] [Site "https://lichess.org/hitox8Lu"] [Date "2023.01.14"] [Round "-"] [White "Leo_LR"] [Black "fhurtadoa"] [Result "0-1"] [GameId "hitox8Lu"] [UTCDate "2023.01.14"] [UTCTime "19:00:37"] [WhiteElo "1459"] [BlackElo "1564"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... b5 { [%eval -3.13] } 3. Bxb5 { [%eval -4.28] } 3... Ba6?? { (-4.28 → 2.33) Blunder. e6 was best. } { [%eval 2.33] } (3... e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2 8. dxc8=B) 4. Bxd7 { [%eval 1.92] } 4... Qxd7?? { (1.92 → 5.99) Blunder. Nxd7 was best. } { [%eval 5.99] } (4... Nxd7 5. f6 gxf6 6. Qe2 Bxe2 7. Kxe2 Rb8 8. Nc3 Rxb2 9. Bxb2 Nh6 10. Nh3 Nf7 11. Rhb1) 5. c4?? { (5.99 → 1.31) Blunder. f6 was best. } { [%eval 1.31] } (5. f6 gxf6) 5... Qxd2?? { (1.31 → Mate in 13) Checkmate is now unavoidable. Bxc4 was best. } { [%eval #13] } (5... Bxc4 6. b3) 6. Bxd2 { [%eval #13] } 6... Bxc4 { [%eval #12] } 7. Qb3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Bc3 was best. } { [%eval #-12] } (7. Bc3 Bxa2 8. Bxg7 Bxg7 9. Rxa2 Bxb2 10. Rxa7 Rxa7 11. Qd8 Kxd8 12. Nc3 Bxc3 13. h3 Bxe1) 7... Bxb3 { [%eval #-12] } 8. axb3 { [%eval #-11] } 8... a5 { [%eval #-11] } 9. Rxa5 { [%eval #-9] } 9... Rxa5 { [%eval #-9] } 10. Bxa5 { [%eval #-8] } 10... e6 { [%eval #-8] } 11. fxe6 { [%eval #-7] } 11... Kf7 { [%eval #-7] } 12. exf7 { [%eval #-6] } 12... h5 { [%eval #-7] } 13. fxg8=Q { [%eval #-6] } 13... Rxg8 { [%eval #-6] } 14. Bxc7 { [%eval #-5] } 14... Ba3?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Rh8 was best. } { [%eval #9] } (14... Rh8 15. Bxb8 Bd6 16. Bxd6 Rf8 17. Bxf8 h4 18. Bxg7 h3 19. Nxh3#) 15. Bxb8 { [%eval #9] } 15... Rxb8 { [%eval #8] } 16. bxa3 { [%eval #8] } 16... Rxb3 { [%eval #7] } 17. a4 { [%eval #7] } 17... Rxb1 { [%eval #6] } 18. Kd1 { [%eval #7] } 18... Rxd1 { [%eval #6] } 19. Ne2 { [%eval #6] } 19... Rxh1 { [%eval #5] } 20. Ng1 { [%eval #8] } 20... Rxg1 { [%eval #7] } 21. g4?? { (Mate in 7 → Mate in 8) Lost forced checkmate sequence. a5 was best. } { [%eval #-8] } (21. a5 Rxg2 22. a6 Rxf2 23. a7 Rxh2 24. a8=R Ra2 25. Rxa2 h4 26. Rf2 g6 27. Rf5 gxf5#) 21... hxg4 { [%eval #-8] } 22. h3 { [%eval #-6] } 22... gxh3 { [%eval #-6] } 23. f4 { [%eval #-5] } 23... Rg5 { [%eval #-5] } 24. fxg5 { [%eval #-4] } 24... h2 { [%eval #-4] } 25. a5 { [%eval #-3] } 25... h1=Q { [%eval #-3] } 26. a6 { [%eval #-2] } 26... Qb7 { [%eval #-2] } 27. axb7 { [%eval #-1] } 27... g6 { [%eval #-1] } 28. b8=Q# { Game ends by variant rule. } 0-1