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[Event "6-13-24 Wednesday Anti-Chess Arena"] [Site "https://lichess.org/hRINgqcY"] [Date "2024.06.13"] [Round "-"] [White "is1416e327student7"] [Black "is1416s421student22"] [Result "0-1"] [GameId "hRINgqcY"] [UTCDate "2024.06.13"] [UTCTime "19:26:45"] [WhiteElo "1299"] [BlackElo "1407"] [WhiteRatingDiff "-14"] [BlackRatingDiff "+22"] [Variant "Antichess"] [TimeControl "360+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.07] } 1... e5? { (0.07 → 1.72) Mistake. e6 was best. } { [%eval 1.72] } (1... e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Qh4 5. Ba6 Nxa6 6. Qf3) 2. Ba6 { [%eval 1.22] } 2... bxa6 { [%eval 1.49] } 3. d4? { (1.49 → -0.11) Mistake. Qh5 was best. } { [%eval -0.11] } (3. Qh5 Qh4 4. Qxh7 Qxh2 5. Qxh2 Rxh2 6. Rxh2 Ba3 7. Nxa3 a5) 3... exd4 { [%eval 0.09] } 4. exd4?? { (0.09 → Mate in 13) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-13] } (4. Qxd4 Qg5 5. Qxa7 Qxg2 6. Qxc7 Qxh1 7. Qxb8 Qxg1 8. Qxc8 Qxe1) 4... Ba3 { [%eval #-13] } 5. bxa3 { [%eval #-12] } 5... Qg5 { [%eval #-12] } 6. Bxg5 { [%eval #-11] } 6... Nf6?? { (Mate in 11 → 3.84) Lost forced checkmate sequence. Kd8 was best. } { [%eval 3.84] } (6... Kd8 7. Bxd8 d6 8. Bxc7 Nd7 9. Bxd6 Nf8 10. Bxf8 a5 11. Bxg7 a4 12. Bxh8) 7. Bxf6 { [%eval 3.82] } 7... gxf6 { [%eval 5.08] } 8. Qd2?? { (5.08 → -0.13) Blunder. Nf3 was best. } { [%eval -0.13] } (8. Nf3 a5) 8... a5?? { (-0.13 → 2.82) Blunder. c5 was best. } { [%eval 2.82] } (8... c5) 9. Qxa5 { [%eval 2.72] } 9... c5? { (2.72 → 4.41) Mistake. a6 was best. } { [%eval 4.41] } (9... a6 10. Qxc7) 10. Qxa7? { (4.41 → 2.30) Mistake. Qxc5 was best. } { [%eval 2.3] } (10. Qxc5 a6 11. Qxc8 Ke7 12. Qxb8 Rhxb8 13. Nd2 Rb1 14. Nxb1 f5 15. g4 fxg4) 10... Rxa7 { [%eval 2.94] } 11. dxc5 { [%eval 2.81] } 11... Rxa3 { [%eval 2.91] } 12. Nxa3 { [%eval 2.89] } 12... d6 { [%eval 2.62] } 13. cxd6 { [%eval 2.1] } 13... Na6?? { (2.10 → Mate in 10) Checkmate is now unavoidable. Bg4 was best. } { [%eval #10] } (13... Bg4 14. c4) 14. d7?? { (Mate in 10 → 5.22) Lost forced checkmate sequence. g4 was best. } { [%eval 5.22] } (14. g4 Bxg4 15. Nf3 Bxf3 16. Rb1 Bxh1 17. Rb4 Nxb4 18. c3 Nxa2 19. h3 Nxc3) 14... Kxd7 { [%eval 5.32] } 15. Nf3 { [%eval 4.66] } 15... f5?? { (4.66 → Mate in 10) Checkmate is now unavoidable. Ke6 was best. } { [%eval #10] } (15... Ke6) 16. Ke2?? { (Mate in 10 → 3.50) Lost forced checkmate sequence. g4 was best. } { [%eval 3.5] } (16. g4 fxg4 17. Rb1 gxf3 18. Rb4 Nxb4 19. c3 Nxa2 20. Nc4 Nxc3 21. Ke2 fxe2) 16... f4 { [%eval 3.63] } 17. Ke3?? { (3.63 → 1.25) Blunder. g4 was best. } { [%eval 1.25] } (17. g4 fxg3 18. fxg3 Rf8 19. h4 Rh8 20. Kd3 Rf8 21. Nc4 Kd6 22. Nxd6 Bb7) 17... fxe3 { [%eval 0.4] } 18. fxe3 { [%eval 0.53] } 18... Nb4?? { (0.53 → 5.82) Blunder. Ke6 was best. } { [%eval 5.82] } (18... Ke6 19. Ng1 Nb8 20. e4 Nc6 21. e5 Nxe5 22. Nc4 Nxc4 23. a4 Ne5 24. g4) 19. Nb5?? { (5.82 → Mate in 6) Checkmate is now unavoidable. c4 was best. } { [%eval #-6] } (19. c4 Nxa2) 19... Nxa2 { [%eval #-6] } 20. Rxa2 { [%eval #-5] } 20... Kd6 { [%eval #-5] } 21. Nxd6 { [%eval #-4] } 21... Bb7?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Bd7 was best. } { [%eval #7] } (21... Bd7 22. Nxf7 h5 23. Nxh8 h4 24. Nxh4 Bf5 25. Nxf5#) 22. Nxb7?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Nxf7 was best. } { [%eval #-3] } (22. Nxf7 Bxf3 23. Nxh8 Bxg2 24. h4 Bxh1 25. e4 Bxe4 26. Ra5 Bxc2 27. Ng6 hxg6) 22... Rd8 { [%eval #-3] } 23. Nxd8 { [%eval #-2] } 23... h6?? { (Mate in 2 → 3.00) Lost forced checkmate sequence. h5 was best. } { [%eval 3.0] } (23... h5 24. Nxf7 h4 25. Nxh4#) 24. Nxf7 { [%eval 2.38] } 24... h5 { [%eval 2.75] } 25. g4 { [%eval 2.26] } 25... hxg4 { [%eval 2.26] } 26. Rg1 { [%eval 2.44] } 26... gxf3 { [%eval 2.26] } 27. Rg2 { [%eval 2.52] } 27... fxg2 { [%eval 3.02] } 28. h4?? { (3.02 → Mate in 4) Checkmate is now unavoidable. Ra6 was best. } { [%eval #-4] } (28. Ra6 g1=K 29. Nd6 Kxh2 30. e4 Kh3 31. e5 Kh4 32. c4 Kh5 33. Ra2 Kh6) 28... g1=K?? { (Mate in 4 → 1.92) Lost forced checkmate sequence. g1=R was best. } { [%eval 1.92] } (28... g1=R 29. Ra1 Rxa1 30. c4 Rb1 31. Nd6 Rb5 32. cxb5#) 29. e4 { [%eval 1.84] } 29... Kf2 { [%eval 1.68] } 30. e5?? { (1.68 → Mate in 2) Checkmate is now unavoidable. Ra8 was best. } { [%eval #-2] } (30. Ra8 Kg3) 30... Ke2 { [%eval #-2] } 31. Ra3 { [%eval #-1] } 31... Kd3 { [%eval #-1] } 32. Rxd3# { Game ends by variant rule. } 0-1