FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/hMtkOLX7"]
[Date "2024.06.30"]
[Round "-"]
[White "heartspiral"]
[Black "rafassjduki"]
[Result "1-0"]
[GameId "hMtkOLX7"]
[UTCDate "2024.06.30"]
[UTCTime "21:33:51"]
[WhiteElo "1011"]
[BlackElo "875"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.43] } 2. Bxb5 { [%eval 0.48] } 2... Ba6 { [%eval 0.71] } 3. Bxa6 { [%eval 0.42] } 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.59] } 4... Nxb4 { [%eval 0.51] } 5. c3?! { (0.51 → -0.25) Inaccuracy. a4 was best. } { [%eval -0.25] } (5. a4 Nxc2 6. Qxc2 h6 7. Qxc7 Qxc7 8. Nf3 Qxh2 9. Nxh2 g5) 5... Nxa2 { [%eval -0.49] } 6. Rxa2 { [%eval -0.69] } 6... e5?? { (-0.69 → Mate in 12) Checkmate is now unavoidable. Qb8 was best. } { [%eval #12] } (6... Qb8 7. Rxa7 Qxb1 8. Rxc7 Qxc1 9. Qxc1 Ra3 10. Rxd7 Kxd7 11. Qxa3 Nh6 12. Qxe7) 7. Rxa7 { [%eval #12] } 7... Rxa7 { [%eval #11] } 8. Na3 { [%eval #11] } 8... Rxa3 { [%eval #10] } 9. Bxa3 { [%eval #10] } 9... Bxa3 { [%eval #9] } 10. Qc1 { [%eval #9] } 10... Bxc1 { [%eval #8] } 11. Kf1 { [%eval #8] } 11... Bxd2 { [%eval #7] } 12. f3?? { (Mate in 7 → -2.68) Lost forced checkmate sequence. e4 was best. } { [%eval -2.68] } (12. e4 Bxc3 13. Ke1 Bxe1 14. Ne2 Bxf2 15. Re1 Bxe1 16. Nc3 Bxc3 17. h4 Qxh4) 12... Bxe3 { [%eval -2.19] } 13. Kf2?? { (-2.19 → -5.53) Blunder. Ne2 was best. } { [%eval -5.53] } (13. Ne2 Bd4) 13... Bxf2 { [%eval -5.24] } 14. g3?? { (-5.24 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #-10] } (14. c4 Bxg1) 14... Bxg3 { [%eval #-10] } 15. hxg3 { [%eval #-9] } 15... Qh4 { [%eval #-10] } 16. Rxh4 { [%eval #-9] } 16... Nh6?? { (Mate in 9 → -1.70) Lost forced checkmate sequence. e4 was best. } { [%eval -1.7] } (16... e4 17. fxe4 f5 18. exf5 g6 19. Rxh7 Rxh7 20. fxg6 c6 21. gxh7 d5 22. hxg8=K) 17. Rxh6 { [%eval -2.25] } 17... gxh6 { [%eval -2.86] } 18. f4 { [%eval -2.07] } 18... exf4 { [%eval -1.81] } 19. gxf4 { [%eval -2.05] } 19... d5?? { (-2.05 → 0.00) Blunder. Rg8 was best. } { [%eval 0.0] } (19... Rg8 20. c4) 20. c4 { [%eval 0.14] } 20... dxc4 { [%eval 0.0] } 21. Nf3 { [%eval 0.08] } 21... Kd7?! { (0.08 → 0.98) Inaccuracy. h5 was best. } { [%eval 0.98] } (21... h5 22. f5) 22. Ng5?? { (0.98 → -0.74) Blunder. f5 was best. } { [%eval -0.74] } (22. f5 f6) 22... hxg5 { [%eval -1.44] } 23. fxg5 { [%eval -1.17] } 23... f6 { [%eval -0.75] } 24. gxf6 { [%eval -0.23] } 24... Ke7?? { (-0.23 → Mate in 4) Checkmate is now unavoidable. Rg8 was best. } { [%eval #4] } (24... Rg8 25. f7 Rg5 26. f8=K Rg7 27. Kxg7 c3 28. Kxh7 c2 29. Kg6 c1=R 30. Kf6) 25. fxe7 { [%eval #4] } 25... Rf8 { [%eval #3] } 26. exf8=R { [%eval #3] } 26... c3 { [%eval #2] } 27. Rf1 { [%eval #3] } 27... h5 { [%eval #2] } 28. Rd1 { [%eval #2] } 28... c2 { [%eval #1] } 29. Rd6 { [%eval #1] } 29... cxd6# { Game ends by variant rule. } 1-0