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[Event "rated Antichess game"] [Site "https://lichess.org/hKJQ6CYi"] [Date "2025.03.15"] [White "Omkar12104"] [Black "tomasjih"] [Result "0-1"] [GameId "hKJQ6CYi"] [UTCDate "2025.03.15"] [UTCTime "18:55:18"] [WhiteElo "1709"] [BlackElo "1403"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+25"] [Variant "Antichess"] [TimeControl "180+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.25] } 1... g6 { [%eval 0.2] } 2. e3?? { (0.20 → Mate in 16) Checkmate is now unavoidable. g3 was best. } { [%eval #-16] } (2. g3 Nh6 3. Bh3 Ng4 4. Bxg4 Bh6 5. Bxd7 Bxd2 6. Nxd2 Nxd7) 2... b5 { [%eval #-16] } 3. Bxb5 { [%eval #-15] } 3... Bb7?? { (Mate in 15 → 13.15) Lost forced checkmate sequence. Bg7 was best. } { [%eval 13.15] } (3... Bg7 4. Bxd7 Bxa1 5. Bxe8 Qxd2 6. Bxf7 Qxc1 7. Qxc1 Bd4 8. exd4) 4. Bxd7 { [%eval 9.17] } 4... Bxg2? { (9.17 → Mate in 15) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #15] } (4... Qxd7 5. d4) 5. Bxe8 { [%eval #15] } 5... Bxh1 { [%eval #14] } 6. Bxf7 { [%eval #15] } 6... Qxd2 { [%eval #15] } 7. Kxd2 { [%eval #14] } 7... Bf3 { [%eval #13] } 8. Qxf3?? { (Mate in 13 → 4.15) Lost forced checkmate sequence. Bxg6 was best. } { [%eval 4.15] } (8. Bxg6 hxg6 9. Qxf3 Rxh2 10. Qxf8 Rxf2 11. Qxb8 Rxb8 12. b4 Rxb4 13. Bb2 Rxb2) 8... e6?? { (4.15 → Mate in 12) Checkmate is now unavoidable. Nd7 was best. } { [%eval #12] } (8... Nd7 9. Bxg8 Rxg8 10. Qxf8 Nxf8 11. c4 Re8 12. Nc3 Ra8 13. Nge2 Rg7 14. Bb2) 9. Bxg8 { [%eval #12] } 9... Rxg8 { [%eval #11] } 10. Qxf8 { [%eval #11] } 10... Rxf8 { [%eval #10] } 11. Nf3? { (Mate in 10 → 7.08) Lost forced checkmate sequence. Nc3 was best. } { [%eval 7.08] } (11. Nc3 Rxf2 12. Ba3 Rxd2 13. Na4 Rxc2 14. Rf1 Rxa2 15. Nc3 Rxh2 16. Bb2 Rxb2) 11... Rxf3 { [%eval 6.55] } 12. e4 { [%eval 5.88] } 12... Rxf2?? { (5.88 → Mate in 8) Checkmate is now unavoidable. Rxb3 was best. } { [%eval #8] } (12... Rxb3 13. cxb3) 13. Ke2 { [%eval #9] } 13... Rxe2 { [%eval #8] } 14. Be3?? { (Mate in 8 → 3.37) Lost forced checkmate sequence. h4 was best. } { [%eval 3.37] } (14. h4 Rxe4 15. Bf4 Rxf4 16. Na3 Rxh4 17. b4 Rxb4 18. Nc4 Rxc4 19. Re1 Rxc2) 14... Rxc2?? { (3.37 → Mate in 6) Checkmate is now unavoidable. Rxh2 was best. } { [%eval #6] } (14... Rxh2) 15. Bxa7 { [%eval #6] } 15... Rxa2 { [%eval #5] } 16. Rxa2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Bxb8 was best. } { [%eval #-5] } (16. Bxb8 Rxh2 17. Bxc7 Rxa1 18. Bxh2 Rxb1 19. e5 Rxb3 20. Bg3 Rxg3#) 16... Rxa7 { [%eval #-5] } 17. Rxa7 { [%eval #-4] } 17... Na6?? { (Mate in 4 → 1.37) Lost forced checkmate sequence. h5 was best. } { [%eval 1.37] } (17... h5 18. Rxc7 Nc6 19. Rxc6 h4 20. Rxe6 h3 21. Rxg6#) 18. Rxc7 { [%eval 1.12] } 18... Nxc7 { [%eval 1.2] } 19. b4 { [%eval 1.35] } 19... Ne8 { [%eval 1.26] } 20. b5 { [%eval 0.92] } 20... h5 { [%eval 1.24] } 21. Na3 { [%eval 1.38] } 21... g5 { [%eval 1.34] } 22. b6? { (1.34 → 0.00) Mistake. h4 was best. } { [%eval 0.0] } (22. h4 gxh4 23. b6 h3 24. Nb5 Ng7 25. b7 h2 26. e5 h4 27. b8=R Ne8) 22... Nc7?? { (0.00 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #10] } (22... h4 23. Nb5 h3 24. e5 Ng7 25. Nc3 g4 26. b7 g3 27. hxg3 h2 28. Ne2) 23. bxc7 { [%eval #10] } 23... g4 { [%eval #9] } 24. h3 { [%eval #9] } 24... gxh3 { [%eval #8] } 25. c8=R { [%eval #9] } 25... h2 { [%eval #8] } 26. Nc2 { [%eval #8] } 26... h1=N { [%eval #6] } 27. Rd8 { [%eval #6] } 27... h4 { Black offers draw } { [%eval #5] } 28. Ne1 { [%eval #7] } 28... h3 { [%eval #6] } 29. e5 { [%eval #9] } 29... h2 { [%eval #8] } 30. Rd5?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rd1 was best. } { [%eval 0.0] } (30. Rd1 Ng3 31. Rd4 Ne4 32. Rxe4 h1=K 33. Nd3 Kh2 34. Rf4 Kh1 35. Nf2 Kg2) 30... exd5 { [%eval 0.0] } 31. Ng2 { [%eval -0.39] } 31... Ng3 { [%eval -0.57] } 32. e6 { [%eval 0.0] } 32... d4 { [%eval 0.35] } 33. Ne3?? { (0.35 → -1.65) Blunder. e7 was best. } { [%eval -1.65] } (33. e7 Ne2) 33... dxe3 { [%eval -1.69] } 34. e7 { [%eval -1.72] } 34... h1=N?? { (-1.72 → 0.00) Blunder. e2 was best. } { [%eval 0.0] } (34... e2 35. e8=K Nf1 36. Kd7 h1=R 37. Kd6 Rh8 38. Kc6 Rh3 39. Kc5 Rf3 40. Kc6) 35. e8=R?? { (0.00 → Mate in 3) Checkmate is now unavoidable. e8=B was best. } { [%eval #-3] } (35. e8=B Nf1 36. Bd7 e2 37. Bh3 e1=B 38. Bxf1 Bc3 39. Bd3 Bg7 40. Bg6 Bd4) 35... Nf2 { [%eval #-3] } 36. Rxe3 { [%eval #-2] } 36... Nd1 { [%eval #-2] } 37. Rxg3 { [%eval #-1] } 37... Ne3 { [%eval #-1] } 38. Rxe3# { Game ends by variant rule. } 0-1