- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/hD1S7tRc"] [Date "2021.03.21"] [Round "-"] [White "godhelpmeplz"] [Black "Chemical_Rage"] [Result "1-0"] [GameId "hD1S7tRc"] [UTCDate "2021.03.21"] [UTCTime "18:15:22"] [WhiteElo "1640"] [BlackElo "1629"] [WhiteRatingDiff "+23"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "600+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Piano"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.3] } 2. Nf3 { [%eval 0.23] } 2... Nc6 { [%eval 0.27] } 3. Bc4 { [%eval 0.13] } 3... Bc5 { [%eval 0.25] } { C50 Italian Game: Giuoco Piano } 4. Nc3 { [%eval 0.0] } 4... h6 { [%eval 0.4] } 5. d3 { [%eval 0.05] } 5... d6 { [%eval 0.21] } 6. a3 { [%eval 0.0] } 6... Nd4?! { (0.00 → 0.62) Inaccuracy. Nge7 was best. } { [%eval 0.62] } (6... Nge7 7. O-O O-O 8. Be3 Ng6 9. h3 Bb6 10. Ne2 Be6 11. Bxe6) 7. Nxd4 { [%eval 0.12] } 7... Bxd4 { [%eval 0.47] } 8. Qf3 { [%eval 0.13] } 8... Nf6 { [%eval 0.0] } 9. Nd5 { [%eval -0.22] } 9... O-O?? { (-0.22 → 1.94) Blunder. Nxd5 was best. } { [%eval 1.94] } (9... Nxd5 10. Bxd5 O-O 11. c3 Bb6 12. Be3 Bxe3 13. Qxe3 Re8 14. O-O c6 15. Ba2 Be6 16. Bxe6) 10. Qg3?? { (1.94 → -0.38) Blunder. Nxf6+ was best. } { [%eval -0.38] } (10. Nxf6+ Qxf6 11. Qxf6 gxf6 12. c3 Bb6 13. Bxh6 Rd8 14. f3 c6 15. O-O-O d5 16. Ba2 Be6) 10... c6 { [%eval -0.06] } 11. Bxh6?? { (-0.06 → -4.56) Blunder. Nxf6+ was best. } { [%eval -4.56] } (11. Nxf6+ Qxf6 12. c3 Bc5 13. f4 Be6 14. fxe5 Qxe5 15. Qxe5 dxe5 16. b4 Bb6 17. Rf1 Rad8) 11... Nh5 { [%eval -4.52] } 12. Qf3?! { (-4.52 → -6.01) Inaccuracy. Qg5 was best. } { [%eval -6.01] } (12. Qg5 cxd5) 12... gxh6?! { (-6.01 → -3.92) Inaccuracy. cxd5 was best. } { [%eval -3.92] } (12... cxd5) 13. Qxh5 { [%eval -3.81] } 13... Bxb2?? { (-3.81 → 0.00) Blunder. cxd5 was best. } { [%eval 0.0] } (13... cxd5 14. Bxd5) 14. Rb1?? { (0.00 → -4.41) Blunder. Qxh6 was best. } { [%eval -4.41] } (14. Qxh6 cxd5 15. Bxd5 Be6 16. Bxe6 fxe6 17. Qg6+ Kh8 18. Qh6+) 14... Bxa3?? { (-4.41 → 0.29) Blunder. cxd5 was best. } { [%eval 0.29] } (14... cxd5 15. Bxd5 Bc3+ 16. Kf1 Qf6 17. Qf3 Qg5 18. h4 Qf4 19. Qxf4 exf4 20. g4 f3 21. g5) 15. O-O?? { (0.29 → -2.05) Blunder. Qxh6 was best. } { [%eval -2.05] } (15. Qxh6) 15... cxd5?? { (-2.05 → 0.00) Blunder. Kh7 was best. } { [%eval 0.0] } (15... Kh7) 16. Bxd5?? { (0.00 → -4.75) Blunder. Qxh6 was best. } { [%eval -4.75] } (16. Qxh6 dxc4 17. dxc4 Bb2 18. Rxb2 f5 19. Qg6+ Kh8 20. Rb3 f4 21. Qh6+ Kg8 22. Qg6+) 16... Be6?? { (-4.75 → 1.84) Blunder. Qg5 was best. } { [%eval 1.84] } (16... Qg5 17. Qd1) 17. Bxe6?! { (1.84 → 0.86) Inaccuracy. Qxh6 was best. } { [%eval 0.86] } (17. Qxh6 Bxd5) 17... fxe6?? { (0.86 → Mate in 5) Checkmate is now unavoidable. Qg5 was best. } { [%eval #5] } (17... Qg5 18. Qh3 fxe6 19. d4 exd4 20. Qxa3 b6 21. Qxd6 Qf6 22. f4 Rad8 23. Qa3 Rf7 24. Qb3) 18. Qg6+ { [%eval #4] } 18... Kh8 { [%eval #4] } 19. Qxh6+ { [%eval #5] } 19... Kg8 { [%eval #5] } 20. Qg6+ { [%eval #4] } 20... Kh8 { [%eval #4] } 21. Qh6+ { [%eval #5] } 21... Kg8 { [%eval #5] } 22. Rbe1?? { (Mate in 5 → -5.25) Lost forced checkmate sequence. Rxb7 was best. } { [%eval -5.25] } (22. Rxb7 Qe7 23. Rxe7 Rf7 24. Qg6+ Kh8 25. Qxf7 Rf8 26. Qxf8#) 22... Rf6? { (-5.25 → -3.18) Mistake. Qf6 was best. } { [%eval -3.18] } (22... Qf6 23. Qh5 Bc5 24. c3 Bxf2+ 25. Kh1 Qg7 26. Rb1 Rf7 27. g4 a5 28. g5 a4 29. g6) 23. Qg5+ { [%eval -3.51] } 23... Kf7 { [%eval -3.19] } 24. Qh5+ { [%eval -3.62] } 24... Ke7 { [%eval -3.25] } 25. Qh7+?! { (-3.25 → -4.81) Inaccuracy. d4 was best. } { [%eval -4.81] } (25. d4 exd4) 25... Ke8? { (-4.81 → -2.50) Mistake. Rf7 was best. } { [%eval -2.5] } (25... Rf7 26. Qh4+ Kd7 27. Qh5 Qf8 28. d4 exd4 29. Qb5+ Kc8 30. f4 Bc5 31. f5 e5 32. Kh1) 26. Re3?! { (-2.50 → -3.97) Inaccuracy. d4 was best. } { [%eval -3.97] } (26. d4 exd4) 26... Qe7 { [%eval -4.33] } 27. Qh5+ { [%eval -3.8] } 27... Kd7?? { (-3.80 → 1.37) Blunder. Qf7 was best. } { [%eval 1.37] } (27... Qf7 28. Qh8+) 28. Rb1?! { (1.37 → 0.47) Inaccuracy. d4 was best. } { [%eval 0.47] } (28. d4) 28... b6 { [%eval 0.67] } 29. Rf1?? { (0.67 → -5.72) Blunder. d4 was best. } { [%eval -5.72] } (29. d4) 29... Raf8 { [%eval -4.7] } 30. Qh4?! { (-4.70 → -7.49) Inaccuracy. d4 was best. } { [%eval -7.49] } (30. d4) 30... Bc5 { [%eval -7.48] } 31. Re2 { [%eval -7.71] } 31... Bd4 { [%eval -5.98] } 32. c3 { [%eval -6.21] } { White wins on time. } 1-0