- Blind mode tutorial
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[Event "rated Three-check game"] [Site "https://lichess.org/h7FAbaOC"] [Date "2025.03.25"] [White "Variant-bot"] [Black "JustStockfishBot"] [Result "0-1"] [GameId "h7FAbaOC"] [UTCDate "2025.03.25"] [UTCTime "11:43:37"] [WhiteElo "2368"] [BlackElo "2700"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+42"] [WhiteTitle "BOT"] [BlackTitle "BOT"] [Variant "Three-check"] [TimeControl "30+0"] [ECO "B30"] [Opening "Sicilian Defense: Old Sicilian"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... c5 { [%eval 2.26] } 2. Nf3 { [%eval 1.85] } 2... Nc6 { [%eval 1.87] } { B30 Sicilian Defense: Old Sicilian } 3. c3 { [%eval 2.05] } 3... e6 { [%eval 1.69] } 4. d4 { [%eval 1.3] } 4... cxd4 { [%eval 1.3] } 5. Bd3 { [%eval 0.9] } 5... Nge7? { (0.90 → 2.61) Mistake. Nf6 was best. } { [%eval 2.61] } (5... Nf6 6. O-O Qc7 7. g3 Bc5 8. b4 Bb6 9. Na3 O-O 10. Nb5) 6. O-O { [%eval 2.15] } 6... Ng6 { [%eval 2.3] } 7. cxd4 { [%eval 2.08] } 7... Be7 { [%eval 1.99] } 8. d5 { [%eval 2.22] } 8... Nb4 { [%eval 1.84] } 9. Bb5 { [%eval 2.07] } 9... O-O { [%eval 2.07] } 10. a3 { [%eval 2.06] } 10... Na6 { [%eval 1.87] } 11. d6 { [%eval 2.15] } 11... Bf6 { [%eval 1.65] } 12. Qe2 { [%eval 1.53] } 12... Nc5 { [%eval 1.6] } 13. e5 { [%eval 1.93] } 13... Bh4 { [%eval 1.98] } 14. g3 { [%eval 1.53] } 14... f5 { [%eval 1.34] } 15. b4?! { (1.34 → 0.68) Inaccuracy. gxh4 was best. } { [%eval 0.68] } (15. gxh4 Nxh4) 15... Ne4?? { (0.68 → 2.78) Blunder. Nb3 was best. } { [%eval 2.78] } (15... Nb3) 16. Ra2 { [%eval 1.93] } 16... a6 { [%eval 2.38] } 17. Bd3?! { (2.38 → 1.47) Inaccuracy. Nxh4 was best. } { [%eval 1.47] } (17. Nxh4 axb5) 17... b5 { [%eval 1.31] } 18. Nxh4 { [%eval 1.62] } 18... Nxh4 { [%eval 1.97] } 19. gxh4 { [%eval 0.88] } 19... Qxh4 { [%eval 1.07] } 20. f3 { [%eval 1.22] } 20... Ng5 { [%eval 1.21] } 21. Kh1 { [%eval 1.31] } 21... Bb7 { [%eval 1.12] } 22. Bxg5 { [%eval 1.22] } 22... Qxg5 { [%eval 1.2] } 23. Nd2 { [%eval 1.51] } 23... Rac8 { [%eval 1.79] } 24. a4 { [%eval 1.0] } 24... Bd5 { [%eval 1.07] } 25. Ra3?? { (1.07 → -0.58) Blunder. Raa1 was best. } { [%eval -0.58] } (25. Raa1 Qf4) 25... Qf4 { [%eval 0.0] } 26. axb5 { [%eval -0.02] } 26... g5 { [%eval -0.08] } 27. b6?? { (-0.08 → -3.17) Blunder. bxa6 was best. } { [%eval -3.17] } (27. bxa6 g4) 27... g4 { [%eval -2.29] } 28. Qg2 { [%eval -2.11] } 28... Kh8 { [%eval -2.09] } 29. Ra5 { [%eval -10.89] } 29... Rg8 { [%eval -6.71] } 30. Rxd5?! { (-6.71 → -13.23) Inaccuracy. Rc5 was best. } { [%eval -13.23] } (30. Rc5 Rcf8) 30... gxf3 { [%eval -11.35] } 31. Qxg8+ { [%eval -11.01] } 31... Rxg8 { [%eval -12.92] } 32. Nxf3 { [%eval -10.08] } 32... exd5 { [%eval -10.28] } 33. Be2 { [%eval -18.5] } 33... Qxb4 { [%eval -15.24] } 34. e6 { [%eval -16.26] } 34... dxe6 { [%eval -6.63] } 35. Bd3?! { (-6.63 → -27.09) Inaccuracy. d7 was best. } { [%eval -27.09] } (35. d7 Qe4) 35... Qxd6 { [%eval -23.96] } 36. b7?! { (-23.96 → Mate in 11) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-11] } (36. Rb1 Qf4) 36... Qf4 { [%eval -37.54] } 37. Bc2?! { (-37.54 → Mate in 7) Checkmate is now unavoidable. Be2 was best. } { [%eval #-7] } (37. Be2 Qe4) 37... Rb8 { [%eval #-6] } 38. h3 { [%eval #-6] } 38... Rxb7 { [%eval #-5] } 39. Bd1 { [%eval #-5] } 39... Rb2 { [%eval #-4] } 40. Bc2 { [%eval #-4] } 40... Rxc2 { [%eval #-3] } 41. h4 { [%eval #-3] } 41... Qxf3+ { [%eval #-2] } 42. Rxf3 { [%eval #-2] } 42... Rc1+ { [%eval #-1] } 43. Rf1 { [%eval #-1] } 43... Rxf1# { Game ends by variant rule. } 0-1