- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Crazyhouse game"] [Site "https://lichess.org/grRLcQOJ"] [Date "2025.05.16"] [White "dgcdjoder"] [Black "DimaStrubchevskiy"] [Result "1-0"] [GameId "grRLcQOJ"] [UTCDate "2025.05.16"] [UTCTime "13:37:36"] [WhiteElo "1591"] [BlackElo "1156"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-4"] [Variant "Crazyhouse"] [TimeControl "240+1"] [ECO "D02"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.87] } 1... d5 { [%eval 1.03] } 2. Nf3 { [%eval 0.98] } 2... Nc6 { [%eval 0.93] } { D02 Queen's Pawn Game: Chigorin Variation } 3. Bf4 { [%eval 0.4] } 3... Nf6 { [%eval 0.94] } 4. e3 { [%eval 0.77] } 4... e6?? { (0.77 → 3.01) Blunder. g6 was best. } { [%eval 3.01] } (4... g6 5. Be2 Bg7 6. Nc3 O-O 7. Ng5 Bf5 8. h4 h6 9. Kf1) 5. c3? { (3.01 → 1.13) Mistake. Nbd2 was best. } { [%eval 1.13] } (5. Nbd2 Bd6 6. Ne5 O-O 7. Bd3 Bd7 8. c3 Bxe5 9. dxe5 Nxe5 10. Bxe5 P@e4) 5... Bd6 { [%eval 1.75] } 6. Bg3?! { (1.75 → 1.07) Inaccuracy. Be2 was best. } { [%eval 1.07] } (6. Be2 Bxf4 7. exf4 B@h6 8. B@e3 Ne4 9. Nbd2 Nxd2 10. Bxd2 N@g6 11. O-O Nxf4) 6... O-O { [%eval 0.99] } 7. Bd3?? { (0.99 → -1.00) Blunder. Nbd2 was best. } { [%eval -1.0] } (7. Nbd2 Bd7) 7... Bxg3?! { (-1.00 → 0.00) Inaccuracy. Nxd4 was best. } { [%eval 0.0] } (7... Nxd4) 8. hxg3 { [%eval 0.0] } 8... Bd7 { [%eval 0.53] } 9. Ne5 { [%eval 0.0] } 9... Nxe5?? { (0.00 → 6.83) Blunder. B@e4 was best. } { [%eval 6.83] } (9... B@e4 10. B@f1 Bxd3 11. Bxd3 B@e4) 10. dxe5 { [%eval 6.46] } 10... Ne4 { [%eval 7.38] } 11. B@c2?? { (7.38 → 0.98) Blunder. B@f6 was best. } { [%eval 0.98] } (11. B@f6 gxf6 12. exf6 Qxf6 13. N@g4 B@g5 14. Nxf6+ Bxf6 15. P@e5 Bd8 16. Bxe4 dxe4) 11... B@g6 { [%eval 0.88] } 12. N@f4 { [%eval 0.48] } 12... N@c5 { [%eval 0.61] } 13. Nxg6?? { (0.61 → -6.55) Blunder. Nd2 was best. } { [%eval -6.55] } (13. Nd2 Bc6 14. Qe2 a6 15. O-O-O Nxd3+ 16. Bxd3 Nxc3 17. bxc3 B@a3+ 18. Kb1 P@e4) 13... fxg6 { [%eval -6.16] } 14. Nd2?! { (-6.16 → -19.24) Inaccuracy. B@f4 was best. } { [%eval -19.24] } (14. B@f4 Nxd3+) 14... Nxd2?? { (-19.24 → 5.00) Blunder. Nxf2 was best. } { [%eval 5.0] } (14... Nxf2) 15. Qxd2?? { (5.00 → 1.50) Blunder. Bxg6 was best. } { [%eval 1.5] } (15. Bxg6) 15... N@e7?? { (1.50 → 10.69) Blunder. Nxd3+ was best. } { [%eval 10.69] } (15... Nxd3+ 16. Bxd3 B@h5 17. g4 N@g5 18. O-O-O Bxg4 19. B@f6 Rxf6 20. exf6 Qxf6 21. f3) 16. Be2?? { (10.69 → 0.94) Blunder. N@g5 was best. } { [%eval 0.94] } (16. N@g5) 16... Bc6?? { (0.94 → 7.95) Blunder. N@e4 was best. } { [%eval 7.95] } (16... N@e4 17. B@f6) 17. N@d4?? { (7.95 → 1.55) Blunder. B@d4 was best. } { [%eval 1.55] } (17. B@d4) 17... N@g5?? { (1.55 → 6.38) Blunder. N@c4 was best. } { [%eval 6.38] } (17... N@c4 18. Bxc4) 18. b4?? { (6.38 → 2.03) Blunder. B@f4 was best. } { [%eval 2.03] } (18. B@f4 Nge4) 18... Nce4?? { (2.03 → 4.79) Blunder. Rxf2 was best. } { [%eval 4.79] } (18... Rxf2 19. bxc5) 19. Bxe4 { [%eval 5.41] } 19... Nxe4 { [%eval 6.77] } 20. Qd3?? { (6.77 → -4.49) Blunder. Nxe6 was best. } { [%eval -4.49] } (20. Nxe6) 20... a6?? { (-4.49 → 8.51) Blunder. Nxf2 was best. } { [%eval 8.51] } (20... Nxf2 21. N@f6+ Rxf6 22. exf6 Nxh1 23. fxg7 N@c4 24. P@f7+ Kxf7 25. Qxc4 B@f2+ 26. Kd2) 21. Nxe6 { [%eval 5.6] } 21... Bb5?! { (5.60 → 7.60) Inaccuracy. Nxf2 was best. } { [%eval 7.6] } (21... Nxf2 22. N@f6+) 22. Qc2?? { (7.60 → 3.31) Blunder. Nxd8 was best. } { [%eval 3.31] } (22. Nxd8) 22... Qc8?? { (3.31 → 9.66) Blunder. Rxf2 was best. } { [%eval 9.66] } (22... Rxf2 23. B@f3) 23. Nxf8 { [%eval 9.54] } 23... Qxf8 { [%eval 8.58] } 24. R@f4?? { (8.58 → 2.17) Blunder. Bxb5 was best. } { [%eval 2.17] } (24. Bxb5 axb5) 24... Nf5?? { (2.17 → 10.54) Blunder. Bxe2 was best. } { [%eval 10.54] } (24... Bxe2 25. Qxe2) 25. P@g4?? { (10.54 → 1.51) Blunder. Rxf5 was best. } { [%eval 1.51] } (25. Rxf5 gxf5) 25... B@d7?? { (1.51 → 13.32) Blunder. Bxe2 was best. } { [%eval 13.32] } (25... Bxe2) 26. gxf5 { [%eval 12.17] } 26... gxf5 { [%eval 12.08] } 27. g4?? { (12.08 → 1.00) Blunder. Rxe4 was best. } { [%eval 1.0] } (27. Rxe4) 27... Ba4?? { (1.00 → 7.49) Blunder. Bxe2 was best. } { [%eval 7.49] } (27... Bxe2 28. Qxe2) 28. B@b3 { [%eval 7.35] } 28... Bxb3 { [%eval 8.36] } 29. Qxb3? { (8.36 → 4.02) Mistake. axb3 was best. } { [%eval 4.02] } (29. axb3 B@h6) 29... B@a4?? { (4.02 → 20.15) Blunder. B@c4 was best. } { [%eval 20.15] } (29... B@c4 30. Bxc4) 30. Qxd5+ { [%eval 18.01] } 30... Be6 { [%eval 24.15] } 31. Qxe6+ { [%eval 23.48] } 31... Kh8?! { (23.48 → Mate in 1) Checkmate is now unavoidable. P@f7 was best. } { [%eval #1] } (31... P@f7 32. Qxf5) 32. N@f7+?! { (Mate in 1 → 34.46) Lost forced checkmate sequence. N@g6# was best. } { [%eval 34.46] } (32. N@g6#) 32... Kg8?! { (34.46 → Mate in 4) Checkmate is now unavoidable. Qxf7 was best. } { [%eval #4] } (32... Qxf7 33. Qxf7) 33. Nh6+ { [%eval #3] } 33... Kh8 { [%eval #3] } 34. Rxf5?! { (Mate in 3 → 36.77) Lost forced checkmate sequence. N@f7+ was best. } { [%eval 36.77] } (34. N@f7+ Qxf7 35. Nxf7+ Kg8 36. Q@h8#) 34... N@c2+ { [%eval 51.25] } 35. Kf1 { [%eval 46.17] } 35... Nxa1?! { (46.17 → Mate in 3) Checkmate is now unavoidable. Ng3+ was best. } { [%eval #3] } (35... Ng3+ 36. fxg3) 36. Rxf8+ { [%eval #2] } 36... Rxf8 { [%eval #2] } 37. Nf7+ { [%eval #2] } 37... Rxf7 { [%eval #2] } 38. Qxf7?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. N@g6+ was best. } { [%eval #-3] } (38. N@g6+ Kg8 39. Q@f8#) 38... h6?? { (Mate in 3 → Mate in 1) Lost forced checkmate sequence. R@e1+ was best. } { [%eval #1] } (38... R@e1+ 39. Kxe1 P@d2+ 40. Kf1 R@e1#) 39. Q@g8# { White wins by checkmate. } 1-0