FEN
[Event "≤1300 Rapid Arena"]
[Site "https://lichess.org/goCSusdf"]
[Date "2024.07.15"]
[Round "-"]
[White "modnark"]
[Black "rehanshsai"]
[Result "1/2-1/2"]
[GameId "goCSusdf"]
[UTCDate "2024.07.15"]
[UTCTime "11:36:35"]
[WhiteElo "1282"]
[BlackElo "1000"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+4"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Italian Four Knights Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.11] } 2... Nf6 { [%eval 0.26] } 3. Nc3 { [%eval 0.1] } 3... Bc5?! { (0.10 → 0.96) Inaccuracy. Nc6 was best. } { [%eval 0.96] } (3... Nc6 4. d4 exd4 5. Nxd4 Bb4 6. Nxc6 bxc6 7. Bd3 O-O 8. O-O) 4. Bc4?! { (0.96 → 0.04) Inaccuracy. Nxe5 was best. } { [%eval 0.04] } (4. Nxe5 Bd4 5. Nf3 Bxc3 6. dxc3 Nxe4 7. Bd3 Nf6 8. Qe2+ Qe7) 4... Nc6 { [%eval 0.08] } 5. d3 { [%eval 0.1] } { C50 Italian Game: Giuoco Pianissimo, Italian Four Knights Variation } 5... Ng4?! { (0.10 → 0.95) Inaccuracy. a6 was best. } { [%eval 0.95] } (5... a6 6. Nd5 Nxd5 7. Bxd5 d6 8. O-O O-O 9. Be3 Bxe3 10. fxe3) 6. O-O { [%eval 0.72] } 6... Bxf2+?? { (0.72 → 2.57) Blunder. h6 was best. } { [%eval 2.57] } (6... h6 7. h3 Nf6 8. Be3 Bb6 9. Bxb6 axb6 10. d4 exd4 11. Nxd4) 7. Rxf2 { [%eval 2.71] } 7... Nxf2 { [%eval 2.67] } 8. Kxf2 { [%eval 2.29] } 8... O-O?? { (2.29 → 4.79) Blunder. h6 was best. } { [%eval 4.79] } (8... h6 9. Kg1 d6 10. Qe1 O-O 11. a4 Nb4 12. Qe2 Kh8 13. h3 f5 14. Be3) 9. a3?? { (4.79 → 2.29) Blunder. Bg5 was best. } { [%eval 2.29] } (9. Bg5 Qe8 10. Nd5 d6 11. Nxc7 Qd7 12. Nxa8 Kh8 13. Kg1 f5 14. Nh4 d5) 9... Nd4? { (2.29 → 4.35) Mistake. h6 was best. } { [%eval 4.35] } (9... h6 10. Kg1 d6 11. Be3 Be6 12. h3 Bxc4 13. dxc4 f5 14. Qd5+ Rf7 15. exf5) 10. Nxd4? { (4.35 → 2.71) Mistake. Bg5 was best. } { [%eval 2.71] } (10. Bg5 Qe8 11. Nxd4 exd4 12. Nd5 Kh8 13. Qf3 b5 14. Nxc7 Qe5 15. Bf4 Qc5) 10... exd4 { [%eval 2.66] } 11. Ne2 { [%eval 2.63] } 11... Qf6+ { [%eval 2.51] } 12. Kg1 { [%eval 2.48] } 12... d6 { [%eval 2.52] } 13. Qf1 { [%eval 2.06] } 13... Qxf1+ { [%eval 2.03] } 14. Kxf1 { [%eval 2.08] } 14... Be6 { [%eval 2.1] } 15. Bxe6?! { (2.10 → 1.41) Inaccuracy. Ng3 was best. } { [%eval 1.41] } (15. Ng3 Bxc4 16. dxc4 Rae8 17. Bd2 Re6 18. Re1 g6 19. Kf2 a6 20. a4 b5) 15... fxe6+ { [%eval 1.39] } 16. Ke1 { [%eval 1.37] } 16... Rf6? { (1.37 → 3.29) Mistake. c5 was best. } { [%eval 3.29] } (16... c5) 17. Nxd4 { [%eval 3.32] } 17... Raf8 { [%eval 3.42] } 18. Nf3 { [%eval 3.42] } 18... e5 { [%eval 3.62] } 19. Bg5?? { (3.62 → 0.00) Blunder. Be3 was best. } { [%eval 0.0] } (19. Be3 Rg6 20. Kf2 b5 21. a4 a6 22. axb5 axb5 23. b4 h5 24. h3 h4) 19... Rg6 { [%eval 0.0] } 20. c4?! { (0.00 → -0.92) Inaccuracy. Ke2 was best. } { [%eval -0.92] } (20. Ke2 Rxf3 21. Kxf3 Rxg5 22. a4 Kf7 23. c3 Rg6 24. b4 Ke6 25. b5 d5) 20... h6 { [%eval -0.91] } 21. Be7?? { (-0.91 → -3.72) Blunder. h4 was best. } { [%eval -3.72] } (21. h4 hxg5 22. hxg5 c6 23. Rc1 a5 24. b4 d5 25. exd5 cxd5 26. cxd5 Rd6) 21... Rf7?? { (-3.72 → -0.10) Blunder. Rxf3 was best. } { [%eval -0.1] } (21... Rxf3 22. gxf3 Rg1+ 23. Kf2 Rxa1 24. Bd8 c6 25. Be7 Ra2 26. Ke3 Rxb2 27. Bxd6) 22. Bd8?? { (-0.10 → -4.80) Blunder. Nh4 was best. } { [%eval -4.8] } (22. Nh4 Re6) 22... Rxg2 { [%eval -4.8] } 23. Kf1 { [%eval -5.14] } 23... Rg6?? { (-5.14 → -1.58) Blunder. Rc2 was best. } { [%eval -1.58] } (23... Rc2 24. Kg1 Rxf3 25. Bxc7 Rxd3 26. Bb8 Rdd2 27. c5 Rxc5 28. b4 Rcc2 29. a4) 24. Ke2 { [%eval -1.46] } 24... Rg2+ { [%eval -1.6] } 25. Ke3 { [%eval -1.46] } 25... Rxb2?! { (-1.46 → -0.58) Inaccuracy. g5 was best. } { [%eval -0.58] } (25... g5 26. c5 Kf8 27. Bxc7 Rxc7 28. cxd6 Rd7 29. Nxe5 Rxd6 30. d4 Rxb2 31. d5) 26. d4?? { (-0.58 → -5.58) Blunder. c5 was best. } { [%eval -5.58] } (26. c5 Rg2 27. Bh4 g5 28. Bg3 Rc2 29. Rb1 b6 30. cxd6 cxd6 31. Rg1 Kh7) 26... Rb3+ { [%eval -5.39] } 27. Ke2 { [%eval -5.52] } 27... Rbxf3 { [%eval -5.65] } 28. Rh1 { [%eval -6.74] } 28... Rf2+ { [%eval -6.64] } 29. Ke1 { [%eval -6.55] } 29... exd4 { [%eval -6.49] } 30. h4?? { (-6.49 → Mate in 22) Checkmate is now unavoidable. c5 was best. } { [%eval #-22] } (30. c5 Rb2 31. cxd6 cxd6 32. Bh4 Rf4 33. Kd1 Rxh4 34. Kc1 Rbxh2 35. Rxh2 Rxh2) 30... d3 { [%eval -9.78] } 31. Kd1? { (-9.78 → Mate in 6) Checkmate is now unavoidable. h5 was best. } { [%eval #-6] } (31. h5 Rb2 32. Bh4 Rf3 33. Rg1 Rb1+ 34. Kd2 Rxg1 35. Kc3 Rg2 36. Kd4 d2) 31... Rf1+?? { (Mate in 6 → -5.35) Lost forced checkmate sequence. Rb2 was best. } { [%eval -5.35] } (31... Rb2 32. Rg1 Rff2 33. Rxg7+ Kxg7 34. Bf6+ Rxf6 35. Kc1 Rc2+ 36. Kb1 Rf1#) 32. Kd2?! { (-5.35 → -8.04) Inaccuracy. Rxf1 was best. } { [%eval -8.04] } (32. Rxf1 Rxf1+ 33. Kd2 Kf7 34. Bxc7 Ke6 35. Bb8 Rh1 36. Bxa7 Rxh4 37. e5 dxe5) 32... Rxh1 { [%eval -7.9] } 33. Kxd3? { (-7.90 → Mate in 6) Checkmate is now unavoidable. Bf6 was best. } { [%eval #-6] } (33. Bf6 gxf6 34. Kxd3 Rxh4 35. Ke3 Re7 36. Kf2 Rhxe4 37. c5 dxc5 38. a4 Rxa4) 33... Rf3+ { [%eval #-5] } 34. Kd4 { [%eval #-1] } 34... Rxa3? { (Mate in 1 → -7.17) Lost forced checkmate sequence. Rd1# was best. } { [%eval -7.17] } (34... Rd1#) 35. Bxc7? { (-7.17 → Mate in 1) Checkmate is now unavoidable. c5 was best. } { [%eval #-1] } (35. c5 dxc5+ 36. Kxc5 Rd3 37. Be7 Rd7 38. Bg5 hxg5 39. hxg5 Rc1+ 40. Kb4 Rd3) 35... Rxh4?? { (Mate in 1 → -6.71) Lost forced checkmate sequence. Rd1# was best. } { [%eval -6.71] } (35... Rd1#) 36. Bxd6 { [%eval -6.42] } 36... Rhh3 { [%eval -6.28] } 37. e5 { [%eval -6.76] } 37... Rhd3+ { [%eval -6.26] } 38. Kc5 { [%eval -7.79] } 38... Ra5+ { [%eval -7.29] } 39. Kb4 { [%eval -7.07] } 39... Rxd6 { [%eval -7.01] } 40. exd6 { [%eval -6.77] } 40... Ra6 { [%eval -6.53] } 41. c5 { [%eval -6.45] } 41... b6?? { (-6.45 → 4.29) Blunder. Kf8 was best. } { [%eval 4.29] } (41... Kf8 42. Kc4 Ke8 43. Kd5 Kd7 44. Ke4 Rc6 45. Kf5 h5 46. Kf4 Rxc5 47. Kg3) 42. d7?? { (4.29 → 0.00) Blunder. c6 was best. } { [%eval 0.0] } (42. c6 Kh7 43. d7 Ra5 44. c7 a6 45. c8=Q Rd5 46. d8=Q Rxd8 47. Qxd8 b5) 42... bxc5+ { [%eval 0.0] } 43. Kxc5 { [%eval 0.0] } 43... Ra5+ { [%eval 0.0] } 44. Kc6 { [%eval 0.0] } 44... Ra6+ { [%eval 0.0] } 45. Kc7 { [%eval 0.0] } 45... Kf7 { [%eval 0.0] } 46. d8=Q { [%eval 0.0] } 46... Ke6?? { (0.00 → 5.33) Blunder. Rb6 was best. } { [%eval 5.33] } (46... Rb6 47. Qd5+ Kg6 48. Qe4+ Kf7) 47. Qe8+?? { (5.33 → 2.40) Blunder. Qc8+ was best. } { [%eval 2.4] } (47. Qc8+ Ke5 48. Qxa6 h5 49. Qg6 a5 50. Qxg7+ Kd5 51. Qg2+ Kc5 52. Qc2+ Kd5) 47... Kf6 { [%eval 2.5] } 48. Qd8+ { [%eval 2.33] } 48... Kf7 { [%eval 2.34] } 49. Qd7+ { [%eval 2.48] } 49... Kf6 { [%eval 2.57] } 50. Qd4+ { [%eval 2.58] } 50... Kf7?? { (2.58 → 5.90) Blunder. Kg5 was best. } { [%eval 5.9] } (50... Kg5 51. Qg1+ Kh5 52. Qxg7 Rg6 53. Qf7 Kg5 54. Kd7 Rf6 55. Qd5+ Kg4 56. Qd4+) 51. Qf4+?? { (5.90 → 0.00) Blunder. Qc4+ was best. } { [%eval 0.0] } (51. Qc4+ Kf6 52. Qxa6+ Kf5 53. Kd6 h5 54. Qb5+ Kf4 55. Qe5+ Kf3 56. Qf5+ Kg2) 51... Kg6?? { (0.00 → 2.50) Blunder. Rf6 was best. } { [%eval 2.5] } (51... Rf6 52. Qc4+ Kg6 53. Qe4+ Kf7 54. Qd5+ Kg6) 52. Qe4+ { [%eval 2.5] } 52... Kf7?? { (2.50 → 5.65) Blunder. Kf6 was best. } { [%eval 5.65] } (52... Kf6 53. Qd4+ Kg5 54. Qg1+ Kh5 55. Qxg7 Rg6 56. Qf7 Kg5 57. Kd8 Rf6 58. Qg8+) 53. Qc4+ { [%eval 5.39] } 53... Re6?? { (5.39 → Mate in 8) Checkmate is now unavoidable. Kg6 was best. } { [%eval #8] } (53... Kg6 54. Qxa6+ Kf5 55. Qd3+ Ke5 56. Qg3+ Kd5 57. Qg2+ Kc4 58. Qe4+ Kc5) 54. Qf4+?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.0] } (54. Kd7 Kg6 55. Qg4+ Kf6 56. Qf4+ Kg6 57. Kxe6 Kh5 58. Kf5 g6+ 59. Kf6 g5) 54... Rf6 { [%eval 0.0] } 55. Qc4+ { [%eval 0.0] } 55... Re6?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Kf8 was best. } { [%eval #8] } (55... Kf8 56. Kc8 a6 57. Qd5 a5 58. Qd8+ Kf7 59. Kc7 g5 60. Qd5+ Kg7 61. Qe5) 56. Qf1+?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Kd7 was best. } { [%eval 0.0] } (56. Kd7 Kg6 57. Qg4+ Kf6 58. Qf4+ Kg6 59. Kxe6 Kh5 60. Qg3 a6 61. Kf5 g6+) 56... Rf6 { [%eval 0.0] } 57. Qc4+ { [%eval 0.0] } 57... Re6 { [%eval #8] } { The game is a draw. } 1/2-1/2