FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/gTISAmHf"]
[Date "2024.02.16"]
[White "martingrandio"]
[Black "chessnerd1111"]
[Result "0-1"]
[GameId "gTISAmHf"]
[UTCDate "2024.02.16"]
[UTCTime "07:34:42"]
[WhiteElo "1341"]
[BlackElo "1108"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+300"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.03] } 1... b6 { [%eval 0.47] } 2. Bh3?? { (0.47 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (2. c4 b5 3. cxb5 d6 4. b6 cxb6 5. Bh3 Bxh3 6. Nxh3 g5) 2... d5?? { (Mate in 16 → 1.92) Lost forced checkmate sequence. Bb7 was best. } { [%eval 1.92] } (2... Bb7 3. Bxd7 Bxh1 4. Bxe8 Qxd2 5. Bxf7 Qxe1 6. Qxe1 Bf3 7. exf3 e6 8. Bxe6 Bb4 9. Qxb4) 3. Bxc8 { [%eval 1.49] } 3... Qxc8 { [%eval 1.5] } 4. g4 { [%eval 0.94] } 4... Qxg4 { [%eval 1.22] } 5. h3?? { (1.22 → Mate in 14) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-14] } (5. Nh3 Qxe2) 5... Qxg1 { [%eval #-14] } 6. Rxg1 { [%eval #-13] } 6... g5 { [%eval #-13] } 7. Rxg5 { [%eval #-13] } 7... Bg7?? { (Mate in 13 → -0.69) Lost forced checkmate sequence. Nh6 was best. } { [%eval -0.69] } (7... Nh6 8. Rxd5 Ng4 9. hxg4 f5 10. Rxf5 Rg8 11. Rxf8 Rxg4 12. Rxe8 Nd7 13. Rxe7 b5 14. Rxd7) 8. Rxg7 { [%eval -0.24] } 8... Kd7?? { (-0.24 → Mate in 11) Checkmate is now unavoidable. h6 was best. } { [%eval #11] } (8... h6 9. Rxf7) 9. Rxg8?? { (Mate in 11 → -0.61) Lost forced checkmate sequence. Rxh7 was best. } { [%eval -0.61] } (9. Rxh7 Rxh7 10. d4 Rxh3 11. e4 dxe4 12. f4 exf3 13. Qxf3 Rxf3 14. Bf4 Rxf4 15. a3 Rxd4) 9... Rxg8 { [%eval -0.98] } 10. e3?? { (-0.98 → Mate in 11) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-11] } (10. Kf1 Rg4) 10... Rg4 { [%eval #-11] } 11. hxg4 { [%eval #-9] } 11... f5 { [%eval #-9] } 12. gxf5 { [%eval #-8] } 12... Ke6 { [%eval #-8] } 13. fxe6 { [%eval #-7] } 13... Nd7 { [%eval #-7] } 14. exd7 { [%eval #-6] } 14... Rc8 { [%eval #-7] } 15. dxc8=K { [%eval #-5] } 15... e6 { [%eval #-5] } 16. Kxc7 { [%eval #-4] } 16... a6 { [%eval #-4] } 17. Kxb6 { [%eval #-3] } 17... e5 { [%eval #-3] } 18. Kxa6 { [%eval #-2] } 18... d4?? { (Mate in 2 → 3.93) Lost forced checkmate sequence. h5 was best. } { [%eval 3.93] } (18... h5 19. Qxh5 e4 20. Qxd5#) 19. exd4 { [%eval 5.62] } 19... exd4 { [%eval 3.48] } 20. c4?? { (3.48 → Mate in 2) Checkmate is now unavoidable. f3 was best. } { [%eval #-2] } (20. f3 d3 21. cxd3 h5 22. d4 h4 23. Qa4 h3 24. d5 h2 25. d6 h1=Q 26. d4 Qxf3) 20... dxc3 { [%eval #-2] } 21. dxc3 { [%eval #-1] } 21... h5 { [%eval #-1] } 22. Qxh5# { Game ends by variant rule. } 0-1
