FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/gPPPZMpg"]
[Date "2025.12.28"]
[Round "-"]
[White "chesscat421"]
[Black "DennisLezhnin"]
[Result "1-0"]
[GameId "gPPPZMpg"]
[UTCDate "2025.12.28"]
[UTCTime "11:25:51"]
[WhiteElo "1510"]
[BlackElo "1540"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-32"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qh5?? { (Mate in 13 → 0.66) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.66] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nb5 axb5 7. Rb1 Bxb1) 3... Nh6?? { (0.66 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (3... Bh3 4. Nxh3 g5 5. Qxg5 Bg7 6. Qxg7 Kf8 7. Qxf8 Qxf8 8. f4) 4. Qxf7?? { (Mate in 14 → 0.67) Lost forced checkmate sequence. Qxh6 was best. } { [%eval 0.67] } (4. Qxh6 gxh6 5. g4 Bxg4 6. Nf3 Bxf3 7. h4 Bxh1 8. f3 Bxf3 9. Kd1 Bxd1) 4... Nxf7?? { (0.67 → Mate in 12) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #12] } (4... Kxf7 5. g4) 5. Nc3?? { (Mate in 12 → -0.35) Lost forced checkmate sequence. g4 was best. } { [%eval -0.35] } (5. g4 Bxg4 6. Kd1 Bxd1 7. Nc3 Bxc2 8. Nb5 axb5 9. Rb1 Bxb1 10. d4 Bxa2) 5... Bh3 { [%eval -0.43] } 6. gxh3 { [%eval -0.61] } 6... d5 { [%eval -0.76] } 7. Nxd5 { [%eval -0.48] } 7... Qxd5 { [%eval -0.61] } 8. Nf3?? { (-0.61 → Mate in 12) Checkmate is now unavoidable. a4 was best. } { [%eval #-12] } (8. a4) 8... Qxd2?? { (Mate in 12 → -0.53) Lost forced checkmate sequence. Qxa2 was best. } { [%eval -0.53] } (8... Qxa2 9. Rxa2 Ne5 10. Nxe5 a5 11. Rxa5 Na6 12. Rxa6 Kf7 13. Nxf7 h5 14. Nxh8) 9. Bxd2?? { (-0.53 → Mate in 10) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-10] } (9. Nxd2 Kd7) 9... a5 { [%eval #-11] } 10. Bxa5 { [%eval #-10] } 10... Nc6 { [%eval #-10] } 11. Bxc7 { [%eval #-9] } 11... Rb8?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Nd4 was best. } { [%eval #11] } (11... Nd4 12. Nxd4 Ne5 13. Bxe5 g5 14. Bxh8 e5 15. Bxe5 Rb8 16. Bxb8 h5 17. Bxa7) 12. Bxb8 { [%eval #11] } 12... Nxb8 { [%eval #10] } 13. Ne5?? { (Mate in 10 → -0.04) Lost forced checkmate sequence. Ng5 was best. } { [%eval -0.04] } (13. Ng5 Nxg5 14. Rg1 Nxh3 15. Rxg7 Bxg7 16. Kd1 Nxf2 17. Kd2 Bxb2 18. h4 Bxa1) 13... Nxe5 { [%eval -0.01] } 14. c4?! { (-0.01 → -0.98) Inaccuracy. f3 was best. } { [%eval -0.98] } (14. f3 Nxf3) 14... Nxc4 { [%eval -1.0] } 15. f3?? { (-1.00 → -3.53) Blunder. Ke2 was best. } { [%eval -3.53] } (15. Ke2 Nxe3 16. Kxe3 Kd7 17. Rhd1 Kc6 18. Rd8 Nd7 19. Rxd7 Kxd7 20. Ke2 Kd6) 15... Nxe3 { [%eval -2.62] } 16. Kf1?? { (-2.62 → Mate in 14) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-14] } (16. Rf1 Nxf1) 16... Nxf1 { [%eval #-14] } 17. Rhxf1 { [%eval -10.29] } 17... e6 { [%eval -8.52] } 18. Rg1? { (-8.52 → Mate in 6) Checkmate is now unavoidable. a3 was best. } { [%eval #-6] } (18. a3 Bxa3 19. bxa3 e5 20. Rfd1 Kd8 21. Rxd8 Rxd8 22. Rd1 Rxd1 23. h4 h6) 18... Bc5? { (Mate in 6 → -7.68) Lost forced checkmate sequence. g5 was best. } { [%eval -7.68] } (18... g5 19. Rxg5 Ba3 20. bxa3 Rg8 21. Rxg8 h5 22. Rxe8 Na6 23. Rxe6 h4 24. Rxa6#) 19. Rxg7 { [%eval -7.53] } 19... Bd6?? { (-7.53 → Mate in 7) Checkmate is now unavoidable. Rg8 was best. } { [%eval #7] } (19... Rg8 20. Rxa7) 20. Rxh7 { [%eval #7] } 20... Bxh2 { [%eval #5] } 21. Rxa7 { [%eval #5] } 21... Rxh3 { [%eval #4] } 22. Rg1 { [%eval #5] } 22... Bxg1 { [%eval #4] } 23. b3 { [%eval #4] } 23... Rxf3 { [%eval #3] } 24. a4 { [%eval #3] } 24... Bxa7 { [%eval #2] } 25. a5 { [%eval #2] } 25... Rxb3 { [%eval #1] } 26. a6 { [%eval #1] } 26... Nxa6# { Game ends by variant rule. } 1-0