FEN
[Event "Weekly Antichess Arena"]
[Site "https://lichess.org/gMCBYzO7"]
[Date "2025.12.05"]
[White "mevf"]
[Black "KeremE1"]
[Result "0-1"]
[GameId "gMCBYzO7"]
[UTCDate "2025.12.05"]
[UTCTime "20:25:40"]
[WhiteElo "1683"]
[BlackElo "1476"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+26"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... d6?? { (-0.19 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. b4 cxb4 3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. e3?? { (Mate in 15 → -0.20) Lost forced checkmate sequence. Bb2 was best. } { [%eval -0.2] } (3. Bb2 Bxe2 4. Bxg7 Bxf1 5. Kxf1 Bxg7 6. Qc1 Bxa1 7. d4 Bxd4) 3... Bxd1 { [%eval -0.89] } 4. Kxd1 { [%eval -0.2] } 4... Nc6?? { (-0.20 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (4... c5 5. b4 cxb4 6. Ba6 Nxa6 7. Ne2 h5 8. Re1 Kd7 9. a3) 5. Ba6?? { (Mate in 14 → 1.05) Lost forced checkmate sequence. b4 was best. } { [%eval 1.05] } (5. b4 Nxb4 6. Bg2 Nxc2 7. Bxb7 Nxa1 8. Bxa8 Qxa8 9. h4 Qxh1 10. e4 Qxg1) 5... bxa6 { [%eval 0.83] } 6. b4 { [%eval 0.92] } 6... Nxb4 { [%eval 1.0] } 7. a3 { [%eval 0.76] } 7... Nxc2 { [%eval 0.85] } 8. Kxc2 { [%eval 0.83] } 8... Nf6?? { (0.83 → Mate in 12) Checkmate is now unavoidable. Rb8 was best. } { [%eval #12] } (8... Rb8 9. Bb2) 9. e4 { [%eval #12] } 9... Nxe4 { [%eval #11] } 10. d3?? { (Mate in 11 → 6.06) Lost forced checkmate sequence. d4 was best. } { [%eval 6.06] } (10. d4 Nxf2 11. Be3 Nxh1 12. Bf2 Nxf2 13. Kd1 Nxd1 14. Nc3 Nxc3 15. Ne2 Nxe2) 10... Nxf2 { [%eval 3.78] } 11. a4?? { (3.78 → -1.07) Blunder. Bh6 was best. } { [%eval -1.07] } (11. Bh6 gxh6) 11... Nxd3 { [%eval -0.23] } 12. Kxd3 { [%eval -0.75] } 12... g5 { [%eval -0.66] } 13. Bxg5 { [%eval -0.69] } 13... e5?! { (-0.69 → 0.09) Inaccuracy. Qd7 was best. } { [%eval 0.09] } (13... Qd7) 14. Bxd8 { [%eval 0.69] } 14... Rxd8 { [%eval 0.63] } 15. Kd4?! { (0.63 → -0.31) Inaccuracy. Kc3 was best. } { [%eval -0.31] } (15. Kc3 Rg8) 15... exd4 { [%eval 0.0] } 16. Nc3?? { (0.00 → -7.79) Blunder. Nh3 was best. } { [%eval -7.79] } (16. Nh3 Kd7 17. Re1 Ke8) 16... dxc3 { [%eval -7.59] } 17. a5? { (-7.59 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (17. Nh3 a5) 17... Bh6 { [%eval #-10] } 18. Rc1 { [%eval #-12] } 18... Bxc1 { [%eval #-12] } 19. h3 { [%eval #-12] } 19... Rd7 { [%eval #-12] } 20. h4 { [%eval #-10] } 20... Re7 { [%eval #-11] } 21. Ne2 { [%eval #-8] } 21... Rxe2 { [%eval #-8] } 22. Rxc1 { [%eval #-8] } 22... Rc2 { [%eval #-8] } 23. Rxc2 { [%eval #-7] } 23... Rg8 { [%eval #-8] } 24. Rxc3 { [%eval #-7] } 24... Rg3?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. h5 was best. } { [%eval #3] } (24... h5 25. Rxc7 f6 26. Rxa7 Kd7 27. Rxa6 d5 28. Rxf6 Rg6 29. Rxg6 Kd6 30. Rxd6) 25. Rxc7?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. Rxg3 was best. } { [%eval #-6] } (25. Rxg3 Kf8 26. Rg6 hxg6 27. h5 gxh5#) 25... Kd7 { [%eval #-6] } 26. Rxd7 { [%eval #-5] } 26... f6 { [%eval #-6] } 27. Rxa7 { [%eval #-4] } 27... h6 { [%eval #-4] } 28. Rxa6 { [%eval #-3] } 28... Rb3 { [%eval #-3] } 29. Rxd6 { [%eval #-2] } 29... Rc3 { [%eval #-3] } 30. Rxf6 { [%eval #-2] } 30... Rd3 { [%eval #-2] } 31. Rxh6 { [%eval #-1] } 31... Rd6 { [%eval #-1] } 32. Rxd6# { Game ends by variant rule. } 0-1