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[Event "rated Three-check game"] [Site "https://lichess.org/gLkK2ZN7"] [Date "2023.02.16"] [White "DIM4IK2302"] [Black "Totomi"] [Result "1-0"] [GameId "gLkK2ZN7"] [UTCDate "2023.02.16"] [UTCTime "03:59:09"] [WhiteElo "1925"] [BlackElo "1748"] [WhiteRatingDiff "+3"] [BlackRatingDiff "-11"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense: Queen's Knight"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.78] } 1... e6 { [%eval 3.24] } 2. Nc3 { [%eval 1.98] } { C00 French Defense: Queen's Knight } 2... c6? { (1.98 → 3.59) Mistake. Nf6 was best. } { [%eval 3.59] } (2... Nf6 3. Nf3 Nc6 4. Bb5 Nd4 5. Nxd4 Bc5 6. e5 Bxd4 7. Qe2) 3. d4 { [%eval 2.62] } 3... Bb4 { [%eval 2.04] } 4. Bd2 { [%eval 3.7] } 4... Nf6? { (3.70 → 6.50) Mistake. d6 was best. } { [%eval 6.5] } (4... d6 5. Bd3 e5 6. Bc4 d5 7. exd5 Nf6 8. dxe5 O-O 9. Nf3) 5. Bd3?! { (6.50 → 4.16) Inaccuracy. e5 was best. } { [%eval 4.16] } (5. e5 b6 6. exf6 Qxf6 7. Nf3 Ba6 8. Bxa6 Bxc3 9. Bxc3 Nxa6) 5... Na6? { (4.16 → 6.85) Mistake. d6 was best. } { [%eval 6.85] } (5... d6 6. e5 dxe5 7. dxe5 Nbd7 8. exf6 Ne5 9. Kf1 Nxd3 10. Qe2) 6. Nf3?! { (6.85 → 4.77) Inaccuracy. e5 was best. } { [%eval 4.77] } (6. e5 d5 7. exf6 gxf6 8. a3 Bxc3 9. Bxc3 Bd7 10. Nh3 Qb6 11. Nf4 O-O-O 12. O-O e5) 6... Nc7?! { (4.77 → 6.40) Inaccuracy. d6 was best. } { [%eval 6.4] } (6... d6 7. O-O) 7. O-O { [%eval 6.31] } 7... Qe7 { [%eval 8.08] } 8. e5 { [%eval 8.15] } 8... Ng4 { [%eval 17.33] } 9. h3 { [%eval 8.05] } 9... Bxc3 { [%eval 7.93] } 10. Bxc3 { [%eval 7.92] } 10... Nh6 { [%eval 8.13] } 11. a3 { [%eval 6.09] } 11... O-O?! { (6.09 → 26.15) Inaccuracy. b6 was best. } { [%eval 26.15] } (11... b6 12. Bd2) 12. Bb4 { [%eval 21.7] } 12... Qe8 { [%eval 43.16] } 13. Bxh7+ { [%eval 38.92] } 13... Kh8 { [%eval 48.02] } 14. Ng5 { [%eval #7] } 14... c5 { [%eval #5] } 15. Nxf7+?! { (Mate in 5 → 36.54) Lost forced checkmate sequence. Qh5 was best. } { [%eval 36.54] } (15. Qh5 Qe7 16. Nxf7+ Qxf7 17. Bg6 Qxf2+ 18. Rxf2 Rxf2 19. Qxh6#) 15... Qxf7 { [%eval 33.34] } 16. Bxc5 { [%eval 35.62] } 16... d6 { [%eval 35.38] } 17. Bxd6 { [%eval 40.13] } 17... Bd7 { [%eval 39.08] } 18. Bxf8 { [%eval 19.08] } 18... Rxf8 { [%eval 19.22] } 19. Kh1 { [%eval 12.41] } 19... Ng4?! { (12.41 → Mate in 3) Checkmate is now unavoidable. Bc6 was best. } { [%eval #3] } (19... Bc6 20. d5) 20. Qxg4 { [%eval #2] } 20... Qxf2 { [%eval #1] } 21. Qxg7# { Game ends by variant rule. } 1-0