- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/gH98vxCf"] [Date "2021.05.19"] [White "salih33R"] [Black "cptkirchhoff"] [Result "0-1"] [GameId "gH98vxCf"] [UTCDate "2021.05.19"] [UTCTime "21:37:04"] [WhiteElo "1586"] [BlackElo "1620"] [WhiteRatingDiff "-35"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense: Perseus Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e6 { [%eval 0.13] } 2. Nf3 { [%eval 0.13] } 2... d5 { [%eval 0.13] } 3. d4? { (0.13 → -1.25) Mistake. exd5 was best. } { [%eval -1.25] } { C00 French Defense: Perseus Gambit } (3. exd5 exd5 4. d4 Bd6 5. Bd3 Nf6 6. O-O O-O 7. c3 Be6) 3... dxe4 { [%eval -0.94] } 4. Nfd2?! { (-0.94 → -2.09) Inaccuracy. Ne5 was best. } { [%eval -2.09] } (4. Ne5 Nf6 5. Be3 Be7 6. g3 O-O 7. Bg2 c5 8. Nc3 Nd5) 4... Nf6 { [%eval -1.59] } 5. Nc3 { [%eval -1.72] } 5... e3? { (-1.72 → -0.15) Mistake. Qxd4 was best. } { [%eval -0.15] } (5... Qxd4 6. Qe2 Bb4 7. Nb5 Qb6 8. c3 a6 9. cxb4 Qxb5 10. Qxe4) 6. Nde4?? { (-0.15 → -2.32) Blunder. fxe3 was best. } { [%eval -2.32] } (6. fxe3 Be7) 6... exf2+?! { (-2.32 → -1.41) Inaccuracy. Nxe4 was best. } { [%eval -1.41] } (6... Nxe4) 7. Kxf2? { (-1.41 → -3.13) Mistake. Nxf2 was best. } { [%eval -3.13] } (7. Nxf2 Nc6 8. Be3 Bb4 9. Qd3 Nd5 10. Bd2 Qf6 11. Nxd5 exd5 12. Bxb4 Nxb4 13. Qd2 Nc6) 7... Nxe4+ { [%eval -3.11] } 8. Nxe4 { [%eval -2.94] } 8... Qd5 { [%eval -2.28] } 9. Bd3 { [%eval -2.3] } 9... Bd6?? { (-2.30 → 0.00) Blunder. Qxd4+ was best. } { [%eval 0.0] } (9... Qxd4+ 10. Be3 Qxb2 11. Rb1 Qxa2 12. Rf1 Nc6 13. Kg1 Qd5 14. Rb5 Qd8 15. Qf3 f5 16. Nc5) 10. Be3 { [%eval -0.5] } 10... O-O?? { (-0.50 → 5.78) Blunder. Be7 was best. } { [%eval 5.78] } (10... Be7 11. Rf1) 11. Rf1?? { (5.78 → -0.44) Blunder. Nf6+ was best. } { [%eval -0.44] } (11. Nf6+ gxf6) 11... f5 { [%eval 0.0] } 12. Kg1?? { (0.00 → -5.20) Blunder. Nxd6 was best. } { [%eval -5.2] } (12. Nxd6) 12... fxe4 { [%eval -5.26] } 13. Rxf8+ { [%eval -5.1] } 13... Kxf8 { [%eval -4.78] } 14. Qf1+ { [%eval -5.71] } 14... Kg8 { [%eval -5.71] } 15. Bc4 { [%eval -6.05] } 15... Qc6 { [%eval -5.06] } 16. b3 { [%eval -4.75] } 16... Nd7?? { (-4.75 → 6.75) Blunder. Qe8 was best. } { [%eval 6.75] } (16... Qe8 17. Qf5) 17. d5?? { (6.75 → -8.81) Blunder. Bxe6+ was best. } { [%eval -8.81] } (17. Bxe6+ Kh8) 17... exd5 { [%eval -8.87] } 18. Be2 { [%eval -8.73] } 18... Nf6 { [%eval -8.48] } 19. Bg4 { [%eval -16.18] } 19... Bxg4 { [%eval -12.28] } 20. h3 { [%eval -13.83] } 20... Rf8 { [%eval -12.09] } 21. Qe2 { [%eval -21.59] } 21... Bxe2 { [%eval -20.75] } 22. Re1 { [%eval -24.94] } 22... Qxc2 { [%eval -24.95] } 23. Rxe2?! { (-24.95 → Mate in 2) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-2] } (23. Kh1 Bf3) 23... Qxe2 { [%eval #-4] } 24. Bd4 { [%eval #-1] } 24... Qe3+?! { (Mate in 1 → -18.73) Lost forced checkmate sequence. Qe1# was best. } { [%eval -18.73] } (24... Qe1#) 25. Bxe3 { [%eval -18.71] } 25... d4 { [%eval -19.1] } 26. Bxd4 { [%eval -15.17] } 26... Nd5 { [%eval -18.73] } 27. g4?! { (-18.73 → Mate in 7) Checkmate is now unavoidable. b4 was best. } { [%eval #-7] } (27. b4 Bxb4) 27... e3 { [%eval #-6] } 28. Bxe3 { [%eval #-2] } 28... Nxe3 { [%eval #-1] } 29. h4 { [%eval #-1] } 29... Rf1# { Black wins by checkmate. } 0-1