FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/fpBjRJRz"]
[Date "2023.08.09"]
[White "H39_xileH"]
[Black "denied123"]
[Result "0-1"]
[GameId "fpBjRJRz"]
[UTCDate "2023.08.09"]
[UTCTime "13:14:18"]
[WhiteElo "1908"]
[BlackElo "1585"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+13"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Na6?? { (1.23 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxa6 { [%eval #18] } 3... Bxa6 { [%eval #17] } 4. Qe2?? { (Mate in 17 → -0.91) Lost forced checkmate sequence. c4 was best. } { [%eval -0.91] } (4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 c5) 4... Bxe2 { [%eval -0.15] } 5. Kxe2 { [%eval 0.15] } 5... e6 { [%eval 0.22] } 6. b4 { [%eval 0.08] } 6... Bxb4 { [%eval -0.08] } 7. g3?? { (-0.08 → -1.87) Blunder. Kd3 was best. } { [%eval -1.87] } (7. Kd3 Bxd2) 7... Bxd2 { [%eval -0.67] } 8. Bxd2?? { (-0.67 → Mate in 14) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-14] } (8. Kxd2 Nh6) 8... Qh4 { [%eval #-14] } 9. gxh4 { [%eval #-13] } 9... g5 { [%eval #-14] } 10. hxg5 { [%eval #-12] } 10... Nf6 { [%eval #-12] } 11. gxf6 { [%eval #-11] } 11... Ke7?? { (Mate in 11 → 6.07) Lost forced checkmate sequence. Rd8 was best. } { [%eval 6.07] } (11... Rd8 12. Nc3 e5 13. f4 exf4 14. exf4 Ke7 15. fxe7 Rhe8 16. exd8=R Rxe2 17. Rxd7 Rxh2 18. Rxf7) 12. fxe7 { [%eval 5.57] } 12... Rad8 { [%eval 7.07] } 13. exd8=R { [%eval 6.85] } 13... Rxd8 { [%eval 7.63] } 14. Bc1 { [%eval 7.02] } 14... h6 { [%eval 8.53] } 15. Nh3 { [%eval 8.46] } 15... h5 { [%eval 10.35] } 16. e4 { [%eval 10.1] } 16... f5 { [%eval 11.38] } 17. exf5 { [%eval 10.85] } 17... exf5 { [%eval 11.9] } 18. f4 { [%eval 11.46] } 18... h4 { [%eval 12.48] } 19. Kf3 { [%eval 11.69] } 19... Rg8 { [%eval #21] } 20. Kg4?? { (Mate in 21 → 3.20) Lost forced checkmate sequence. Ng1 was best. } { [%eval 3.2] } (20. Ng1 Rxg1 21. Rxg1 h3 22. a4 c6 23. a5 c5 24. Ra2 d6 25. Ra3 c4 26. Rf1 d5) 20... Rxg4 { [%eval 3.29] } 21. Bb2?? { (3.29 → Mate in 7) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-7] } (21. Rf1 Rxf4) 21... Rxf4 { [%eval #-7] } 22. Nxf4 { [%eval #-6] } 22... d5?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. h3 was best. } { [%eval #13] } (22... h3 23. Nxh3 f4 24. Nxf4 d5 25. Nxd5 a5 26. Nxc7 a4 27. h4 a3 28. Nxa3#) 23. Nxd5 { [%eval #13] } 23... a6 { [%eval #11] } 24. Nxc7 { [%eval #11] } 24... f4 { [%eval #10] } 25. Nxa6 { [%eval #10] } 25... f3 { [%eval #9] } 26. Re1 { [%eval #9] } 26... f2 { [%eval #7] } 27. h3 { [%eval #8] } 27... fxe1=R { [%eval #6] } 28. Bc1 { [%eval #6] } 28... Rxc1 { [%eval #5] } 29. Na3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Nd2 was best. } { [%eval #-1] } (29. Nd2 Rxc2 30. Rb1 Rxd2 31. Nc5 Rxa2 32. Na4 Rxa4 33. Rb4 Rxb4#) 29... Rxc2 { [%eval #-1] } 30. Nxc2# { Game ends by variant rule. } 0-1