FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/IaOWzAjS"]
[Date "2023.08.03"]
[White "H39_xileH"]
[Black "denied123"]
[Result "0-1"]
[GameId "IaOWzAjS"]
[UTCDate "2023.08.03"]
[UTCTime "10:55:10"]
[WhiteElo "1894"]
[BlackElo "1577"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+14"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... Ba6?! { (1.23 → 2.42) Inaccuracy. e6 was best. } { [%eval 2.42] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxa6? { (2.42 → 0.87) Mistake. Bxd7 was best. } { [%eval 0.87] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 1.72] } 4. Qh5?? { (1.72 → -0.91) Blunder. a4 was best. } { [%eval -0.91] } (4. a4 e5 5. b4 Bxb4 6. Qh5 Bxd2 7. Qxe5 Bxe3 8. Qxe8 Qxe8) 4... e6?? { (-0.91 → Mate in 15) Checkmate is now unavoidable. Rb8 was best. } { [%eval #15] } (4... Rb8 5. Qxh7 Rxb2 6. Bxb2 Rxh7 7. Bxg7 Rxg7 8. Na3 Rxg2 9. Ne2) 5. Qxh7 { [%eval #15] } 5... Rxh7 { [%eval #15] } 6. b4 { [%eval #14] } 6... Nxb4 { [%eval #12] } 7. a4 { [%eval #12] } 7... Nxc2 { [%eval #11] } 8. Ba3?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (8. e4 Rxh2 9. Rxh2 Nxa1 10. Rh4 Qxh4 11. Kd1 Qxe4 12. d4 Qxg2 13. a5 Qxg1 14. a6 Qxd1) 8... Bxa3?? { (Mate in 12 → 1.29) Lost forced checkmate sequence. Nxe1 was best. } { [%eval 1.29] } (8... Nxe1 9. Bxf8 Nxg2 10. Bxg7 Rxh2 11. Rxh2 Nxe3 12. dxe3 e5 13. Bxe5 Qg5 14. Bxc7 Qxe3 15. fxe3) 9. Rxa3 { [%eval 1.13] } 9... Nxe3 { [%eval 1.34] } 10. dxe3 { [%eval 1.6] } 10... Rxh2 { [%eval 1.11] } 11. Rxh2 { [%eval 1.0] } 11... Qh4 { [%eval 1.59] } 12. Rxh4 { [%eval 1.09] } 12... Nh6?? { (1.09 → 3.03) Blunder. Ke7 was best. } { [%eval 3.03] } (12... Ke7 13. a5) 13. Rxh6 { [%eval 3.46] } 13... gxh6 { [%eval 3.39] } 14. Nh3 { [%eval 3.53] } 14... Ke7 { [%eval 3.62] } 15. Ng5?? { (3.62 → -0.07) Blunder. Kd1 was best. } { [%eval -0.07] } (15. Kd1) 15... hxg5 { [%eval 0.0] } 16. e4?? { (0.00 → -2.94) Blunder. a5 was best. } { [%eval -2.94] } (16. a5 g4) 16... g4?? { (-2.94 → -0.46) Blunder. e5 was best. } { [%eval -0.46] } (16... e5 17. Kd2 g4 18. Kc3 c5 19. Kc2 g3 20. fxg3 Kd6 21. g4 Kc6 22. a5 Re8 23. g5) 17. g3?? { (-0.46 → -3.14) Blunder. f4 was best. } { [%eval -3.14] } (17. f4 gxf3 18. gxf3 d5 19. exd5 exd5 20. Ra1 c5 21. Kd2 Kd7 22. a5 Kc6 23. Na3 Kc7) 17... e5 { [%eval -3.87] } 18. Rf3 { [%eval -3.6] } 18... gxf3 { [%eval -3.4] } 19. Ke2?? { (-3.40 → -9.36) Blunder. Na3 was best. } { [%eval -9.36] } (19. Na3) 19... fxe2 { [%eval -8.13] } 20. f4? { (-8.13 → Mate in 11) Checkmate is now unavoidable. Na3 was best. } { [%eval #-11] } (20. Na3) 20... exf4 { [%eval #-11] } 21. gxf4 { [%eval #-10] } 21... d5 { [%eval #-14] } 22. exd5 { [%eval -10.39] } 22... c6 { [%eval #-11] } 23. dxc6 { [%eval #-10] } 23... Kd7 { [%eval #-10] } 24. cxd7 { [%eval #-9] } 24... Re8?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. e1=R was best. } { [%eval 0.0] } (24... e1=R 25. d8=B Rxd8 26. Nd2 Rxd2 27. f5 a5 28. f6 Re7 29. fxe7 Rd5 30. e8=R Re5 31. Rxe5) 25. dxe8=R { [%eval 0.0] } 25... e1=Q?? { (0.00 → Mate in 16) Checkmate is now unavoidable. a5 was best. } { [%eval #16] } (25... a5 26. Rxe2 f5 27. Re4 fxe4 28. f5 e3 29. f6 e2 30. f7 e1=B 31. Nd2 Bxd2 32. f8=K) 26. Rxe1 { [%eval #16] } 26... a5 { [%eval #8] } 27. Na3?? { (Mate in 8 → Mate in 14) Lost forced checkmate sequence. f5 was best. } { [%eval #-14] } (27. f5 f6 28. Re5 fxe5 29. f6 e4 30. f7 e3 31. f8=Q e2 32. Qc8 e1=R 33. Qf8 Rxb1) 27... f6?? { (Mate in 14 → 0.80) Lost forced checkmate sequence. f5 was best. } { [%eval 0.8] } (27... f5 28. Re4 fxe4 29. f5 e3 30. Nc2 e2 31. Nb4 axb4 32. f6 b3 33. f7 b2 34. f8=K) 28. Nb1?! { (0.80 → 0.00) Inaccuracy. Nc2 was best. } { [%eval 0.0] } (28. Nc2 f5 29. Nb4 axb4 30. a5 b3 31. Re3 b2 32. Ra3 b1=N 33. Rc3 Nxc3 34. a6 Ne4) 28... f5 { [%eval 0.0] } 29. Re4 { [%eval 0.0] } 29... fxe4 { [%eval 0.0] } 30. f5 { [%eval 0.0] } 30... e3 { [%eval 0.0] } 31. f6 { [%eval 0.0] } 31... e2 { [%eval 0.0] } 32. f7 { [%eval 0.0] } 32... e1=N? { (0.00 → 1.61) Mistake. e1=B was best. } { [%eval 1.61] } (32... e1=B 33. Nd2 Bxd2 34. f8=K Bf4 35. Kf7 Bb8 36. Kg7 Bc7 37. Kh6 Bd6 38. Kg6 Bg3 39. Kh6) 33. f8=B?? { (1.61 → Mate in 7) Checkmate is now unavoidable. f8=K was best. } { [%eval #-7] } (33. f8=K Nc2) 33... Nc2 { [%eval #-7] } 34. Na3 { [%eval #-1] } 34... Nxa3 { [%eval #-1] } 35. Bxa3# { Game ends by variant rule. } 0-1