go "retrograde". start with endgames, then middle game, and perhaps openings, or switch to 960.
and if you always bump into opening knowledge supremacy too deep to survive and don't want the pain and suffering of not playing chess while you go through opening learning without soul, just play correspondence, and learn openings on the side looking at what the crowds have been doing for some time and the odds there. That ensures that the main position based skills of chess that you might have or want to flex will have some reasonable middle game positions to deal with, as well as endgames you might steer them into where you could test new territory at your pace.
Positions has relatedness. lines or sequences of positions should also have some distance notions that could be learned from experiencing them without making them a strict sequential chore (I am biased for me it is chore, but not for everyone).
Figure out what you really like about chess activity....
But even if you are not as biased as myself against certain types of learning. And do want to tackle openings, knowing middle games possibilities will help you with having already some meaning when presented with opening ideas. Connecting the phases. first backward (sometimes going forward meticulously all the time lead for impossible to manage complexity expansion, and possible indigestion for the mind). I also agree with all the posts that focus on looking at what is on the board more then what the mainline move says. the why before the how to get there in this case.
but this is chess amateur opinion. probably not what you might want.
on lichess you can use the "from position" feature in tools, to play competitive games in other time controls than I proposed if you want the speed but not the bump (you need to find people willing to play that way).
go "retrograde". start with endgames, then middle game, and perhaps openings, or switch to 960.
and if you always bump into opening knowledge supremacy too deep to survive and don't want the pain and suffering of not playing chess while you go through opening learning without soul, just play correspondence, and learn openings on the side looking at what the crowds have been doing for some time and the odds there. That ensures that the main position based skills of chess that you might have or want to flex will have some reasonable middle game positions to deal with, as well as endgames you might steer them into where you could test new territory at your pace.
Positions has relatedness. lines or sequences of positions should also have some distance notions that could be learned from experiencing them without making them a strict sequential chore (I am biased for me it is chore, but not for everyone).
Figure out what you really like about chess activity....
But even if you are not as biased as myself against certain types of learning. And do want to tackle openings, knowing middle games possibilities will help you with having already some meaning when presented with opening ideas. Connecting the phases. first backward (sometimes going forward meticulously all the time lead for impossible to manage complexity expansion, and possible indigestion for the mind). I also agree with all the posts that focus on looking at what is on the board more then what the mainline move says. the why before the how to get there in this case.
but this is chess amateur opinion. probably not what you might want.
on lichess you can use the "from position" feature in tools, to play competitive games in other time controls than I proposed if you want the speed but not the bump (you need to find people willing to play that way).