if you're ahead in an endgame, seek to trade pieces to avoid counterplay from your opponent.
it makes it a lot clearer to see a win if you are able to trade pieces.
if you're ahead in an endgame, seek to trade pieces to avoid counterplay from your opponent.
it makes it a lot clearer to see a win if you are able to trade pieces.
@hvfda said in #10:
But my idea (that turned out to be wrong) was "try to hunt the opponent's f/g/h pawns with my king to avoid counterplay".
How do I learn to find a correct idea? Maybe experience.
Ask yourself what your winning plan is, and do it. If what you're doing is stopping the other guy's plan, then you're not doing your own; that's what you do when you're losing and are trying to draw, prevent the other guy's plan. In other words, first find out whether you're winning or losing (if you don't have a winning plan available and your opponent does, you're not the winning side), figure out what the winning plan is for the guy who's winning, then either do that or prevent it depending on which one you are.
If you want a book that teaches you how to think about endgames, check out "Grandmaster Secrets Endings" by Andrew Soltis. It talks about a lot of principles, specific to types of endgames, and also in general. It's written as a chill dialogue, so a pretty light read.
@hvfda said in #10:
> But my idea (that turned out to be wrong) was "try to hunt the opponent's f/g/h pawns with my king to avoid counterplay".
> How do I learn to find a correct idea? Maybe experience.
Ask yourself what your winning plan is, and do it. If what you're doing is stopping the other guy's plan, then you're not doing your own; that's what you do when you're losing and are trying to draw, prevent the other guy's plan. In other words, first find out whether you're winning or losing (if you don't have a winning plan available and your opponent does, you're not the winning side), figure out what the winning plan is for the guy who's winning, then either do that or prevent it depending on which one you are.
If you want a book that teaches you how to think about endgames, check out "Grandmaster Secrets Endings" by Andrew Soltis. It talks about a lot of principles, specific to types of endgames, and also in general. It's written as a chill dialogue, so a pretty light read.
"How do I learn to find a correct idea? Maybe experience."
Exactly. And that quote about "general principles" I highlighted because it may be another term for the "tricks" and "tips" people are forever seeking around here (in vain).
The truth is that you improve by gradually accruing knowledge in this fashion. And so now you know: when you're a piece up and you have a passed pawn, use it. ;)
"How do I learn to find a correct idea? Maybe experience."
Exactly. And that quote about "general principles" I highlighted because it may be another term for the "tricks" and "tips" people are forever seeking around here (in vain).
The truth is that you improve by gradually accruing knowledge in this fashion. And so now you know: when you're a piece up and you have a passed pawn, use it. ;)
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@hvfda said in #7:
Well, I think the opponent played it like a blitz. By move 34 (when the posted position is reached), I spent 19/30 minutes while the opponent spent only 6/30 minutes. Nothing is wrong with my time management until here. But yes, after that I played too slow because I couldn't see a clear plan.
ok first of all i don't know how i didn't manage to see this earlier, but anyways.
19.5 minutes by move 34 seems way to much for me, AND you spent 5 minutes in the opening, that's 2 minutes above my starting time ( i play 3-0), that doesn't seem like good time management for the phase that's mostly theory, and if not theory, is not too complicated. in the middlegame, you spent 12 minutes, which seems normal for classical, but then 13 minutes for the endgame does not seem normal.
in short, you do have bad time management.
( BTW 6.5minutes by move 34 isn't blitz, you would get flagged by move 17 if you played like that)
@hvfda said in #7:
> Well, I think the opponent played it like a blitz. By move 34 (when the posted position is reached), I spent 19/30 minutes while the opponent spent only 6/30 minutes. Nothing is wrong with my time management until here. But yes, after that I played too slow because I couldn't see a clear plan.
ok first of all i don't know how i didn't manage to see this earlier, but anyways.
19.5 minutes by move 34 seems way to much for me, AND you spent 5 minutes in the opening, that's 2 minutes above my starting time ( i play 3-0), that doesn't seem like good time management for the phase that's mostly theory, and if not theory, is not too complicated. in the middlegame, you spent 12 minutes, which seems normal for classical, but then 13 minutes for the endgame does not seem normal.
in short, you do have bad time management.
( BTW 6.5minutes by move 34 isn't blitz, you would get flagged by move 17 if you played like that)
@hvfda said in #7:
Well, I think the opponent played it like a blitz. By move 34 (when the posted position is reached), I spent 19/30 minutes while the opponent spent only 6/30 minutes. Nothing is wrong with my time management until here. But yes, after that I played too slow because I couldn't see a clear plan.
How is there nothing wrong with ur time management? U spend 4 seconds on 2.Nf6,4 seconds on 3.e6,12 seconds on 4.c5,23 seconds on 5.Nc6,15 seconds on 6.Be7 and in so many more moves u are spending so much time,and this is just the oppening and u are spending so much time,there is something wrong with ur time management. (I have only taken few examples)
@hvfda said in #7:
> Well, I think the opponent played it like a blitz. By move 34 (when the posted position is reached), I spent 19/30 minutes while the opponent spent only 6/30 minutes. Nothing is wrong with my time management until here. But yes, after that I played too slow because I couldn't see a clear plan.
How is there nothing wrong with ur time management? U spend 4 seconds on 2.Nf6,4 seconds on 3.e6,12 seconds on 4.c5,23 seconds on 5.Nc6,15 seconds on 6.Be7 and in so many more moves u are spending so much time,and this is just the oppening and u are spending so much time,there is something wrong with ur time management. (I have only taken few examples)
White was winning because the Rook could be pushed and then Queening is inevitable. At that point, time left in the game is the least interesting point.
Usually when a player loses on time it's because loss is unavoidable.
White was winning because the Rook could be pushed and then Queening is inevitable. At that point, time left in the game is the least interesting point.
Usually when a player loses on time it's because loss is unavoidable.