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The "premove-option" is bull shit.

@adamdyl said in #4:

You lose 0.1 seconds when premoving but still you barely lose any time on the clock.
This isn't chess.com
This is lichess and no time is lost while premoving

@adamdyl said in #4: > You lose 0.1 seconds when premoving but still you barely lose any time on the clock. This isn't chess.com This is lichess and no time is lost while premoving

Nah premove is good for online chess especially

bullet or blitz for OTB is kinda stupid

but when time is the name of the game then why not have premoves

Nah premove is good for online chess especially bullet or blitz for OTB is kinda stupid but when time is the name of the game then why not have premoves

@Cedur216 said in #27:

well it led you to a rating number far greater than mine, even though we're on par in blitz
ok but that was all. It has made me more anxious me and my friend. I can show some tournaments

@Cedur216 said in #27: > well it led *you* to a rating number far greater than mine, even though we're on par in blitz ok but that was all. It has made me more anxious me and my friend. I can show some tournaments

Actually, it makes sense, but on the other hand, if there is no premove option, then (ultra)bullet wouldn't have much sense.
My experience is that bullet games (1+0 f.e.) are high quality, but that wouldn't be possible without premove option.
Maybe a win-win solution will be turning off premove option in Rapid or Classical time controls, which will give more realistic problems in time-trouble positions.

Actually, it makes sense, but on the other hand, if there is no premove option, then (ultra)bullet wouldn't have much sense. My experience is that bullet games (1+0 f.e.) are high quality, but that wouldn't be possible without premove option. Maybe a win-win solution will be turning off premove option in Rapid or Classical time controls, which will give more realistic problems in time-trouble positions.

I think that premoving is fine, but there should be an option to turn it off.

I think that premoving is fine, but there should be an option to turn it off.

https://lichess.org/@/TriedWharf
There is a button and also everyone, in tournaments you can’t request a takeback I think.

https://lichess.org/@/TriedWharf There is a button and also everyone, in tournaments you can’t request a takeback I think.

@TriedWharf said in #35:

I think that premoving is fine, but there should be an option to turn it off.
There is an option in settings@delta2206 said in #34:
Actually, it makes sense, but on the other hand, if there is no premove option, then (ultra)bullet wouldn't have much sense.
My experience is that bullet games (1+0 f.e.) are high quality, but that wouldn't be possible without premove option.
Maybe a win-win solution will be turning off premove option in Rapid or Classical time controls, which will give more realistic problems in time-trouble positions.
I agree

@TriedWharf said in #35: > I think that premoving is fine, but there should be an option to turn it off. There is an option in settings@delta2206 said in #34: > Actually, it makes sense, but on the other hand, if there is no premove option, then (ultra)bullet wouldn't have much sense. > My experience is that bullet games (1+0 f.e.) are high quality, but that wouldn't be possible without premove option. > Maybe a win-win solution will be turning off premove option in Rapid or Classical time controls, which will give more realistic problems in time-trouble positions. I agree

@delta2206 said in #34:

Actually, it makes sense, but on the other hand, if there is no premove option, then (ultra)bullet wouldn't have much sense.
My experience is that bullet games (1+0 f.e.) are high quality, but that wouldn't be possible without premove option.
Maybe a win-win solution will be turning off premove option in Rapid or Classical time controls, which will give more realistic problems in time-trouble positions.

Seems like a solution in search of a problem.

@delta2206 said in #34: > Actually, it makes sense, but on the other hand, if there is no premove option, then (ultra)bullet wouldn't have much sense. > My experience is that bullet games (1+0 f.e.) are high quality, but that wouldn't be possible without premove option. > Maybe a win-win solution will be turning off premove option in Rapid or Classical time controls, which will give more realistic problems in time-trouble positions. Seems like a solution in search of a problem.

@I_love_sushi said in #37:

There is an option in settings
But afaik unlike takeback settings, this will only turn off the option for you, your opponent will have advantage of premoving. Let me know if I'm wrong.

@I_love_sushi said in #37: > There is an option in settings But afaik unlike takeback settings, this will only turn off the option for you, your opponent will have advantage of premoving. Let me know if I'm wrong.

@SquareTableKnight said in #39:

But afaik unlike takeback settings, this will only turn off the option for you, your opponent will have advantage of premoving. Let me know if I'm wrong.
but I repeat! BULLET AND BLITZ (3+0) wont get you that far
i won many games without the premove option!

@SquareTableKnight said in #39: > But afaik unlike takeback settings, this will only turn off the option for you, your opponent will have advantage of premoving. Let me know if I'm wrong. but I repeat! BULLET AND BLITZ (3+0) wont get you that far i won many games without the premove option!

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