I played the National ladies’ reigning champion & my current age category champion. I gave both games my best. Lost one as white & drew the other as black. Where did i miss my best chances?
First game:
https://lichess.org/study/TtVc4AAL
Second game:https://lichess.org/study/xhbbg6Ms
I played the National ladies’ reigning champion & my current age category champion. I gave both games my best. Lost one as white & drew the other as black. Where did i miss my best chances?
First game:
https://lichess.org/study/TtVc4AAL
Second game:
https://lichess.org/study/xhbbg6Ms
I'm probably out of my depth against National champions, whatever country or age category.
First game, I feel like it's an error to let them break your castling. 7. Qe2 would have saved it. But I'm not seeing whether that was actually a problem, they gave up castling voluntarily after all.
What was the idea behind 22. Bf3? It doesn't seem to do anything besides burn a turn, and ultimately its position on f3 is what cost you the game. Although you mostly lost it by continually trying to challenge black's rook, instead of making any advances. There's no particular reason to take your rook off d2, their rook has nowhere to go on rank 1. I feel like your attack should mostly be focused on getting your bishop to coordinate on d7 now, so, like, Be4, then Bd3, then Bb5. You can see how slow their knight attack was, that's the speed that game's going to be moving there.
Game 2, I don't have a solid plan behind 16. ...Bc5, but it looks correct to me. you can bring the rook over to the e file and put pressure on the center structure with sacrifice possibilities.
I think 37. ...bxa4 is a mistake. If you push to b4, white has just enough time to get their rook in front of your pawn and block it, but doing so forces them away from defending the a pawn. So, 37. bxa4 b4 38. Rc7 Ra8 39. Rc4 Rxa4, and you're up the pawn on queenside. Everything's stuck until the kings come in, and your king's faster.
So, more endgame practice.
I'm probably out of my depth against National champions, whatever country or age category.
First game, I feel like it's an error to let them break your castling. 7. Qe2 would have saved it. But I'm not seeing whether that was actually a problem, they gave up castling voluntarily after all.
What was the idea behind 22. Bf3? It doesn't seem to do anything besides burn a turn, and ultimately its position on f3 is what cost you the game. Although you mostly lost it by continually trying to challenge black's rook, instead of making any advances. There's no particular reason to take your rook off d2, their rook has nowhere to go on rank 1. I feel like your attack should mostly be focused on getting your bishop to coordinate on d7 now, so, like, Be4, then Bd3, then Bb5. You can see how slow their knight attack was, that's the speed that game's going to be moving there.
Game 2, I don't have a solid plan behind 16. ...Bc5, but it looks correct to me. you can bring the rook over to the e file and put pressure on the center structure with sacrifice possibilities.
I think 37. ...bxa4 is a mistake. If you push to b4, white has just enough time to get their rook in front of your pawn and block it, but doing so forces them away from defending the a pawn. So, 37. bxa4 b4 38. Rc7 Ra8 39. Rc4 Rxa4, and you're up the pawn on queenside. Everything's stuck until the kings come in, and your king's faster.
So, more endgame practice.
Thank you Dnowmects. That analysis is deep. For 7. Qe2 I saw that but unfortunately I did not follow it through keenly. On 22. Bf3 I honestly spent about 10 minutes trying to get a move and just played that to save on my time as I think of what to do next. Here I did burn a turn as you said. The opponent’s Rook hovering on the seventh rank was quite scary for. The end game with time pressure was a hard nut to crack for me. Move 22. I didn’t figure out how to do that. Plus I was scared of the Rook hovering on my seventh rank.
Your analysis on both games was quite helpful.
Thank you Dnowmects. That analysis is deep. For 7. Qe2 I saw that but unfortunately I did not follow it through keenly. On 22. Bf3 I honestly spent about 10 minutes trying to get a move and just played that to save on my time as I think of what to do next. Here I did burn a turn as you said. The opponent’s Rook hovering on the seventh rank was quite scary for. The end game with time pressure was a hard nut to crack for me. Move 22. I didn’t figure out how to do that. Plus I was scared of the Rook hovering on my seventh rank.
Your analysis on both games was quite helpful.