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Take-back etiquette in a rated game

It's absolutely unsportsmanlike to ask for a takeback in rated games. Mouse slip is just another kind of blunder: sometimes we have a mouse slip, sometimes we miss a mate in one. In casual games I accept takebacks, but I always feel that an opponent who plays something completely different already lost the game.

It's absolutely unsportsmanlike to ask for a takeback in rated games. Mouse slip is just another kind of blunder: sometimes we have a mouse slip, sometimes we miss a mate in one. In casual games I accept takebacks, but I always feel that an opponent who plays something completely different already lost the game.

@boilingFrog #18

That was a funny post, well done, thank you!

We want to play chess against each other until the game is lost and won or drawn, so we are not asking for or giving take backs.. We want to have the same amount of time for each player, allowing both to use their strength, so we hurry to bring about change whenever we see that the wrong clock is ticking..

I wonder what fair play that top player meant, maybe: "Why are they so intensely studying the board? Is something wrong with my clock?"

@boilingFrog #18 That was a funny post, well done, thank you! We want to play chess against each other until the game is lost and won or drawn, so we are not asking for or giving take backs.. We want to have the same amount of time for each player, allowing both to use their strength, so we hurry to bring about change whenever we see that the wrong clock is ticking.. I wonder what fair play that top player meant, maybe: "Why are they so intensely studying the board? Is something wrong with my clock?"

Simple search of the forum would have revealed to OP that this particular issue has already two thread less than a week old. And about gazillion during past year. And no - takebacks are not part of chess in OTB or online. Take them away from settings and forget about them existing.

Simple search of the forum would have revealed to OP that this particular issue has already two thread less than a week old. And about gazillion during past year. And no - takebacks are not part of chess in OTB or online. Take them away from settings and forget about them existing.

Until i found out that i can shut off takeback requests preemptively i used to resign as soon as my opponent requested one. Life is too short to waste it playing idiots.

Until i found out that i can shut off takeback requests preemptively i used to resign as soon as my opponent requested one. Life is too short to waste it playing idiots.

I meant mainly obvious mouse-slips and not someone just chaning his/her mind after making a move... what is there to analyze after such game, where for example someone didn't retake opponent's queen during a queen trade, but landed his/her piece one tile in front of the queen, so instead of trading a queen for queen, it was trading a queen + a piece for nothing... such thing can definitely ruin an interesting, well-balanced game for me.

I meant mainly obvious mouse-slips and not someone just chaning his/her mind after making a move... what is there to analyze after such game, where for example someone didn't retake opponent's queen during a queen trade, but landed his/her piece one tile in front of the queen, so instead of trading a queen for queen, it was trading a queen + a piece for nothing... such thing can definitely ruin an interesting, well-balanced game for me.

Takeback only accept/offer if it's casual or a mouslip which can change the outcome of the game completely.

Takeback only accept/offer if it's casual or a mouslip which can change the outcome of the game completely.

@IridescentMeowMeow #25
For me, the side failing to trade queens by one tile has lost the game. And lost the interesting position for both of us.
You may argue let not the motor difficulties of mouse handling get in the way of our game. But that is what I want to say, too. Let's not change the rules of chess for the motor difficulties of mouse handling.
The beauty of chess is in taking turns making one of the possible moves trying to win or withstand. We need not be perfect. If our attention misses a threat or a square, everything is fine as long as we don't take back.
Missing a square seems the lesser miss- but as it is easier to control than blundering it may also be seen as the bigger miss. Anyways, chess is good for dealing with mistakes, not undoing them.

@IridescentMeowMeow #25 For me, the side failing to trade queens by one tile has lost the game. And lost the interesting position for both of us. You may argue let not the motor difficulties of mouse handling get in the way of our game. But that is what I want to say, too. Let's not change the rules of chess for the motor difficulties of mouse handling. The beauty of chess is in taking turns making one of the possible moves trying to win or withstand. We need not be perfect. If our attention misses a threat or a square, everything is fine as long as we don't take back. Missing a square seems the lesser miss- but as it is easier to control than blundering it may also be seen as the bigger miss. Anyways, chess is good for dealing with mistakes, not undoing them.

@IridescentMeowMeow said in #25:

I meant mainly obvious mouse-slips

Care to define what exactly you mean by that? What exactly sets apart an "obvious mouse-slip" from any other blunder?

You see, it is easy to argue anything (and its opposite) using undefined terms: every brumbazzity is better than a swongle.

In case you answered my question above with "everybody knows that": yes, and everybody knows that brumbazzities are way, way better than swongles, no?

@IridescentMeowMeow said in #25: > I meant mainly obvious mouse-slips Care to define what exactly you mean by that? What exactly sets apart an "obvious mouse-slip" from any other blunder? You see, it is easy to argue anything (and its opposite) using undefined terms: every brumbazzity is better than a swongle. In case you answered my question above with "everybody knows that": yes, and everybody knows that brumbazzities are way, way better than swongles, no?

Never. I have configured my setting not to allow take-back and I never ask for a take-back. I make mouse slips and blunders ... it's part of the OTI (over-the-internet) game PJTQI. However, I do add time to my opponents game if it is a tight game and we both still have a chance to win. Cheers.

Never. I have configured my setting not to allow take-back and I never ask for a take-back. I make mouse slips and blunders ... it's part of the OTI (over-the-internet) game PJTQI. However, I do add time to my opponents game if it is a tight game and we both still have a chance to win. Cheers.

@BuenaventuraDurruti said in #28:

Care to define what exactly you mean by that?
I did give at least one example, so you're obviously replying without even reading my whole message... but whatever, i'll tell you again
player1: forces a queen trade
player2: takes opponent's queen and even before player1 makes the move, player2 already knows that his queen iis going to be taken with bishop in the next move.
player1: instead of taking the opponent's queen with a bishop, does just move the bishop in front of the queen. not taking it.
player2: can take the bishop. being a queen and bishop up for free and play a boring game... or accept a takeback (if player1 asks for it) and continue playing a real game.

i mean come on... don't tell me that you never seen an obvious mouseslip.
Some mouseslips are more obvious than others and if one doesn't find it obvious then it's fair to reject it, or when it's a fast game then fair to not even consider it... Although I'm usually able to recognize a mouseslip and accept a takeback even in relativly fast games (i play mostly 1/4+5)...
In chess you're always analyzing opponent's moves, trying to be aware of what he's up to... so when he plays a move very similar to one you predicted, yet absurdly useless, and asks for a takeback rightaway and not 5 seconds later... that's what "obvious" means to me and that's when i just click "accept" and continue having fun.

@BuenaventuraDurruti said in #28: > Care to define what exactly you mean by that? I did give at least one example, so you're obviously replying without even reading my whole message... but whatever, i'll tell you again player1: forces a queen trade player2: takes opponent's queen and even before player1 makes the move, player2 already knows that his queen iis going to be taken with bishop in the next move. player1: instead of taking the opponent's queen with a bishop, does just move the bishop in front of the queen. not taking it. player2: can take the bishop. being a queen and bishop up for free and play a boring game... or accept a takeback (if player1 asks for it) and continue playing a real game. i mean come on... don't tell me that you never seen an obvious mouseslip. Some mouseslips are more obvious than others and if one doesn't find it obvious then it's fair to reject it, or when it's a fast game then fair to not even consider it... Although I'm usually able to recognize a mouseslip and accept a takeback even in relativly fast games (i play mostly 1/4+5)... In chess you're always analyzing opponent's moves, trying to be aware of what he's up to... so when he plays a move very similar to one you predicted, yet absurdly useless, and asks for a takeback rightaway and not 5 seconds later... that's what "obvious" means to me and that's when i just click "accept" and continue having fun.

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