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What do GM's have and we don't

@Harishkarthik Wait but I thoight GMs were players...

Oh wait never kind, GMs are effectively engines - they're the closest you can get to stockfish humanwise.

But really, you just need over 15 years of chess, including coaching, heavy training, and tournaments to turn yourself into an "engine".

@Harishkarthik Wait but I thoight GMs were players... Oh wait never kind, GMs are effectively engines - they're the closest you can get to stockfish humanwise. But really, you just need over 15 years of chess, including coaching, heavy training, and tournaments to turn yourself into an "engine".

They have soooo many followers and I am sooo happy that a IM follows me

They have soooo many followers and I am sooo happy that a IM follows me

The difference lies mostly in endgame knowledge.

The difference lies mostly in endgame knowledge.

@tpr Also middlegame play. I often find myself without plans when I reach closed, equal middlegames, but GMs can squeeze water out of a stone (isn't that the phrase?)

@tpr Also middlegame play. I often find myself without plans when I reach closed, equal middlegames, but GMs can squeeze water out of a stone (isn't that the phrase?)

#25
I would not say so. In open tournaments non grandmasters often hold themselves pretty well in the middle game against grandmasters, but then the grandmasters usually butcher them in the endgame.

#25 I would not say so. In open tournaments non grandmasters often hold themselves pretty well in the middle game against grandmasters, but then the grandmasters usually butcher them in the endgame.

I agree with #26 based on personal experience.
Midgame in an equal position, often involves taking a chance. And whoever have to take a move first, can be in the danger of a counter move, which might ruin that first moves potential, for example by locking down a piece and simultaneously opening a new line of attack. Basically the midgame have so many variables, that even GMs can make a mistake.

2 main reasons I lose a game.

  1. My opening is wrong, and therefore my opponent destroys me in the midgame.
  2. I don't know endgames, and therefore I lose in a equal or close to equal position.

It's the transition between midgame and endgame I personally find most difficult. Often it's decided by a mistake.

I agree with #26 based on personal experience. Midgame in an equal position, often involves taking a chance. And whoever have to take a move first, can be in the danger of a counter move, which might ruin that first moves potential, for example by locking down a piece and simultaneously opening a new line of attack. Basically the midgame have so many variables, that even GMs can make a mistake. 2 main reasons I lose a game. 1. My opening is wrong, and therefore my opponent destroys me in the midgame. 2. I don't know endgames, and therefore I lose in a equal or close to equal position. It's the transition between midgame and endgame I personally find most difficult. Often it's decided by a mistake.

@RTD1109 , four things.

  1. incredible tactical awareness, from a great deal of practicing.
  2. Positional awareness to a degree that its very hard to attain. Takes a long time to get this good at the positional struggle
  3. Opening theory over 20 moves deep in many lines.
  4. grandmasters often outplay their opponents in the endgame. This is where they shine over their 2300-2400 FIDE opponents.
    They have spent to much time studying this stuff. We could all benefit a great deal from becoming more proficient in the endgame. It is the hardest part of the game.
@RTD1109 , four things. 1) incredible tactical awareness, from a great deal of practicing. 2) Positional awareness to a degree that its very hard to attain. Takes a long time to get this good at the positional struggle 3) Opening theory over 20 moves deep in many lines. 4) grandmasters often outplay their opponents in the endgame. This is where they shine over their 2300-2400 FIDE opponents. They have spent to much time studying this stuff. We could all benefit a great deal from becoming more proficient in the endgame. It is the hardest part of the game.

Well, whatever it is we don't have, apparently what we do have is lots and lots of theories.

Well, whatever it is we don't have, apparently what we do have is lots and lots of theories.

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