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If you were a LiChess Mod (who can alter LiChess Functions and options) what would you do?

This "Forced-Draw-feature" is in fact bogus and should be fixed.

2nd, I'd like to see the temini for Blitz, Rapid & Classic games corrected to match those of the FIDE rules: Blitz is up to & including 10 min for the whole game, Rapid longer than 10 min but less than 60 min, 60 min or more is Classic. When playing with an time increment, it counts as if 60 moves are played.

This "Forced-Draw-feature" is in fact bogus and should be fixed. 2nd, I'd like to see the temini for Blitz, Rapid & Classic games corrected to match those of the FIDE rules: Blitz is up to & including 10 min for the whole game, Rapid longer than 10 min but less than 60 min, 60 min or more is Classic. When playing with an time increment, it counts as if 60 moves are played.

In the lessons N+B checkmate in Piece Checkmates II https://lichess.org/practice/checkmates/piece-checkmates-ii/ sometimes the red warning sign stating: "Try again" pops up after a sub-optimal move, even though a second later the engine realizes that it's still a mate-in-something well within the bounds of the 50-move-rule. This should be fixed.

In the lessons N+B checkmate in Piece Checkmates II https://lichess.org/practice/checkmates/piece-checkmates-ii/ sometimes the red warning sign stating: "Try again" pops up after a sub-optimal move, even though a second later the engine realizes that it's still a mate-in-something well within the bounds of the 50-move-rule. This should be fixed.

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