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Zen mode opponent name and rating visible

Request for developers to make an option where opponent name and rating is visible in Zen mode.

Request for developers to make an option where opponent name and rating is visible in Zen mode.

Is it not the point of zen mode to hide it ?

You can use keyboard shortcut z to go quickly in and out zen mode

Is it not the point of zen mode to hide it ? You can use keyboard shortcut z to go quickly in and out zen mode

@fredo599 said in #2:

Is it not the point of zen mode to hide it ?

You can use keyboard shortcut z to go quickly in and out zen mode

To use Z in every game on and off is tedious. For me it's helpful to remove other boxes which distract eyes but see opponent rating for berserk or not to.

@fredo599 said in #2: > Is it not the point of zen mode to hide it ? > > You can use keyboard shortcut z to go quickly in and out zen mode To use Z in every game on and off is tedious. For me it's helpful to remove other boxes which distract eyes but see opponent rating for berserk or not to.

You can easily show your opponent in zen mode using following personalized style.

.round .round__app .ruser-top {
display: flex !important;
}

Here is a video if you are not familiar ...

https://youtu.be/AJC-DBhXwbc

You can easily show your opponent in zen mode using following personalized style. .round .round__app .ruser-top { display: flex !important; } Here is a video if you are not familiar ... https://youtu.be/AJC-DBhXwbc

Thank you very much, it works. One question: are you sure such codes does not affect latency? I often play bullet and every m/s matters... also, I would like to pm you if you allow.

Thank you very much, it works. One question: are you sure such codes does not affect latency? I often play bullet and every m/s matters... also, I would like to pm you if you allow.

@Alex-31 said in #5:

Thank you very much, it works. One question: are you sure such codes does not affect latency? I often play bullet and every m/s matters... also, I would like to pm you if you allow.

That is fully client side and only modifies the look of the page, no network is involved.

@Alex-31 said in #5: > Thank you very much, it works. One question: are you sure such codes does not affect latency? I often play bullet and every m/s matters... also, I would like to pm you if you allow. That is fully client side and only modifies the look of the page, no network is involved.

@lonelypeanut said in #6:

That is fully client side and only modifies the look of the page, no network is involved.

I was doubt about page loading or piece animation latency.

@lonelypeanut said in #6: > That is fully client side and only modifies the look of the page, no network is involved. I was doubt about page loading or piece animation latency.

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