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Would It be hard to setup chesspuzzles using the board editor?

I tried to show an interesting mate in two puzzle to my friends using the board editor the other day

but the biggest issue was if they made a mistake you couldn't do a takeback all the way to the original position.

  • so I had to keep going to board editor and making a new link everytime.

And another annoying thing was I could only show it to one person at a time.

I'm not a programmer and I have no idea if this would be difficult to do. I think It could be a fun option/addition to this site .

PS - If anyone knows what program/site they use for the puzzle of the day on chess.com - please let me know. thank you.

and also this is the mate in two puzzle

http://en.lichess.org/analyse/2z07v49q/black

It's already solved unfortunately but I loved it because of the number of tactics in only two moves - fork - sacrifice - discovered attack - pin. and it was completely forced.

I tried to show an interesting mate in two puzzle to my friends using the board editor the other day but the biggest issue was if they made a mistake you couldn't do a takeback all the way to the original position. - so I had to keep going to board editor and making a new link everytime. And another annoying thing was I could only show it to one person at a time. I'm not a programmer and I have no idea if this would be difficult to do. I think It could be a fun option/addition to this site . PS - If anyone knows what program/site they use for the puzzle of the day on chess.com - please let me know. thank you. and also this is the mate in two puzzle http://en.lichess.org/analyse/2z07v49q/black It's already solved unfortunately but I loved it because of the number of tactics in only two moves - fork - sacrifice - discovered attack - pin. and it was completely forced.

BUMP. bumping this up to the top. I think it could be a great idea.

BUMP. bumping this up to the top. I think it could be a great idea.

I suggest you learn Forsyth's notation.

If you don't know FEN, then find a website which will let you set up the board thru a graphical UI, and it will let you copy and paste the FEN code into the position setup here.

But yes, integrating a GUI to be built into this site for setting up the FEN in a custom position was one of the to-dos discussed like a year back.

I suggest you learn Forsyth's notation. If you don't know FEN, then find a website which will let you set up the board thru a graphical UI, and it will let you copy and paste the FEN code into the position setup here. But yes, integrating a GUI to be built into this site for setting up the FEN in a custom position was one of the to-dos discussed like a year back.

Oh, don't know how he didn't notice that, then.
Me I didn't notice it because I didn't re-test setting up position since last time.

Partly disappointing, because it could have made a nice JavaScript exercise for me to figure out how to implement and do a pull request or something.

Even though it doesn't seem to support castling, en passant, and 50 move draw rule factors of the extended FEN, it's simple enough to support the original, pure Forsyth notation (board setup only), and simplicity is always nice I guess.

Oh, don't know how he didn't notice that, then. Me I didn't notice it because I didn't re-test setting up position since last time. Partly disappointing, because it could have made a nice JavaScript exercise for me to figure out how to implement and do a pull request or something. Even though it doesn't seem to support castling, en passant, and 50 move draw rule factors of the extended FEN, it's simple enough to support the original, pure Forsyth notation (board setup only), and simplicity is always nice I guess.

I'm sorry. I guess I didn't explain my idea well enough.

What I meant was If it would be possible to enter a position and also enter the solution .

So if I would post the link to this position any number of players could try to solve it and it would say - Wrong move if the player did not enter that one particular solution. And not let the player play any move but the solution itself.

sort of like this

http://www.chess.com/forum/view/daily-puzzles/9222013---mate-in-2

theres three options at the bottom of the puzzle - Help Restart and Solution. And also when you enter the wrong move it tells you.

Anyways, sorry to bother you guys .

peace.

I'm sorry. I guess I didn't explain my idea well enough. What I meant was If it would be possible to enter a position and also enter the solution . So if I would post the link to this position any number of players could try to solve it and it would say - *Wrong move* if the player did not enter that one particular solution. And not let the player play any move but the solution itself. sort of like this http://www.chess.com/forum/view/daily-puzzles/9222013---mate-in-2 theres three options at the bottom of the puzzle - Help Restart and Solution. And also when you enter the wrong move it tells you. Anyways, sorry to bother you guys . peace.

The problem with "solutions" is that they're not always right.

Lots of times chess puzzles are given with overly picky solutions, where you can still get the basic concept correct, but you're required to play even the miniscule nitpicks that are just one move closer to forcing mate 1000 moves later barely.

So, on some sites, chess puzzles are often retarded.
And, so are their claimed "solutions".

The puzzle you gave is another nice counterexample though.
But I think if they really give up and refuse to persist until they find the solution themselves, they'll get a chess engine or something.

Besides, me personally, I don't want anyone to see the solution just by asking it. I'd rather it remained hidden only for people who have the skill to see it.

So part of your suggestion in my opinion is a matter of preference (not saying it's wrong).

The problem with "solutions" is that they're not always right. Lots of times chess puzzles are given with overly picky solutions, where you can still get the basic concept correct, but you're required to play even the miniscule nitpicks that are just one move closer to forcing mate 1000 moves later barely. So, on some sites, chess puzzles are often retarded. And, so are their claimed "solutions". The puzzle you gave is another nice counterexample though. But I think if they really give up and refuse to persist until they find the solution themselves, they'll get a chess engine or something. Besides, me personally, I don't want anyone to see the solution just by asking it. I'd rather it remained hidden only for people who have the skill to see it. So part of your suggestion in my opinion is a matter of preference (not saying it's wrong).

user-made puzzles, why not. I'm adding the idea to the todolist. But don't hold your breath waiting.

user-made puzzles, why not. I'm adding the idea to the todolist. But don't hold your breath waiting.

^ awesome :) .cheers.

^ awesome :) .cheers.

Kinda just said why not, but I don't really care.

IMO, anything that forces people to specify information they'd rather leave out is problematic.

Past that, see above, d/c. :)

Kinda just said why not, but I don't really care. IMO, anything that forces people to specify information they'd rather leave out is problematic. Past that, see above, d/c. :)

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