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Recommend as Puzzle Option in "Learn from your mistakes"

Hi,

I do not exactly know how the puzzles are generated. Afaik they are found by the engine looking for suitable game situations. I have this idea:

When I go through my game analysis, I often find challenging situations where to me the solution to the blunder can not be easily found. (Example see below). I suggest a "recommend as puzzle" button, where I can send this exact position to the machine to evaluate the possible puzzle or to the community who can decide (Maybe by judging "beta" puzzles and giving a rating.

What do you think? - After the move in this potential puzzle NxD5 is correct...

https://lichess.org/hYeOmbzk/white#52

Hi, I do not exactly know how the puzzles are generated. Afaik they are found by the engine looking for suitable game situations. I have this idea: When I go through my game analysis, I often find challenging situations where to me the solution to the blunder can not be easily found. (Example see below). I suggest a "recommend as puzzle" button, where I can send this exact position to the machine to evaluate the possible puzzle or to the community who can decide (Maybe by judging "beta" puzzles and giving a rating. What do you think? - After the move in this potential puzzle NxD5 is correct... https://lichess.org/hYeOmbzk/white#52

There's over a million great puzzles and many people don't know what constitutes a valid puzzle. I'm not sure it's needed.

If you're asking about 28.Nxd5, the LiChess puzzle generator would never select that as a valid puzzle.

Non-mating puzzles always start with a blunder and black's 27th move was not a blunder.

There's over a million great puzzles and many people don't know what constitutes a valid puzzle. I'm not sure it's needed. If you're asking about 28.Nxd5, the LiChess puzzle generator would never select that as a valid puzzle. Non-mating puzzles always start with a blunder and black's 27th move was not a blunder.

@StingerPuzzles Late response, but the "puzzle" in question would actually start immediately after 26 ...Bxd5??, which was marked as a blunder. And even if it wasn't, I would imagine one could also have a puzzle where a player has to accurately navigate an opponent's attacks without being mated--a situation which might not require blunders on either side, but simply a setup where one series of moves wins and all others fail.

@StingerPuzzles Late response, but the "puzzle" in question would actually start immediately after 26 ...Bxd5??, which was marked as a blunder. And even if it wasn't, I would imagine one could also have a puzzle where a player has to accurately navigate an opponent's attacks without being mated--a situation which might not require blunders on either side, but simply a setup where one series of moves wins and all others fail.

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