A lot of public chat rooms have "verification levels" to protect rooms from unsolicited spam. On Discord, they provide the following restriction options:
https://i.imgur.com/6fT78tD.png
Simple criteria with an aim in mind seems to work well. For instance, this seems to be what they target:
Low - Accounts by people with online presence, thus blocking out automated bots.
Medium - Accounts by users who have signed up prior and is not newly made, thus blocking out offenders who attempt to return, or fishy people in general.
(╯°□°)╯︵ ┻━┻ - You have to try hard just to participate. Anyone who wants to spam must be determined enough to bother.
If it was me, I would introduce the following restriction for tournaments:
Official tournaments (Scheduled by Lichess): To participate, you must have registered with a verified email address.
Important tournaments (Weekly, Monthly): To participate, you must have a non-provisional rating and have signed up on the site for some time (hours / days).
Events (Marathon, Promoted tournaments): To participate, you must have a non-provisional rating and have signed up for the tournament for some time (hours / days).
I think it's important to respect the rights of users who want to remain anonymous, as long as they commit to being a healthy member of the community. Contrary to Wesley So's views, I am of the opinion that we can achieve keeping tournaments free and open while still cutting down the rate of suspicious players.
However, as far as I'm aware, we allocate staff to watch event tournaments and review the top participants as they are going, and it works fairly well. If anything, we would need more manpower and tools. For this reason I support the point delivered in #3 where the organizer should be able to supervise and kick out users who they deem should be disqualified already. Not sure if it warrants the effort, but we'll see.
A lot of public chat rooms have "verification levels" to protect rooms from unsolicited spam. On Discord, they provide the following restriction options:
https://i.imgur.com/6fT78tD.png
Simple criteria with an aim in mind seems to work well. For instance, this seems to be what they target:
Low - Accounts by people with online presence, thus blocking out automated bots.
Medium - Accounts by users who have signed up prior and is not newly made, thus blocking out offenders who attempt to return, or fishy people in general.
(╯°□°)╯︵ ┻━┻ - You have to try hard just to participate. Anyone who wants to spam must be determined enough to bother.
If it was me, I would introduce the following restriction for tournaments:
Official tournaments (Scheduled by Lichess): To participate, you must have registered with a verified email address.
Important tournaments (Weekly, Monthly): To participate, you must have a non-provisional rating and have signed up on the site for some time (hours / days).
Events (Marathon, Promoted tournaments): To participate, you must have a non-provisional rating and have signed up for the tournament for some time (hours / days).
I think it's important to respect the rights of users who want to remain anonymous, as long as they commit to being a healthy member of the community. Contrary to Wesley So's views, I am of the opinion that we can achieve keeping tournaments free and open while still cutting down the rate of suspicious players.
However, as far as I'm aware, we allocate staff to watch event tournaments and review the top participants as they are going, and it works fairly well. If anything, we would need more manpower and tools. For this reason I support the point delivered in #3 where the organizer should be able to supervise and kick out users who they deem should be disqualified already. Not sure if it warrants the effort, but we'll see.