I see a lot of arguments along the lines of games becoming nonsense chaos in no-increment timecontrols. My expereince is opposite. And it is driving me crazy. I don't have a good option when when I'm too high strung for 5+0 (but that I will leave to the end).
So what do I see when I'm playing 2+1? I have like 20 seconds left, the opponent 3 seconds. Well they would sooner lose on time than being mated, so they start making random moves to rack up time. They are now up to like 8 seconds. But me using my time responsibly, down to 10. So I;m like why the f is this game still going on, and then I realize... the sheer amount of unfairness, the advantage my opponent accumulated by basically not playing anymore dawns on me. I lose like 98% of the games when that get into this situation. Maybe that's on me, but it doesn't make it less stupid.
I see chess as a game of resources, a strategy game that consist of more than just the moves. You play the role of converting time into move quality. Overspend, and you will likely earn a winning position, but you will end up running out of your resources and lose. Underspend, and you will have a lot of time saved up, like a rich country without a military being invaded. You lose.
A delicate balance that adds so much depth. And this ruins it.
So why do I moan about it? Why not just play 1+0? 1+0 and 2+x are 2 very different worlds. Faar too fast for me. Basically a game of premoves, for a large part, a real extreme that's too much for me.
So why not create 2+0 games? Same answer as anybody else on the internet. The default pools are where like 95% of the players are. I want a pool. Everyobody wants a pool.
I know it's not gonna change, probably a million other people wanted a million other default timecontrols. But the discussion is valid.
Maybe increments make more sense in longer games, where you want to keep a classical game's endgame classical-ish. I'll give you that. But for 2+1 and similar, the +1 part is never going to be anything but the one thing that turns me away from it after 2-3 games. Despite the fact that 2 minutes is great for fast but not yet crazy chess.
Thanks for hearing me out
So what do I see when I'm playing 2+1? I have like 20 seconds left, the opponent 3 seconds. Well they would sooner lose on time than being mated, so they start making random moves to rack up time. They are now up to like 8 seconds. But me using my time responsibly, down to 10. So I;m like why the f is this game still going on, and then I realize... the sheer amount of unfairness, the advantage my opponent accumulated by basically not playing anymore dawns on me. I lose like 98% of the games when that get into this situation. Maybe that's on me, but it doesn't make it less stupid.
I see chess as a game of resources, a strategy game that consist of more than just the moves. You play the role of converting time into move quality. Overspend, and you will likely earn a winning position, but you will end up running out of your resources and lose. Underspend, and you will have a lot of time saved up, like a rich country without a military being invaded. You lose.
A delicate balance that adds so much depth. And this ruins it.
So why do I moan about it? Why not just play 1+0? 1+0 and 2+x are 2 very different worlds. Faar too fast for me. Basically a game of premoves, for a large part, a real extreme that's too much for me.
So why not create 2+0 games? Same answer as anybody else on the internet. The default pools are where like 95% of the players are. I want a pool. Everyobody wants a pool.
I know it's not gonna change, probably a million other people wanted a million other default timecontrols. But the discussion is valid.
Maybe increments make more sense in longer games, where you want to keep a classical game's endgame classical-ish. I'll give you that. But for 2+1 and similar, the +1 part is never going to be anything but the one thing that turns me away from it after 2-3 games. Despite the fact that 2 minutes is great for fast but not yet crazy chess.
Thanks for hearing me out