@Toscani said in #25:
> If there is a take-back, the piece touched must still be played. So there needs a feature to force that piece to be played. If the opponents piece has been captured, then the move is complete and the piece cannot be taken back.
> If the feature does not exist, it should.
>
This is an interesting suggestion that I don't remember seeing before.
People complain about "mouse slips" ruining games, and I'm sure we've all had a few. I had one a few games ago where I was dragging a bishop to capture a knight but accidentally dropped it on the wrong square, losing it for nothing. This was in a tournament game so a takeback wasn't even an option. I wouldn't have requested one anyway as I'm a firm believer that these things even out over time. But the idea to allow a takeback but require the moved piece to be moved...I kind of like that.
So there could be 2 types of takeback allowed by the system - one would be the current one (take back move, play anything), the other would be take back move but must move the same piece. This could be a something each user could set (along with the option for no takebacks at all).
> If there is a take-back, the piece touched must still be played. So there needs a feature to force that piece to be played. If the opponents piece has been captured, then the move is complete and the piece cannot be taken back.
> If the feature does not exist, it should.
>
This is an interesting suggestion that I don't remember seeing before.
People complain about "mouse slips" ruining games, and I'm sure we've all had a few. I had one a few games ago where I was dragging a bishop to capture a knight but accidentally dropped it on the wrong square, losing it for nothing. This was in a tournament game so a takeback wasn't even an option. I wouldn't have requested one anyway as I'm a firm believer that these things even out over time. But the idea to allow a takeback but require the moved piece to be moved...I kind of like that.
So there could be 2 types of takeback allowed by the system - one would be the current one (take back move, play anything), the other would be take back move but must move the same piece. This could be a something each user could set (along with the option for no takebacks at all).