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how do i improve my way of thinking

So guys how do I develop and change my way of thinking for chess, like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player, I wanna change my perception, I am very bad at endgames, I don't think much about mid days and I need a better and tricky Opening... so lets talk about mid games, what to do in mid games if I am losing by material advantage like if I m a rook, or a bishop down... can you all suggest me something?

SUGGEST ME OPENING FOR WHITE AND BLACK...

T H A N K Y O U ...

So guys how do I develop and change my way of thinking for chess, like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player, I wanna change my perception, I am very bad at endgames, I don't think much about mid days and I need a better and tricky Opening... so lets talk about mid games, what to do in mid games if I am losing by material advantage like if I m a rook, or a bishop down... can you all suggest me something? SUGGEST ME OPENING FOR WHITE AND BLACK... T H A N K Y O U ...

Forget openings for now. Learn to play the one you play already but play it so you're not down a rook or a bishop in the middlegame.

For endgames, watch Daniel Naroditski's K/P endgame series playlist. Take it seriously and actually listen. Back it up and replay anything you didn't understand.

Agadmator (non-titled player) has a playlist or two of his own rapid games here on LiChess. They're great, especially to see that his game is based upon thinking in chess, not memorizing opening lines. He's a pretty strong club player who plays a few openings rather well, but he PLAYS the opening, he didn't memorize them. He talks through his thoughts during the games, all 10 + 0. Something to note is that he spends more time analyzing what the opponent is doing than he does figuring out what HE's going to do. This is noteworthy.

Forget openings for now. Learn to play the one you play already but play it so you're not down a rook or a bishop in the middlegame. For endgames, watch Daniel Naroditski's K/P endgame series playlist. Take it seriously and actually listen. Back it up and replay anything you didn't understand. Agadmator (non-titled player) has a playlist or two of his own rapid games here on LiChess. They're great, especially to see that his game is based upon thinking in chess, not memorizing opening lines. He's a pretty strong club player who plays a few openings rather well, but he PLAYS the opening, he didn't memorize them. He talks through his thoughts during the games, all 10 + 0. Something to note is that he spends more time analyzing what the opponent is doing than he does figuring out what HE's going to do. This is noteworthy.

Endgames are generally is where chess is won. It starts out with king and pawn.

This is something you will be doing your whole chess life. You will never be 100% happy with your play because there is always someone that will beat you.

Your way of thinking is going to be improved with puzzles and simply playing.

Try not to resign ever unless you hung your queen on move 2 or something. Being just a single piece down once the game opens up isn't a big deal since there will always be some kind of tactic that comes up.

For openings just play what you like.

Endgames are generally is where chess is won. It starts out with king and pawn. This is something you will be doing your whole chess life. You will never be 100% happy with your play because there is always someone that will beat you. Your way of thinking is going to be improved with puzzles and simply playing. Try not to resign ever unless you hung your queen on move 2 or something. Being just a single piece down once the game opens up isn't a big deal since there will always be some kind of tactic that comes up. For openings just play what you like.

The bad news: 1100 is a pretty low rating. The good news: 1100 is a pretty low rating so there's plenty of room for improvement.
At this stage, play as many games as possible to gain experience. Use time controls with reasonable thinking time instead of blitz or bullet. Switch openings until you find one you like. Analyse your games with someone stronger who can give you advice.

The bad news: 1100 is a pretty low rating. The good news: 1100 is a pretty low rating so there's plenty of room for improvement. At this stage, play as many games as possible to gain experience. Use time controls with reasonable thinking time instead of blitz or bullet. Switch openings until you find one you like. Analyse your games with someone stronger who can give you advice.

@VEERtheMATER said in #1:

So guys how do I develop and change my way of thinking for chess, like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player, I wanna change my perception, I am very bad at endgames, I don't think much about mid days and I need a better and tricky Opening... so lets talk about mid games, what to do in mid games if I am losing by material advantage like if I m a rook, or a bishop down... can you all suggest me something?

SUGGEST ME OPENING FOR WHITE AND BLACK...

T H A N K Y O U ...

Forget end games... learn to not blunder your pieces and you won't need to know any endgame stuff for now...

For white openings, watch Hikaru play the VIENNA GAME, take this opening seriously and you can attack black like a machine, easy wins in 20 moves or less...

For black openings, CARO-KANN and FRENCH DEFENCE are tricksters, your opponents will probably over-extend trying to attack you and blunder away their pieces one by one... one by one they will blunder away their pieces... one by one they will remain at one one one... one and done adopt them as your only son...

@VEERtheMATER said in #1: > So guys how do I develop and change my way of thinking for chess, like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player, I wanna change my perception, I am very bad at endgames, I don't think much about mid days and I need a better and tricky Opening... so lets talk about mid games, what to do in mid games if I am losing by material advantage like if I m a rook, or a bishop down... can you all suggest me something? > > SUGGEST ME OPENING FOR WHITE AND BLACK... > > T H A N K Y O U ... Forget end games... learn to not blunder your pieces and you won't need to know any endgame stuff for now... For white openings, watch Hikaru play the VIENNA GAME, take this opening seriously and you can attack black like a machine, easy wins in 20 moves or less... For black openings, CARO-KANN and FRENCH DEFENCE are tricksters, your opponents will probably over-extend trying to attack you and blunder away their pieces one by one... one by one they will blunder away their pieces... one by one they will remain at one one one... one and done adopt them as your only son...

statistically most promissing for black is:

Sicilian O'Kelly variation (in combination with ...e7-e5 push)
Modern defense (kind of Pirc, but delaying the development of the knight on f6 for as long as possible)
Nimzowich Defense (1.e4 Nc6 - if white now plays 2.d4?! it is already an inaccuracy, and black wins more often that white already)

Statistically best white opening, by far!
-->
1.Nf3 with 2.c4 next, then opting for either Maroczy-bind set-up, or g3/Bg2 setup against a kingsindian-defense set-up, or going for a catalan against those who do ...d5 with ...c6 and ...e6 set-up.

but solid good choices for white are also 1.c4, 1.d4 or 1.b3 and 1.b4, the later two are hardly played, so specializing on them could be valuable. I decided for 1.Nf3 as this requires the least amount to learn for variation. Still a lot, but the others allow black too much flexibility. Contrary, 1.Nf3 already prevents 1...e5 and in a subtle way 1...f5, too. Also 1...Nf6 (commonly played) is not great (or great for white, and maybe the main reason why 1.Nf3 is statistically so promising)

statistically most promissing for black is: Sicilian O'Kelly variation (in combination with ...e7-e5 push) Modern defense (kind of Pirc, but delaying the development of the knight on f6 for as long as possible) Nimzowich Defense (1.e4 Nc6 - if white now plays 2.d4?! it is already an inaccuracy, and black wins more often that white already) Statistically best white opening, by far! --> 1.Nf3 with 2.c4 next, then opting for either Maroczy-bind set-up, or g3/Bg2 setup against a kingsindian-defense set-up, or going for a catalan against those who do ...d5 with ...c6 and ...e6 set-up. but solid good choices for white are also 1.c4, 1.d4 or 1.b3 and 1.b4, the later two are hardly played, so specializing on them could be valuable. I decided for 1.Nf3 as this requires the least amount to learn for variation. Still a lot, but the others allow black too much flexibility. Contrary, 1.Nf3 already prevents 1...e5 and in a subtle way 1...f5, too. Also 1...Nf6 (commonly played) is not great (or great for white, and maybe the main reason why 1.Nf3 is statistically so promising)

@VEERtheMATER said in #1:

like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player

You dont know how to play chess. You only know how the rules, how to move the pieces, and a couple of tactics.

If you knew the game, you would have a vast understanding and certainly wouldnt have too much trouble converting an endgame position that is mildly favorable or equal.

Learning an opening will not help you improve. It might increase your rating due to a cheesy opening or something that others fall for, but your understanding of the game will still be low and will be easy prey once out of the opening prep.

Learn the basics of chess, learn endings to convert easy positions. learn about initiative, tempos. Well, at your level, learn anything and you will be better. I suggest starting from the endings, then chess principles, then middlegame, and openings at the very end.

Might not believe it, but learning a single common end game principle, which might take you, say 10 hours of studying, if you encounter it 10 times in the next 100 games, ill be like 60-100 rating points worth.
If you learn 2-3 themes, that would be like 15-25 or so more wins than loses in the next 100 games.

At your level, anything that you learn in a few hours will give you a huge boost in level, but you do have to put the work.

At my level and above, you have to study a lot for very little to show for it. So take advantage of that. Learn.

@VEERtheMATER said in #1: > like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player You dont know how to play chess. You only know how the rules, how to move the pieces, and a couple of tactics. If you knew the game, you would have a vast understanding and certainly wouldnt have too much trouble converting an endgame position that is mildly favorable or equal. Learning an opening will not help you improve. It might increase your rating due to a cheesy opening or something that others fall for, but your understanding of the game will still be low and will be easy prey once out of the opening prep. Learn the basics of chess, learn endings to convert easy positions. learn about initiative, tempos. Well, at your level, learn anything and you will be better. I suggest starting from the endings, then chess principles, then middlegame, and openings at the very end. Might not believe it, but learning a single common end game principle, which might take you, say 10 hours of studying, if you encounter it 10 times in the next 100 games, ill be like 60-100 rating points worth. If you learn 2-3 themes, that would be like 15-25 or so more wins than loses in the next 100 games. At your level, anything that you learn in a few hours will give you a huge boost in level, but you do have to put the work. At my level and above, you have to study a lot for very little to show for it. So take advantage of that. Learn.

@VEERtheMATER said in #1:

So guys how do I develop and change my way of thinking for chess, like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player, I wanna change my perception, I am very bad at endgames, I don't think much about mid days and I need a better and tricky Opening... so lets talk about mid games, what to do in mid games if I am losing by material advantage like if I m a rook, or a bishop down... can you all suggest me something?

SUGGEST ME OPENING FOR WHITE AND BLACK...

T H A N K Y O U ...
stop opening
do 1 to 20 puzzels EVERY day
do watch Levy Chessboom or Agandmator for game (take advantage of puzzle quesiont)
play 1-5 rapid / blizz game EvERY DAy
try diferent openings -- important : OPENINGS NOT VERY IMPORTANT it more improtent that u dont blunder in opening even that not bad if u have tactics thru pizzle
read book like chessnerd : classical book , with board in ur head - difficulte at first but later u get it
everyday u do this for 1 hour , saturday u take day off for shomer shabbos , sunday u do as much u want
then u begin going to chess club and watch streming
than , in 3 months u take 2 weeks completely off and than u come back
in 4 months u will be 1800 lichens rating
trust u will glow up bro

@VEERtheMATER said in #1: > So guys how do I develop and change my way of thinking for chess, like I know how to play chess ( I give my self 6/10 ), I am just like a regular 1100 rating player, I wanna change my perception, I am very bad at endgames, I don't think much about mid days and I need a better and tricky Opening... so lets talk about mid games, what to do in mid games if I am losing by material advantage like if I m a rook, or a bishop down... can you all suggest me something? > > SUGGEST ME OPENING FOR WHITE AND BLACK... > > T H A N K Y O U ... stop opening do 1 to 20 puzzels EVERY day do watch Levy Chessboom or Agandmator for game (take advantage of puzzle quesiont) play 1-5 rapid / blizz game EvERY DAy try diferent openings -- important : OPENINGS NOT VERY IMPORTANT it more improtent that u dont blunder in opening even that not bad if u have tactics thru pizzle read book like chessnerd : classical book , with board in ur head - difficulte at first but later u get it everyday u do this for 1 hour , saturday u take day off for shomer shabbos , sunday u do as much u want then u begin going to chess club and watch streming than , in 3 months u take 2 weeks completely off and than u come back in 4 months u will be 1800 lichens rating trust u will glow up bro

Each "middle-game strategy" hinges on our choice of "opening pawn structure" and the critical (pawn) breaks that define the battle between space control and counter-play. By learning pawn structures, we can then apply some common middle game chess principle to the game. Calculating ahead harmonises the tempo of the material.

Opening plan:
Ruy Lopez: flank counterplay or central challenge;
Italian Game: central dominance or kingside initiative;
French Defense: central counterplay or kingside destabilization;
Caro-Kann: central challenge or piece liberation;
Pirc Defense: central challenge or flank destabilization;
Queen’s Gambit: ...c5 (decline) or ...e5 (accepted).
English Opening: central symmetry or ...d5 (counter-gambit); &
Réti Opening: central claim or flank pressure.

Openings set the stages of the game.

Key Opening-Game Principles
Control the center;
Develop pieces quickly;
Castle early to connect the rooks;
Avoid premature pawn moves;
Maintain pawn structure;
Coordinate pieces;

Key Middle-Game Principles:
Centralize pieces;
Avoid pawn weaknesses;
Trade flank pawns inwards;
Calculated pawn breaks; &
Activate rooks on open/semi-open files.

Key End-Game Principles
Activate the king;
Create and advance passed pawns;
Control key pawn squares;
Exchange the pieces that will create your winning position;
Alternate the tempo by opposition or triangulation;
Activate rooks in open files and the seventh rank;
Avoid passive defence, active play is often better;
Calculate the endgames; &
Manage your time.

In the end-games, I trade pawns outwards, because the king cannot be at two places at the same time.
During a game I always search for those overloaded or neglected pieces.
Visualising the escape squares is insightful too.

Each "middle-game strategy" hinges on our choice of "opening pawn structure" and the critical (pawn) breaks that define the battle between space control and counter-play. By learning pawn structures, we can then apply some common middle game chess principle to the game. Calculating ahead harmonises the tempo of the material. Opening plan: Ruy Lopez: flank counterplay or central challenge; Italian Game: central dominance or kingside initiative; French Defense: central counterplay or kingside destabilization; Caro-Kann: central challenge or piece liberation; Pirc Defense: central challenge or flank destabilization; Queen’s Gambit: ...c5 (decline) or ...e5 (accepted). English Opening: central symmetry or ...d5 (counter-gambit); & Réti Opening: central claim or flank pressure. Openings set the stages of the game. Key Opening-Game Principles Control the center; Develop pieces quickly; Castle early to connect the rooks; Avoid premature pawn moves; Maintain pawn structure; Coordinate pieces; Key Middle-Game Principles: Centralize pieces; Avoid pawn weaknesses; Trade flank pawns inwards; Calculated pawn breaks; & Activate rooks on open/semi-open files. Key End-Game Principles Activate the king; Create and advance passed pawns; Control key pawn squares; Exchange the pieces that will create your winning position; Alternate the tempo by opposition or triangulation; Activate rooks in open files and the seventh rank; Avoid passive defence, active play is often better; Calculate the endgames; & Manage your time. In the end-games, I trade pawns outwards, because the king cannot be at two places at the same time. During a game I always search for those overloaded or neglected pieces. Visualising the escape squares is insightful too.

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