@tigerprowl
Looking at the game you posted at #26, I am genuinely confused as to why you would assume this player was an engine. They played poorly and lost. It looks like a fairly unremarkable game.
Part of being a bad player is a lack of self-reflection. Hence, most players, especially players rated below, let's say 2100, probably don't spend a lot of time evaluating their games. Because otherwise they wouldn't be bad players for very long.
What makes more sense... the site runs a behind-the-scenes network of a vast number of engine players with a huge variety of different skill levels, playstyles, and time management styles meant to simulate there being a lot of human players on the site, requiring a massive investment in resources, computational time, and management from a free, by-donation website, or that it's just pairing a bunch of humans together as advertised.
Looking at the game you posted at #26, I am genuinely confused as to why you would assume this player was an engine. They played poorly and lost. It looks like a fairly unremarkable game.
Part of being a bad player is a lack of self-reflection. Hence, most players, especially players rated below, let's say 2100, probably don't spend a lot of time evaluating their games. Because otherwise they wouldn't be bad players for very long.
What makes more sense... the site runs a behind-the-scenes network of a vast number of engine players with a huge variety of different skill levels, playstyles, and time management styles meant to simulate there being a lot of human players on the site, requiring a massive investment in resources, computational time, and management from a free, by-donation website, or that it's just pairing a bunch of humans together as advertised.