Hello All,
I am trying to design an optimum chess lesson. I have put together some ideas. Please provide your feedback and help me improve it. (This lesson is for those who want to improve ELO rating in best possible time but might not be too interesting for those who're just trying to enjoy chess and don't want a focused study schedule.)
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Duration 90 minutes
Time Division -
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10 Minutes - Tactics
10 Minutes - Endgame
10 Minutes - Opening For White
10 Minutes - Opening For Black
10 Minutes - Model Game in White opening
10 Minutes - Model Games in Black opening
30 Minutes - Student's Game analysis
Before the Lesson-
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1. 10 endgame and 10 Tactics positions are to be provided by the Teacher and student is supposed to solve them before the class begins.
These Endgame and Tactics are very carefully chosen and comply fully with Student's repertoire. If the tactics and specially endgames are never going to show up or going to show up after 50 years, there is no point in wasting time in those.
2. An opening repertoire for white and black should be provided in advance. The repertoire should be annotated with text and not too much variations
The ideas would be like the possible weak squares, the typical Pawn Structures, minor piece imbalances etc.
3. Based on the two points above, the Student is supposed to play a few games and needs to annotate them and then send the best 3 games to the Teacher. Teacher might choose one of them for analysis during lesson or show them all in quick succession.
-- The Best games would be where Student thinks, he managed to implement the ideas (tactics, opening and Ending) in his games.
During the Lesson-
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1. Teacher is supposed to go over the Tactics and Endgames solved by the student and provide tips and ask questions to ensure that Student understood the idea completely.
2. Similar exercise will be done with openings, Teacher must try to confuse the student with questions or strange counter moves and if Student has understood the ideas well he should be able to figure out a solution.
This exercise is just to ensure that Student is notjust memorising the variations.
3. Next up are two Model games in the opening from Student's repertoire, these are chosen to give the student a complete feeling of what sort of middlegame positions arise in his opening of choice, what kind of tactics and endgames
are going on and most importantly the two critical points in the game-
1. When the middle game arises and student can decide the flow of the game and/or create imbalances.
2. How and when endgame transition happened and what factors motivated a player to go into endgame.
At such critical points, Teacher should allow the student 2 minutes to figure out the plan and best move accordingly.
4. The last 30 minutes are for the Student's game analysis. The point here is to identify where student failed to implement his learned concepts.
Without this segment, most of the chess studies and lessons will be ineffective as the info. acquired will be wasted andsoon be forgotten.
Again this analysis shuld be done in Q & A format.
After The lesson-
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Student will require quite some rest post the lesson as it was a very long and dificult exercise.
Student will solve the given assignment and try to replicate the lessons learned so far in his games.
----------------------------------------------------
General Guidelines
1. Brain needs time to let the information sink in. So, don't do anything chess specific apart from pondering about your lesson immediately after your lesson. Do some light exercise or sleep.
2. This lesson should ideally the first challenging task in your day or the last challenging task before you go to sleep.
3. It is a very good idea to record your lesson so that you could revise it a couple of days later.
I am trying to design an optimum chess lesson. I have put together some ideas. Please provide your feedback and help me improve it. (This lesson is for those who want to improve ELO rating in best possible time but might not be too interesting for those who're just trying to enjoy chess and don't want a focused study schedule.)
================================================
Duration 90 minutes
Time Division -
--------------------------------------------
10 Minutes - Tactics
10 Minutes - Endgame
10 Minutes - Opening For White
10 Minutes - Opening For Black
10 Minutes - Model Game in White opening
10 Minutes - Model Games in Black opening
30 Minutes - Student's Game analysis
Before the Lesson-
----------------------------------------------
1. 10 endgame and 10 Tactics positions are to be provided by the Teacher and student is supposed to solve them before the class begins.
These Endgame and Tactics are very carefully chosen and comply fully with Student's repertoire. If the tactics and specially endgames are never going to show up or going to show up after 50 years, there is no point in wasting time in those.
2. An opening repertoire for white and black should be provided in advance. The repertoire should be annotated with text and not too much variations
The ideas would be like the possible weak squares, the typical Pawn Structures, minor piece imbalances etc.
3. Based on the two points above, the Student is supposed to play a few games and needs to annotate them and then send the best 3 games to the Teacher. Teacher might choose one of them for analysis during lesson or show them all in quick succession.
-- The Best games would be where Student thinks, he managed to implement the ideas (tactics, opening and Ending) in his games.
During the Lesson-
----------------------------------------------
1. Teacher is supposed to go over the Tactics and Endgames solved by the student and provide tips and ask questions to ensure that Student understood the idea completely.
2. Similar exercise will be done with openings, Teacher must try to confuse the student with questions or strange counter moves and if Student has understood the ideas well he should be able to figure out a solution.
This exercise is just to ensure that Student is notjust memorising the variations.
3. Next up are two Model games in the opening from Student's repertoire, these are chosen to give the student a complete feeling of what sort of middlegame positions arise in his opening of choice, what kind of tactics and endgames
are going on and most importantly the two critical points in the game-
1. When the middle game arises and student can decide the flow of the game and/or create imbalances.
2. How and when endgame transition happened and what factors motivated a player to go into endgame.
At such critical points, Teacher should allow the student 2 minutes to figure out the plan and best move accordingly.
4. The last 30 minutes are for the Student's game analysis. The point here is to identify where student failed to implement his learned concepts.
Without this segment, most of the chess studies and lessons will be ineffective as the info. acquired will be wasted andsoon be forgotten.
Again this analysis shuld be done in Q & A format.
After The lesson-
---------------------------------------------------
Student will require quite some rest post the lesson as it was a very long and dificult exercise.
Student will solve the given assignment and try to replicate the lessons learned so far in his games.
----------------------------------------------------
General Guidelines
1. Brain needs time to let the information sink in. So, don't do anything chess specific apart from pondering about your lesson immediately after your lesson. Do some light exercise or sleep.
2. This lesson should ideally the first challenging task in your day or the last challenging task before you go to sleep.
3. It is a very good idea to record your lesson so that you could revise it a couple of days later.