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Suicide Rook

In this game I played the suicide rook to get a draw in an otherwise lost position.

It's called a feral piece: if you capture it, you'll give stalemate in an otherwise won position, but if you don't capture it, it can keep checking you (next to the King if necessary) until you do. It's a piece you can't get rid of, that forces the stalemate.
Actually if the opponent would move pawn instead of checking with rook then checkmate is near

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