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Hello, I need some help concerning attacking chess, I feel like there is always something preventing me from executing a winning attack, these two games that I'll show might help see what I mean.
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Basically I want to know if there are some general tips when conducting an attack, apart from brute force calculation.
@noobforlife #1
Looking at just these two games, it looks like you were making mistakes in these kind of category :
*) Making too easily space for pieces from your opponent to try to defend, by opening lines for them "for free".
*) Not calculating some checks thorougly (16.Ng7+ wins the knight on f7. That was not too difficult to spot).
*) Trading too many pieces while trying to maintain the initiative.
*) Maybe resigning too soon.
Looking at the last point, you can also ask yourself this question :
When I don't see a winning move sequence when attacking, or when the opponent makes a defensive move that you overlooked, does that interfere with my "objective" chess position evaluation at that very moment, and/or does it disturb my "winning mood" so that I cannot think that clearly anymore ?
If that is the case, see if - next time - you can do better, and overcome that slight psychological setback by recognizing it, and don't give up looking for a better move even when you feel like you have a lost position or lost the initiative or attack.

In the past several chess players, including chess masters, have resigned chess positions because they thought they had a lost position, which was not the case.
The moment our mind is in "resiging mode" it becomes more difficult to find winning or drawing moves.
Here's one "famous" example.
Marco resigned here as black, overlooking the fantastic save 36...Bg1!! and his opponent can resign instead.
http://www.chessgames.com/perl/chessgame?gid=1099222

HTH
Nice game @achja !
I think solving lots of tactical puzzles is the best way to learn to find moves like Bg1.
@noobforlife #1
Forgot to add some thoughts about your second game :
I've played countless (Hundreds) of blitz games on-line with the h2h4h5h6 idea against Modern/Pirc with g7g6. In some cases this h6 idea can give white some pressure on top of the space advantage, but the idea is often looking better than it really is.
Black can play Bg7-f8, and then push the black e pawn forward and the bishop goes to e7. Several months ago I saw a game with GM Andreikin playing black, basically showing that black does not need to worry about that.
So, overall, my conclusion is that it is usually better to play h5xg6, or to keep the tension and leave the pawn on h5 for a while. Of course there are exceptions when h5h6 is really the best move.
In both games you played too fast. In the second you started thinking, but when it was too late. To calculate better, think longer. Tactical games usually end around move 30. You can spend most of your time before to find strong moves.
#3 achja, I am just curious what were you trying to say by this?

>>Making too easily space for pieces from your opponent to try to defend, by opening lines for them "for free".<<

something like:

Making a space for the pieces of your opponent too easily by forcing him to defend in a way that opens up lines for the pieces that were blocked, i.e. releasing those blocked pieces "for free"?
@wargh These are useless moves. The moves do not create threats and allow the opponent to easily develop.
@achja I want tips on how to get 2400 tactics rating.

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