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En Croissant: The Ultimate Chess Toolkit

<Comment deleted by user>

En Croissant in Mac isn't showing the board. Everything works correctly but the board simply isn't visible. Neither are the pieces. Could you look into this please?

En Croissant in Mac isn't showing the board. Everything works correctly but the board simply isn't visible. Neither are the pieces. Could you look into this please?

If the fritz/chessbase piece set could be added to en-croissant, it'd really help me!

If the fritz/chessbase piece set could be added to en-croissant, it'd really help me!

It would be helpful for training games to have different strenght engines available, each with 200 Elo point increments.

Is it possible to adjust an engine’s ELO, and then import the adjusted engine, and do this for every 200 Elo point increment from 2000 - 3400?

It would be helpful for training games to have different strenght engines available, each with 200 Elo point increments. Is it possible to adjust an engine’s ELO, and then import the adjusted engine, and do this for every 200 Elo point increment from 2000 - 3400?
<Comment deleted by user>
<Comment deleted by user>
<Comment deleted by user>

It's more of a UX request but is there any way to slow down the movement of the chess pieces, and also a button to stop jump to next puzzle in puzzle training? It's too snappy for me.

Also, how can I troubleshoot to get the engines to work?
Stockfish & Komodo is working out of the box. However, Leela isn't and I'm not sure what I should do to adjust it.
I also tried downloading extra engine like Berserk but those don't work as well.

It's more of a UX request but is there any way to slow down the movement of the chess pieces, and also a button to stop jump to next puzzle in puzzle training? It's too snappy for me. Also, how can I troubleshoot to get the engines to work? Stockfish & Komodo is working out of the box. However, Leela isn't and I'm not sure what I should do to adjust it. I also tried downloading extra engine like Berserk but those don't work as well.
<Comment deleted by user>
<Comment deleted by user>