FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/fg4NhDB5"]
[Date "2022.04.28"]
[White "Lord_of_the_chunks"]
[Black "p_f_o"]
[Result "0-1"]
[GameId "fg4NhDB5"]
[UTCDate "2022.04.28"]
[UTCTime "20:28:57"]
[WhiteElo "997"]
[BlackElo "1230"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+8"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.62] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 2.14] } 3. h4?? { (2.14 → -1.74) Blunder. b4 was best. } { [%eval -1.74] } (3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5 Ke7) 3... Qxh4 { [%eval -0.35] } 4. Rxh4 { [%eval -0.83] } 4... Bb4?? { (-0.83 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } { [%eval #13] } (4... Ba3 5. Nxa3 h5 6. Rxh5 Rxh5 7. Qxh5 b5 8. Nxb5 Rb8 9. Nxc7) 5. Rxb4 { [%eval #14] } 5... Nxb4 { [%eval #13] } 6. g4?? { (Mate in 13 → Mate in 14) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-14] } (6. Qg4 Nxc2 7. Qxg7 Nxe3 8. Qxh8 Nxg2 9. Qxh7 Nxe1 10. Qxf7 Kxf7 11. d3 Nxd3 12. Bh6 Nxh6) 6... Nxc2?? { (Mate in 14 → -1.27) Lost forced checkmate sequence. Nxa2 was best. } { [%eval -1.27] } (6... Nxa2 7. Rxa2 Rb8 8. Rxa7 h5 9. gxh5 Rxh5 10. Qxh5 b6 11. Rxc7 Ba6 12. Rxd7 Kxd7 13. Qxf7) 7. Qxc2 { [%eval -1.07] } 7... Rb8?? { (-1.07 → 0.63) Blunder. Kd8 was best. } { [%eval 0.63] } (7... Kd8 8. Qxc7 Kxc7 9. d3 Kd6 10. Nd2 Ne7 11. b3 b6 12. f3 Rb8 13. Ne2 h5 14. gxh5) 8. Qxc7 { [%eval 1.3] } 8... b5 { [%eval 0.63] } 9. Qxc8 { [%eval 1.06] } 9... Rxc8 { [%eval 1.53] } 10. a4?? { (1.53 → Mate in 11) Checkmate is now unavoidable. d4 was best. } { [%eval #-11] } (10. d4 Rxc1 11. Nd2 Rxe1 12. Rxe1 e5 13. dxe5 b4 14. b3 a5 15. Ne2 a4 16. bxa4 b3) 10... bxa4 { [%eval #-11] } 11. Rxa4 { [%eval #-10] } 11... Rxc1 { [%eval #-10] } 12. Rxa7 { [%eval #-9] } 12... Rxb1?? { (Mate in 9 → -3.87) Lost forced checkmate sequence. Rxe1 was best. } { [%eval -3.87] } (12... Rxe1 13. Rxd7 Rxg1 14. Rxf7 Rxb1 15. Rxg7 Rxb2 16. Rxg8 Rxd2 17. Rxe8 Rxf2 18. Rxh8 h5 19. gxh5) 13. Rxd7 { [%eval -3.87] } 13... Rxb2? { (-3.87 → -2.05) Mistake. Rxe1 was best. } { [%eval -2.05] } (13... Rxe1 14. Rxf7) 14. Rxf7 { [%eval -1.63] } 14... Rxd2?? { (-1.63 → Mate in 6) Checkmate is now unavoidable. Kxf7 was best. } { [%eval #6] } (14... Kxf7) 15. Rxg7 { [%eval #6] } 15... Rxf2 { [%eval #5] } 16. Rxh7?? { (Mate in 5 → Mate in 16) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-16] } (16. Rxg8 Rxg8 17. Kxf2 Rxg4 18. Kg3 Rxg3 19. Ne2 Rxe3 20. Nc3 Rxc3#) 16... Rxh7 { [%eval -2.6] } 17. Kxf2 { [%eval -3.35] } 17... Rh3?? { (-3.35 → -0.07) Blunder. Rd7 was best. } { [%eval -0.07] } (17... Rd7 18. e4 Ne7 19. e5 Kf7 20. Nh3 Kg7 21. Kg2 Kh8 22. Kf1 Nd5 23. Ng1 Kg7 24. Ke1) 18. Nxh3 { [%eval -0.2] } 18... Ne7 { [%eval 0.0] } 19. g5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-6] } (19. Ng1 Kd7 20. Kg3 e5 21. e4 Nd5 22. exd5 e4 23. g5 e3 24. Nh3 e2 25. Kg4 Ke6) 19... Ng6 { [%eval #-7] } 20. Nf4 { [%eval #-5] } 20... Nxf4 { [%eval #-5] } 21. exf4 { [%eval #-4] } 21... e5 { [%eval #-4] } 22. fxe5 { [%eval #-3] } 22... Kf7 { [%eval #-3] } 23. g6 { [%eval #-2] } 23... Kxg6 { [%eval #-2] } 24. Kf3 { [%eval #-1] } 24... Kf6 { [%eval #-1] } 25. exf6# { Game ends by variant rule. } 0-1