FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/fXM6vMwC"]
[Date "2023.02.24"]
[Round "-"]
[White "SWAPNAMVIMAL"]
[Black "PaulaCz"]
[Result "0-1"]
[GameId "fXM6vMwC"]
[UTCDate "2023.02.24"]
[UTCTime "13:37:04"]
[WhiteElo "1598"]
[BlackElo "1366"]
[WhiteRatingDiff "-14"]
[BlackRatingDiff "+82"]
[Variant "Antichess"]
[TimeControl "120+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 { [%eval -3.59] } 2. Na3? { (-3.59 → -5.82) Mistake. c4 was best. } { [%eval -5.82] } (2. c4 Ba3 3. Nxa3 b5 4. cxb5 Na6 5. bxa6 Bxa6 6. Nb5 Bxb5) 2... Bxa3 { [%eval -6.07] } 3. bxa3 { [%eval -6.62] } 3... Qg5?? { (-6.62 → 0.01) Blunder. a5 was best. } { [%eval 0.01] } (3... a5 4. g4 Ne7 5. d3 g5 6. Bxg5 f6 7. Bxf6 Rf8 8. Bxe7) 4. f3?? { (0.01 → -3.99) Blunder. Qa4 was best. } { [%eval -3.99] } (4. Qa4 Qxd2 5. Kxd2 a6 6. Qxd7 Kxd7 7. Rb1 b6 8. Rxb6 cxb6) 4... Qxd2 { [%eval -3.71] } 5. Qxd2?! { (-3.71 → -5.36) Inaccuracy. Kxd2 was best. } { [%eval -5.36] } (5. Kxd2 a5 6. a4 Nc6 7. c4 d6 8. c5 dxc5 9. Rb1 b5 10. Rxb5 Na7 11. Rxc5 Rb8) 5... Nc6 { [%eval -5.53] } 6. Qxd7 { [%eval -4.93] } 6... Kxd7 { [%eval -5.0] } 7. Bh6 { [%eval -5.55] } 7... gxh6?! { (-5.55 → -3.60) Inaccuracy. Nxh6 was best. } { [%eval -3.6] } (7... Nxh6 8. Kd2) 8. Rd1 { [%eval -4.5] } 8... Nd4?? { (-4.50 → -0.84) Blunder. Nf6 was best. } { [%eval -0.84] } (8... Nf6 9. Rxd7) 9. Rxd4 { [%eval -0.79] } 9... Kd8 { [%eval -0.83] } 10. Rxd8 { [%eval -0.48] } 10... Bd7?? { (-0.48 → 5.63) Blunder. Ne7 was best. } { [%eval 5.63] } (10... Ne7 11. Rxc8) 11. Rxg8 { [%eval 5.4] } 11... Rhxg8 { [%eval 5.37] } 12. a4 { [%eval 5.5] } 12... Bxa4 { [%eval 5.16] } 13. Kd1 { [%eval 4.16] } 13... Rxg2 { [%eval 4.16] } 14. Bxg2 { [%eval 2.96] } 14... Bxd1 { [%eval 3.6] } 15. Nh3 { [%eval 2.91] } 15... Bxe2 { [%eval 1.82] } 16. Ng5?? { (1.82 → Mate in 11) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-11] } (16. Bf1 Bxf1) 16... Bxf3?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. hxg5 was best. } { [%eval #6] } (16... hxg5 17. Rb1 Bxf3 18. Rxb7 Bxb7 19. Bxb7 e5 20. Bxa8 c6 21. Bxc6 e4 22. Bxe4 g4 23. Bxh7) 17. Bxf3?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Nxh7 was best. } { [%eval #-7] } (17. Nxh7 Bxg2 18. Rf1 Bxf1 19. Ng5 hxg5 20. c4 Bxc4 21. h3 Bxa2 22. h4 gxh4#) 17... hxg5 { [%eval #-7] } 18. Bxb7 { [%eval #-6] } 18... e5 { [%eval #-16] } 19. Bxa8 { [%eval #-15] } 19... c6 { [%eval #-15] } 20. Bxc6 { [%eval #-14] } 20... e4 { [%eval #-14] } 21. Bxe4 { [%eval #-13] } 21... a5?? { (Mate in 13 → 1.90) Lost forced checkmate sequence. f5 was best. } { [%eval 1.9] } (21... f5 22. Bxf5 a5 23. Bxh7 g4 24. Rb1 g3 25. hxg3 a4 26. Rb2 a3 27. Bg8 axb2 28. Bb3) 22. Bxh7 { [%eval 2.08] } 22... f5 { [%eval 2.25] } 23. Bxf5 { [%eval 1.95] } 23... g4?? { (1.95 → Mate in 48) Checkmate is now unavoidable. a4 was best. } { [%eval #48] } (23... a4 24. Rb1) 24. Bxg4 { [%eval #28] } 24... a4 { [%eval #57] } 25. Rb1 { [%eval #29] } 25... a3 { [%eval 7.81] } 26. Rb2 { [%eval #27] } 26... axb2 { [%eval #25] } 27. h4?? { (Mate in 25 → Mate in 3) Lost forced checkmate sequence. Bf3 was best. } { [%eval #-3] } (27. Bf3 b1=K 28. Bd1 Kxa2 29. Bb3 Kxb3 30. h4 Kxc3 31. h5 Kc4 32. h6 Kd4 33. h7 Ke4) 27... b1=R { [%eval #-3] } 28. Bd1 { [%eval #-2] } 28... Rxd1 { [%eval #-2] } 29. h5 { [%eval #-1] } 29... Rd4 { [%eval #-1] } 30. cxd4# { Game ends by variant rule. } 0-1