- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/fWYCFPMD"] [Date "2021.10.06"] [White "HeShBu"] [Black "j-id2"] [Result "0-1"] [GameId "fWYCFPMD"] [UTCDate "2021.10.06"] [UTCTime "11:36:46"] [WhiteElo "1392"] [BlackElo "1404"] [WhiteRatingDiff "-3"] [BlackRatingDiff "+181"] [Variant "Standard"] [TimeControl "300+0"] [ECO "C00"] [Opening "French Defense: Two Knights Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.24] } 1... e6 { [%eval 0.13] } 2. Nf3 { [%eval 0.0] } 2... d5 { [%eval 0.13] } 3. Nc3 { [%eval 0.0] } { C00 French Defense: Two Knights Variation } 3... Nf6 { [%eval 0.0] } 4. d3 { [%eval -0.17] } 4... Bb4 { [%eval 0.15] } 5. Bd2 { [%eval -0.12] } 5... c6 { [%eval 0.13] } 6. a3 { [%eval 0.01] } 6... Ba5? { (0.01 → 1.19) Mistake. Be7 was best. } { [%eval 1.19] } (6... Be7 7. exd5 cxd5 8. d4 Nc6 9. Bf4 O-O 10. Bd3 Bd6 11. Bxd6) 7. Be2?! { (1.19 → 0.62) Inaccuracy. b4 was best. } { [%eval 0.62] } (7. b4) 7... O-O { [%eval 0.44] } 8. O-O { [%eval 0.17] } 8... Bxc3 { [%eval 0.0] } 9. Bxc3 { [%eval 0.08] } 9... dxe4 { [%eval 0.14] } 10. dxe4 { [%eval 0.22] } 10... Nxe4 { [%eval 0.16] } 11. Bb4 { [%eval -0.23] } 11... c5 { [%eval -0.24] } 12. Be1?! { (-0.24 → -0.93) Inaccuracy. Bd3 was best. } { [%eval -0.93] } (12. Bd3) 12... Nc6 { [%eval -0.78] } 13. Bd3 { [%eval -0.81] } 13... Nf6 { [%eval -0.74] } 14. c3?! { (-0.74 → -1.51) Inaccuracy. Qe2 was best. } { [%eval -1.51] } (14. Qe2 Re8) 14... e5 { [%eval -1.57] } 15. h3?? { (-1.57 → -7.80) Blunder. Ng5 was best. } { [%eval -7.8] } (15. Ng5 Qb6 16. Ne4 Nxe4 17. Bxe4 Be6 18. f4 exf4 19. Rxf4 Ne7 20. Rf2 Rad8 21. Qf3 c4) 15... e4 { [%eval -7.83] } 16. Bxe4 { [%eval -8.55] } 16... Nxe4 { [%eval -8.53] } 17. Qc2 { [%eval -9.2] } 17... Nf6 { [%eval -7.61] } 18. Rd1 { [%eval -7.46] } 18... Qc7 { [%eval -7.48] } 19. Ng5 { [%eval -8.63] } 19... b6 { [%eval -8.32] } 20. c4 { [%eval -8.8] } 20... Nd4 { [%eval -8.9] } 21. Qd3 { [%eval -9.45] } 21... Bf5 { [%eval -9.29] } 22. Qe3 { [%eval -9.68] } 22... Rfe8 { [%eval -9.51] } 23. Qc3 { [%eval -12.0] } 23... Ne2+ { [%eval -11.97] } 24. Kh1 { [%eval -12.08] } 24... Nxc3 { [%eval -11.91] } 25. Bxc3 { [%eval -12.0] } 25... Ne4 { [%eval -11.54] } 26. Nf3 { [%eval -12.45] } 26... Nxc3 { [%eval -11.29] } 27. bxc3 { [%eval -11.45] } 27... Qf4 { [%eval -11.49] } 28. Kg1 { [%eval -11.56] } 28... Rad8 { [%eval -11.12] } 29. Rde1 { [%eval -11.22] } 29... Rxe1 { [%eval -11.07] } 30. Rxe1 { [%eval -11.19] } 30... Qxc4 { [%eval -10.96] } 31. Re3 { [%eval -11.49] } 31... Be4 { [%eval -10.96] } 32. Ne5 { [%eval -13.0] } 32... Qa2 { [%eval -11.23] } 33. Rxe4?! { (-11.23 → Mate in 9) Checkmate is now unavoidable. Re1 was best. } { [%eval #-9] } (33. Re1 f6) 33... Qb1+ { [%eval #-8] } 34. Kh2 { [%eval #-7] } 34... Qxe4 { [%eval #-7] } 35. Ng4 { [%eval #-7] } 35... Qf4+ { [%eval #-5] } 36. g3 { [%eval #-5] } 36... Qf3 { [%eval #-4] } 37. Ne5 { [%eval #-2] } 37... Qe2 { [%eval #-5] } 38. Ng4 { [%eval #-5] } 38... Qf3 { [%eval #-4] } 39. Ne5 { [%eval #-2] } 39... Qxf2+ { [%eval #-1] } 40. Kh1 { [%eval #-1] } 40... Qf1+ { [%eval #-1] } 41. Kh2 { [%eval #-1] } 41... Qe2+ { [%eval #-1] } 42. Kg1 { [%eval #-1] } 42... Rd1# { Black wins by checkmate. } 0-1