- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/fKAULbjf"] [Date "2019.09.05"] [White "kecoder"] [Black "Marcolino49"] [Result "1-0"] [GameId "fKAULbjf"] [UTCDate "2019.09.05"] [UTCTime "18:16:45"] [WhiteElo "1449"] [BlackElo "1586"] [WhiteRatingDiff "+216"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "300+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -2.68) Blunder. e3 was best. } { [%eval -2.68] } (1. e3 b5) 1... e6 { [%eval -2.72] } 2. f3?? { (-2.72 → -6.51) Blunder. c4 was best. } { [%eval -6.51] } (2. c4 Ba3 3. Nxa3 g6 4. c5 d6 5. cxd6 cxd6 6. Nc2 Qf6 7. Nd4 Qxf2 8. Kxf2 Ke7) 2... Bb4?! { (-6.51 → -4.14) Inaccuracy. Nf6 was best. } { [%eval -4.14] } (2... Nf6 3. g4) 3. cxb4 { [%eval -4.56] } 3... c5?? { (-4.56 → -1.84) Blunder. Nf6 was best. } { [%eval -1.84] } (3... Nf6 4. b5) 4. bxc5 { [%eval -3.32] } 4... Qb6?? { (-3.32 → 8.70) Blunder. Qh4 was best. } { [%eval 8.7] } (4... Qh4 5. c6) 5. cxb6 { [%eval 6.7] } 5... axb6 { [%eval 8.26] } 6. Qa4?? { (8.26 → 0.99) Blunder. Qc2 was best. } { [%eval 0.99] } (6. Qc2) 6... Rxa4 { [%eval 0.62] } 7. f4 { [%eval 0.19] } 7... Rxa2 { [%eval -0.16] } 8. Rxa2 { [%eval -0.31] } 8... Na6?? { (-0.31 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (8... g5 9. fxg5) 9. Rxa6 { [%eval #13] } 9... bxa6 { [%eval #12] } 10. f5 { [%eval #12] } 10... exf5 { [%eval #11] } 11. g4?? { (Mate in 11 → 0.95) Lost forced checkmate sequence. e4 was best. } { [%eval 0.95] } (11. e4 fxe4 12. Bxa6 Bxa6 13. Kf1 Bxf1 14. Nh3 Bxg2 15. Ng5 Bxh1 16. Nxh7 Rxh7 17. d4 exd3) 11... fxg4 { [%eval 1.25] } 12. Bh3 { [%eval 1.35] } 12... gxh3 { [%eval 1.32] } 13. Nxh3 { [%eval 0.34] } 13... h5?! { (0.34 → 1.23) Inaccuracy. g5 was best. } { [%eval 1.23] } (13... g5 14. Nxg5) 14. Ng1? { (1.23 → 0.10) Mistake. Nf2 was best. } { [%eval 0.1] } (14. Nf2 Nh6) 14... f5?? { (0.10 → 2.66) Blunder. Nh6 was best. } { [%eval 2.66] } (14... Nh6 15. Nh3) 15. e4 { [%eval 1.73] } 15... fxe4 { [%eval 2.62] } 16. d3? { (2.62 → 0.91) Mistake. Kf2 was best. } { [%eval 0.91] } (16. Kf2) 16... exd3 { [%eval 1.18] } 17. Ne2?? { (1.18 → Mate in 10) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-10] } (17. Nd2 h4) 17... dxe2 { [%eval #-10] } 18. Kxe2 { [%eval #-9] } 18... Rh6?? { (Mate in 9 → 0.70) Lost forced checkmate sequence. g5 was best. } { [%eval 0.7] } (18... g5 19. Bxg5 Nf6 20. Bxf6 d5 21. Bxh8 d4 22. Bxd4 a5 23. Bxb6 Bh3 24. Bxa5 Kd8 25. Bxd8) 19. Bxh6 { [%eval 1.0] } 19... Nxh6 { [%eval 1.62] } 20. b4? { (1.62 → 0.17) Mistake. Nd2 was best. } { [%eval 0.17] } (20. Nd2 Ke7) 20... b5 { [%eval 0.39] } 21. Re1?? { (0.39 → -2.35) Blunder. Nd2 was best. } { [%eval -2.35] } (21. Nd2 Ke7 22. Kf2 Nf7 23. Kf3 a5 24. bxa5 Bb7 25. Ke3 Bxh1 26. a6 d5 27. Nf3 Bxf3) 21... a5?? { (-2.35 → 0.40) Blunder. Bb7 was best. } { [%eval 0.4] } (21... Bb7 22. Rh1 Bxh1 23. Kd3 d5 24. Ke2 h4 25. Kf2 Be4 26. Na3 Bf3 27. Kxf3 Ng4 28. Kxg4) 22. bxa5 { [%eval 1.7] } 22... d5 { [%eval 1.81] } 23. a6 { [%eval 1.67] } 23... Bxa6 { [%eval 1.97] } 24. h4?? { (1.97 → Mate in 7) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-7] } (24. Nd2) 24... Nf7 { [%eval #-11] } 25. Nd2 { [%eval #-10] } 25... Ng5?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Nh6 was best. } { [%eval #13] } (25... Nh6 26. Rd1 Kd7 27. Kf1 g5 28. hxg5 Bb7 29. gxh6 b4 30. Ke2 b3 31. Nxb3 d4 32. Rxd4) 26. hxg5 { [%eval #14] } 26... b4 { [%eval #3] } 27. Nc4 { [%eval #8] } 27... dxc4 { [%eval #7] } 28. Kd3 { [%eval #7] } 28... cxd3 { [%eval #6] } 29. Rxe8 { [%eval #6] } 29... Bc8 { [%eval #3] } 30. Rxc8 { [%eval #3] } 30... h4 { [%eval #2] } 31. Rc3 { [%eval #2] } 31... bxc3 { [%eval #1] } 32. g6 { [%eval #1] } { Black resigns. } 1-0