FEN
[Event "rated Atomic game"]
[Site "https://lichess.org/fHdrSq2S"]
[Date "2024.11.23"]
[White "liuhuangzaopian"]
[Black "z2s8"]
[Result "1-0"]
[GameId "fHdrSq2S"]
[UTCDate "2024.11.23"]
[UTCTime "05:14:42"]
[WhiteElo "1299"]
[BlackElo "1672"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Atomic"]
[TimeControl "60+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3 { [%eval 2.96] } 1... f6 { [%eval 2.92] } 2. e3 { [%eval 3.93] } 2... e5?? { (3.93 → 10.54) Blunder. d5 was best. } { [%eval 10.54] } (2... d5 3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3) 3. Bc4?? { (10.54 → -3.24) Blunder. Ng5 was best. } { [%eval -3.24] } (3. Ng5 g6 4. Nf7 Qe7 5. c3 b5 6. Na3 Nh6 7. h3 Qe6) 3... d5 { [%eval -3.1] } 4. Bb5+?! { (-3.10 → -4.35) Inaccuracy. Bd3 was best. } { [%eval -4.35] } (4. Bd3 Bb4) 4... c6 { [%eval -4.08] } 5. Ba4? { (-4.08 → -6.76) Mistake. Nd4 was best. } { [%eval -6.76] } (5. Nd4 exd4) 5... Bb4 { [%eval -5.66] } 6. c3 { [%eval -5.46] } 6... Bg4?! { (-5.46 → -3.62) Inaccuracy. Nh6 was best. } { [%eval -3.62] } (6... Nh6 7. h3 Ba3 8. bxa3 Ng4 9. hxg4 Bg4 10. f3 Bf5 11. d3 Na6 12. a4) 7. a3 { [%eval -3.53] } 7... Na6 { [%eval -3.77] } 8. axb4?? { (-3.77 → -8.62) Blunder. d4 was best. } { [%eval -8.62] } (8. d4 e4) 8... Bh5? { (-8.62 → -4.64) Mistake. Nc5 was best. } { [%eval -4.64] } (8... Nc5) 9. Rxa6?! { (-4.64 → -7.61) Inaccuracy. d4 was best. } { [%eval -7.61] } (9. d4 Qe7) 9... Qa5?! { (-7.61 → -5.46) Inaccuracy. Nh6 was best. } { [%eval -5.46] } (9... Nh6 10. g4 Bxg4 11. h3 Nf5 12. h4 Qb6 13. Qb3 Qb5 14. d3 O-O-O 15. Qxb5) 10. Qa4 { [%eval -5.1] } 10... e4? { (-5.10 → -2.92) Mistake. Qb5 was best. } { [%eval -2.92] } (10... Qb5 11. d3 Qb3 12. Qxb3 Ne7 13. Ng5 Bf3 14. gxf3 fxg5 15. e4 O-O 16. f3) 11. Ne5?? { (-2.92 → -6.48) Blunder. Ng5 was best. } { [%eval -6.48] } (11. Ng5 fxg5 12. O-O Qxa4 13. f3 a5 14. fxe4 Nf6 15. h3 a4 16. Na3 O-O) 11... Qxa4?? { (-6.48 → -1.99) Blunder. fxe5 was best. } { [%eval -1.99] } (11... fxe5 12. f3 Qb5 13. Qxb5 Kd7 14. g4 a5 15. O-O a4 16. Na3 Nf6 17. d3) 12. Nf7 { [%eval -2.23] } 12... Ne7 { [%eval -2.0] } 13. Nd6+ { [%eval -2.21] } 13... Kd8 { [%eval -1.92] } 14. Nf7+ { [%eval -2.07] } 14... Kc8 { [%eval -2.04] } 15. b3?? { (-2.04 → -4.42) Blunder. Nd6+ was best. } { [%eval -4.42] } (15. Nd6+) 15... Nf5 { [%eval -4.2] } 16. Ba3?! { (-4.20 → -6.47) Inaccuracy. Nd8 was best. } { [%eval -6.47] } (16. Nd8 b5 17. g4 Re8 18. h4 a5 19. O-O d4 20. cxd4 Nd4 21. exd4 e3) 16... Bxf7 { [%eval -6.24] } 17. h4 { [%eval -6.53] } 17... b6?! { (-6.53 → -4.46) Inaccuracy. c5 was best. } { [%eval -4.46] } (17... c5 18. Bb2 a5 19. c4 a4 20. bxa4 Ra2 21. O-O d4 22. g4 Ne7 23. Bc1) 18. h5? { (-4.46 → -7.40) Mistake. Bf8 was best. } { [%eval -7.4] } (18. Bf8 g6) 18... c5 { [%eval -6.92] } 19. h6 { [%eval -6.92] } 19... gxh6 { [%eval -7.09] } 20. Rh5 { [%eval -7.2] } 20... Rg8 { [%eval -5.93] } 21. d4 { [%eval -7.0] } 21... Kc7?! { (-7.00 → -5.17) Inaccuracy. a5 was best. } { [%eval -5.17] } (21... a5 22. dxc5) 22. Nd2?! { (-5.17 → -9.32) Inaccuracy. dxc5 was best. } { [%eval -9.32] } (22. dxc5 a5 23. c4 d4 24. f3 exf3 25. Be7 d3 26. c5 bxc5 27. Kd1 a4) 22... Nxe3 { [%eval -9.77] } 23. dxc5 { [%eval -10.0] } 23... Rg5 { [%eval -9.85] } 24. Rh6 { [%eval -9.94] } 24... Kd7 { [%eval -8.01] } 25. Bd6 { [%eval -14.92] } 25... Re8 { [%eval -9.37] } 26. Be7 { [%eval -12.2] } 26... e3 { [%eval -11.71] } 27. fxe3?! { (-11.71 → Mate in 7) Checkmate is now unavoidable. f4 was best. } { [%eval #-7] } (27. f4 Rh5) 27... f5?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. Re5+ was best. } { [%eval #7] } (27... Re5+ 28. Kd1 Re1+ 29. Kd2 Rc8 30. c4 Re2+ 31. Kd1 dxc4 32. Bc5 bxc5 33. Rh1) 28. Rd6+ { [%eval #6] } 28... Kc8 { [%eval #6] } 29. Rd8+?? { (Mate in 6 → -17.33) Lost forced checkmate sequence. Rc6+ was best. } { [%eval -17.33] } (29. Rc6+ Kd7 30. Rc7+ Ke6 31. Bf6 f4 32. Re7+ Kd6 33. Re6+ Kd7 34. Rxe8#) 29... Kb7?? { (-17.33 → Mate in 2) Checkmate is now unavoidable. Rxe7 was best. } { [%eval #2] } (29... Rxe7) 30. Rd7+?? { (Mate in 2 → -16.57) Lost forced checkmate sequence. Rb8+ was best. } { [%eval -16.57] } (30. Rb8+ Kc6 31. Rxb6#) 30... Kc8?? { (-16.57 → Mate in 2) Checkmate is now unavoidable. Rxe7 was best. } { [%eval #2] } (30... Rxe7) 31. Rc7+ { [%eval #1] } 31... Kb8 { [%eval #1] } 32. Rxa7# { Game ends by variant rule. } 1-0
