FEN
[Event "ĐẤU TẬP NỘI BỘ CFE 5+5"]
[Site "https://lichess.org/fE943nTO"]
[Date "2024.10.19"]
[Round "-"]
[White "alexbuimq"]
[Black "CFE_DatPhan"]
[Result "0-1"]
[GameId "fE943nTO"]
[UTCDate "2024.10.19"]
[UTCTime "13:58:06"]
[WhiteElo "1641"]
[BlackElo "1428"]
[WhiteRatingDiff "-69"]
[BlackRatingDiff "+12"]
[Variant "Standard"]
[TimeControl "300+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. Bc4 { [%eval 0.12] } 3... Bc5 { [%eval 0.2] } { C50 Italian Game: Giuoco Piano } 4. O-O { [%eval 0.13] } 4... d6 { [%eval 0.21] } 5. h3 { [%eval 0.0] } 5... h6 { [%eval 0.25] } 6. Nc3 { [%eval 0.0] } 6... Nf6 { [%eval 0.0] } 7. d3 { [%eval 0.0] } 7... O-O { [%eval 0.17] } 8. Bd2 { [%eval -0.02] } 8... Re8 { [%eval 0.11] } 9. Re1 { [%eval -0.07] } 9... Qe7 { [%eval 0.31] } 10. Qe2 { [%eval 0.03] } 10... Be6 { [%eval 0.02] } 11. Bxe6 { [%eval -0.04] } 11... Qxe6 { [%eval 0.05] } 12. Rad1 { [%eval -0.24] } 12... Nd4 { [%eval -0.05] } 13. Nxd4 { [%eval -0.05] } 13... Bxd4 { [%eval -0.02] } 14. a3 { [%eval -0.05] } 14... a6 { [%eval -0.04] } 15. Kf1 { [%eval -0.26] } 15... d5 { [%eval -0.05] } 16. exd5 { [%eval -0.06] } 16... Nxd5 { [%eval -0.04] } 17. Nxd5 { [%eval -0.04] } 17... Qxd5 { [%eval -0.06] } 18. c3 { [%eval -0.06] } 18... Bc5 { [%eval -0.08] } 19. Qe4 { [%eval -0.06] } 19... Qb3 { [%eval -0.04] } 20. Bc1 { [%eval -0.11] } 20... b5 { [%eval -0.22] } 21. c4 { [%eval -0.43] } 21... Bd4 { [%eval -0.52] } 22. cxb5 { [%eval -0.71] } 22... axb5 { [%eval -0.66] } 23. Qe2 { [%eval -0.77] } 23... Rad8 { [%eval -0.76] } 24. Rd2 { [%eval -0.83] } 24... Re6 { [%eval -0.69] } 25. Red1? { (-0.69 → -2.43) Mistake. Rc2 was best. } { [%eval -2.43] } (25. Rc2) 25... Rf6 { [%eval -1.93] } 26. Kg1?? { (-1.93 → -5.21) Blunder. f3 was best. } { [%eval -5.21] } (26. f3 Rc6 27. Re1 Rdd6 28. Qe4 g5 29. Rde2 Rc2 30. Rxc2 Qxc2 31. Be3 Bxb2) 26... Rxf2 { [%eval -5.05] } 27. Qe1?? { (-5.05 → Mate in 10) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #-10] } (27. Qxf2 Bxf2+ 28. Kxf2 c5 29. Re1 f6 30. Ree2 Kh7 31. Re3 Qd5 32. Rc2 c4) 27... Rxd2+ { [%eval -11.91] } 28. Kf1?! { (-11.91 → Mate in 2) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-2] } (28. Kh2 Rxd1 29. Bd2 Rxe1 30. Bxe1 Qd1 31. h4 Qxe1 32. Kh3 Bg1 33. d4 Bxd4) 28... Qxd3+ { [%eval #-1] } 29. Qe2 { [%eval #-1] } 29... Qxe2# { Black wins by checkmate. } 0-1