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[Event "rated Antichess game"] [Site "https://lichess.org/eh6yEjPy"] [Date "2023.12.25"] [White "Weetik2350"] [Black "saifnashash"] [Result "0-1"] [GameId "eh6yEjPy"] [UTCDate "2023.12.25"] [UTCTime "16:40:39"] [WhiteElo "1689"] [BlackElo "1232"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+108"] [Variant "Antichess"] [TimeControl "30+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... b6 { [%eval 0.63] } 2. Ba6 { [%eval 0.62] } 2... Bxa6?? { (0.62 → Mate in 14) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #14] } (2... Nxa6 3. Qh5 c5 4. Qxh7 Rxh7 5. Kd1 Rxh2 6. Rxh2 Nc7 7. b4) 3. Qe2?? { (Mate in 14 → -0.91) Lost forced checkmate sequence. c4 was best. } { [%eval -0.91] } (3. c4 Bxc4 4. Qf3 Bxa2 5. Qxa8 Bxb1 6. Qxb8 Qxb8 7. Rxa7 Qxa7 8. e4 Bxe4 9. b3 Bxg2) 3... Bxe2 { [%eval -1.15] } 4. Kxe2 { [%eval -1.45] } 4... Nc6? { (-1.45 → -0.14) Mistake. e6 was best. } { [%eval -0.14] } (4... e6 5. b4) 5. Nf3?? { (-0.14 → -1.85) Blunder. b4 was best. } { [%eval -1.85] } (5. b4 Nxb4 6. Nc3 Nxc2 7. Nd1 Nxa1 8. Kd3 e6 9. Ne2 Qf6 10. Ba3 Qxf2 11. Nxf2 Bxa3) 5... Nd4 { [%eval -2.21] } 6. Nxd4?? { (-2.21 → Mate in 13) Checkmate is now unavoidable. exd4 was best. } { [%eval #-13] } (6. exd4 Qc8) 6... c5?? { (Mate in 13 → 3.39) Lost forced checkmate sequence. b5 was best. } { [%eval 3.39] } (6... b5 7. Nxb5 Rb8 8. Nxc7 Rxb2 9. Bxb2 Qxc7 10. Bxg7 Qxc2 11. Bxf8 Qxa2 12. Bxe7 Nxe7 13. Rxa2) 7. Nc6 { [%eval 3.83] } 7... dxc6 { [%eval 3.87] } 8. b4?? { (3.87 → 1.43) Blunder. a4 was best. } { [%eval 1.43] } (8. a4 Qxd2 9. Bxd2 Rd8 10. Ba5 bxa5 11. Rd1 Rxd1 12. Kxd1 Kd7 13. Kd2 Kd6 14. Nc3 Kd5) 8... Qxd2?? { (1.43 → Mate in 12) Checkmate is now unavoidable. cxb4 was best. } { [%eval #12] } (8... cxb4) 9. bxc5?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Nxd2 was best. } { [%eval #-13] } (9. Nxd2 cxb4 10. c3 bxc3 11. Rb1 cxd2 12. Rxb6 dxc1=Q 13. Rxc1 axb6 14. Rxc6 Rxa2 15. Rxb6 Rxe2) 9... Qxe3?? { (Mate in 13 → 2.29) Lost forced checkmate sequence. Qxe2 was best. } { [%eval 2.29] } (9... Qxe2 10. cxb6 Qxf2 11. bxa7 Qxe3 12. Bxe3 Rxa7 13. Bxa7 Kd8 14. Rd1 e5 15. Rxd8 e4 16. Rxf8) 10. fxe3 { [%eval 2.28] } 10... bxc5 { [%eval 2.59] } 11. Na3?? { (2.59 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (11. c4 Kd7) 11... Rd8?? { (Mate in 11 → 2.28) Lost forced checkmate sequence. c4 was best. } { [%eval 2.28] } (11... c4 12. Nxc4 e5 13. Nxe5 f5 14. Nxc6 Rb8 15. Nxa7 f4 16. exf4 g5 17. fxg5 Ba3 18. Bxa3) 12. Nb5?? { (2.28 → -1.51) Blunder. c4 was best. } { [%eval -1.51] } (12. c4 Kd7) 12... cxb5 { [%eval -1.89] } 13. Bd2 { [%eval -2.43] } 13... Rxd2 { [%eval -2.15] } 14. Kxd2 { [%eval -2.04] } 14... c4 { [%eval -2.08] } 15. Kc3?? { (-2.08 → -5.66) Blunder. Rae1 was best. } { [%eval -5.66] } (15. Rae1 Kd7) 15... Kd8?! { (-5.66 → -3.73) Inaccuracy. b4 was best. } { [%eval -3.73] } (15... b4) 16. Kxc4 { [%eval -3.46] } 16... bxc4 { [%eval -3.86] } 17. c3? { (-3.86 → -6.82) Mistake. Rhb1 was best. } { [%eval -6.82] } (17. Rhb1 Kc7) 17... e6 { [%eval -8.01] } 18. a3? { (-8.01 → Mate in 8) Checkmate is now unavoidable. a4 was best. } { [%eval #-8] } (18. a4 Bb4) 18... Bxa3 { [%eval #-8] } 19. Rxa3 { [%eval #-7] } 19... a6 { [%eval #-8] } 20. Rxa6 { [%eval #-7] } 20... Kc7? { (Mate in 7 → -7.51) Lost forced checkmate sequence. f5 was best. } { [%eval -7.51] } (20... f5 21. Rxe6 Ke8 22. Rxe8 Nh6 23. Rxh8 Nf7 24. Rxh7 Ne5 25. Rxg7 Nf3 26. gxf3 f4 27. exf4#) 21. Rxe6 { [%eval -7.19] } 21... fxe6 { [%eval -9.06] } 22. h3? { (-9.06 → Mate in 10) Checkmate is now unavoidable. Re1 was best. } { [%eval #-10] } (22. Re1 Ne7) 22... g6?! { (Mate in 10 → -10.77) Lost forced checkmate sequence. Nh6 was best. } { [%eval -10.77] } (22... Nh6 23. Rc1 Rf8 24. Rf1 Rxf1 25. e4 e5 26. g4 Nxg4 27. hxg4 h5 28. gxh5 g6 29. hxg6) 23. g3?! { (-10.77 → Mate in 12) Checkmate is now unavoidable. Re1 was best. } { [%eval #-12] } (23. Re1 Ne7 24. Re2 Nc6 25. g3 Rb8 26. Rb2 Rxb2 27. h4 g5 28. hxg5 Rb1 29. g6 hxg6) 23... Nf6?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. Ne7 was best. } { [%eval #5] } (23... Ne7 24. e4 Rb8 25. Rb1 Rxb1 26. g4 h5 27. gxh5 gxh5 28. h4 Rf1 29. e5 Kd6 30. exd6) 24. h4?? { (Mate in 5 → Mate in 6) Lost forced checkmate sequence. e4 was best. } { [%eval #-6] } (24. e4 Nxe4 25. h4 Nxc3 26. Rd1 Nxd1 27. h5 gxh5 28. g4 hxg4#) 24... g5 { [%eval #-6] } 25. hxg5 { [%eval #-5] } 25... h6 { [%eval #-10] } 26. Rxh6 { [%eval #-9] } 26... Rxh6 { [%eval #-9] } 27. gxf6 { [%eval #-4] } 27... Rxf6 { [%eval #-4] } 28. e4 { [%eval #-3] } 28... Rf4 { [%eval #-3] } 29. gxf4 { [%eval #-2] } 29... e5 { [%eval #-2] } 30. fxe5 { [%eval #-1] } 30... Kd6 { [%eval #-1] } 31. exd6# { Game ends by variant rule. } 0-1