FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/ecfWnIT6"]
[Date "2025.04.30"]
[White "milamilo10"]
[Black "minimusmax"]
[Result "0-1"]
[GameId "ecfWnIT6"]
[UTCDate "2025.04.30"]
[UTCTime "19:22:56"]
[WhiteElo "1195"]
[BlackElo "1949"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g6 { [%eval 0.03] } 2. b3 { [%eval -0.45] } 2... b6?! { (-0.45 → 0.33) Inaccuracy. c5 was best. } { [%eval 0.33] } (2... c5 3. c4 b5 4. cxb5 Ba6 5. bxa6 Nxa6 6. b4 cxb4 7. Ba3) 3. h3?! { (0.33 → -0.76) Inaccuracy. c4 was best. } { [%eval -0.76] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Qc7 7. c5 Qxc5) 3... Nh6 { [%eval 0.14] } 4. a4?? { (0.14 → -2.71) Blunder. d3 was best. } { [%eval -2.71] } (4. d3 Ng4) 4... Ng4 { [%eval -3.28] } 5. hxg4 { [%eval -2.32] } 5... Bh6 { [%eval -2.41] } 6. Rxh6 { [%eval -2.22] } 6... b5?! { (-2.22 → -1.24) Inaccuracy. a5 was best. } { [%eval -1.24] } (6... a5 7. Rxg6) 7. Rxh7?? { (-1.24 → Mate in 14) Checkmate is now unavoidable. axb5 was best. } { [%eval #-14] } (7. axb5) 7... Rxh7 { [%eval #-14] } 8. axb5 { [%eval -10.69] } 8... Rh4?? { (-10.69 → 0.63) Blunder. d5 was best. } { [%eval 0.63] } (8... d5) 9. gxh4? { (0.63 → -1.01) Mistake. Rxa7 was best. } { [%eval -1.01] } (9. Rxa7 Rxg4) 9... g5?? { (-1.01 → 1.11) Blunder. e5 was best. } { [%eval 1.11] } (9... e5 10. Rxa7) 10. hxg5 { [%eval 0.76] } 10... f5? { (0.76 → 2.18) Mistake. e6 was best. } { [%eval 2.18] } (10... e6 11. Rxa7 Qxg5 12. Rxc7 Qxd2 13. Nxd2 Ba6 14. bxa6 Rxa6 15. Rxd7 Nxd7 16. Ba3) 11. gxf5?? { (2.18 → Mate in 9) Checkmate is now unavoidable. gxf6 was best. } { [%eval #-9] } (11. gxf6 exf6 12. Rxa7 Rxa7 13. Ba3 Rxa3 14. Nxa3 f5 15. gxf5 Na6 16. bxa6 Bxa6) 11... Na6?? { (Mate in 9 → 2.02) Lost forced checkmate sequence. e6 was best. } { [%eval 2.02] } (11... e6 12. fxe6 Qxg5 13. Rxa7 Rxa7 14. exd7 Qxb5 15. dxc8=R Qxb3 16. cxb3 c5 17. Rxc5) 12. bxa6?? { (2.02 → Mate in 8) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-8] } (12. Rxa6) 12... Bxa6 { [%eval #-8] } 13. Rxa6 { [%eval #-7] } 13... e6 { [%eval #-9] } 14. fxe6 { [%eval #-6] } 14... dxe6 { [%eval #-6] } 15. Rxe6 { [%eval #-5] } 15... Qxg5 { [%eval #-7] } 16. Rxe8 { [%eval #-6] } 16... Qxg1 { [%eval #-6] } 17. Rxa8 { [%eval #-5] } 17... Qxf1 { [%eval #-5] } 18. Rxa7 { [%eval #-4] } 18... Qxf2 { [%eval #-4] } 19. Rxc7 { [%eval #-1] } 19... Qxe1 { [%eval #-1] } 20. Qxe1# { Game ends by variant rule. } 0-1
