FEN
[Event "Hourly Three-check Arena"]
[Site "https://lichess.org/ePdHVbwf"]
[Date "2022.01.10"]
[White "P_U_R_U_J_I_T_H_K1"]
[Black "Vollheinz_TrashMode"]
[Result "0-1"]
[GameId "ePdHVbwf"]
[UTCDate "2022.01.10"]
[UTCTime "15:26:26"]
[WhiteElo "1632"]
[BlackElo "1638"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+7"]
[Variant "Three-check"]
[TimeControl "300+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval -0.13] } { A00 Van't Kruijs Opening } 1... e6?! { (-0.13 → 0.79) Inaccuracy. Nc6 was best. } { [%eval 0.79] } (1... Nc6 2. Nc3 Nf6 3. d4 e5 4. d5 Bb4 5. Bd2 O-O 6. dxc6) 2. Nf3 { [%eval 0.83] } 2... Nc6 { [%eval 0.96] } 3. Be2?! { (0.96 → 0.33) Inaccuracy. Nc3 was best. } { [%eval 0.33] } (3. Nc3 d5 4. d4 Bb4 5. Bd2 Nf6 6. Bd3 O-O 7. Ne5 Bxc3) 3... Bd6?! { (0.33 → 1.06) Inaccuracy. d5 was best. } { [%eval 1.06] } (3... d5 4. Nc3 Nf6 5. Ne5 Bd6 6. d4 O-O 7. f4 Ne7 8. O-O) 4. h4?! { (1.06 → 0.00) Inaccuracy. Nc3 was best. } { [%eval 0.0] } (4. Nc3 Nf6) 4... h5? { (0.00 → 1.68) Mistake. Nf6 was best. } { [%eval 1.68] } (4... Nf6 5. Nc3 O-O 6. d4 Bb4 7. Bd2 d5 8. Bd3 Kh8 9. Ne5 Bd6 10. f4 Nb4 11. O-O) 5. Ng5 { [%eval 1.46] } 5... Qe7?! { (1.46 → 2.52) Inaccuracy. Nf6 was best. } { [%eval 2.52] } (5... Nf6 6. Nc3) 6. Bc4?? { (2.52 → -0.66) Blunder. Nc3 was best. } { [%eval -0.66] } (6. Nc3 Nh6) 6... Nf6 { [%eval -0.31] } 7. b3?? { (-0.31 → -2.86) Blunder. Nc3 was best. } { [%eval -2.86] } (7. Nc3 Ng4) 7... Nb4? { (-2.86 → -1.05) Mistake. Ng4 was best. } { [%eval -1.05] } (7... Ng4 8. Ne4) 8. Bb2?? { (-1.05 → -5.84) Blunder. a3 was best. } { [%eval -5.84] } (8. a3 Ng4) 8... Nxc2+?? { (-5.84 → 4.11) Blunder. Ng4 was best. } { [%eval 4.11] } (8... Ng4) 9. Qxc2 { [%eval 4.03] } 9... b6? { (4.03 → 6.46) Mistake. c6 was best. } { [%eval 6.46] } (9... c6 10. Nc3) 10. Bxf6?? { (6.46 → 1.00) Blunder. Nc3 was best. } { [%eval 1.0] } (10. Nc3) 10... Qxf6 { [%eval 1.99] } 11. Nh7?? { (1.99 → Mate in 2) Checkmate is now unavoidable. f4 was best. } { [%eval #-2] } (11. f4 Bxf4) 11... Qxf2+ { [%eval #-1] } 12. Kxf2 { [%eval #-1] } 12... Bg3+ { Game ends by variant rule. } 0-1
